Third Quarter 2019 GM Poll
- Tribe of One
- Posts: 1209
- Joined: Wed Aug 30, 2017 9:28 am
Third Quarter 2019 GM Poll
Post by Tribe of One »
GM Poll Third Quarter 2019
Are you having fun? Have thoughts (good, bad or constructive) about the past quarter? Let me know by voting and posting a comment below!
Tribe of One, Game Master (GM)
How to “rate” the GM, their Duties:
• Post Rate
• Notify Players via Hangouts of new posts.
• Be available to Players
☞ Maintain a GM post rate at a minimum of one adventure post per week.
☞ Have the IM contact info of each player in their group.
☞ Notify all players in the group via IM or PM of new GM posts, and other important updates.
☞ Be available for IM chat at least one day a week.
Note: Stealing this code with a hat tip to Pender
Above are the criteria for rating GMs on the site. As you have time, please vote in the above poll and let me know how I've done as your GM. Also let me know if there was anything that worked, fell flat or could have worked better this past quarter -- good, bad or ugly I appreciate the feedback. If there are mechanics or storylines you'd like to see get more attention, speak now or forever hold your peace, 'cause we are in extra innings and the count is full!Tribe of One
GM Rating Reward Table
Earn 5 EP
Earn 4 EP
Earn 3 EP
Earn 2 EP
Earn 1 EP
Fired 0 EP
GM Bennies: 7/7
Re: Third Quarter 2019 GM Poll
Great fun! Sad to see that the end is neigh, but it is what it is. Let’s get crazy .
Tito, Chihuagoyle Dog boy
Tito, Dog Boy Super Soldier
Pace: 6; Parry: 8 Toughness: 17(5)/20(5)
Combat-Relevant Edges & Abilities:
Bennies: 0/3
Adventure Cards
Pace: 6; Parry: 8 Toughness: 17(5)/20(5)
Combat-Relevant Edges & Abilities:
- Battle Hardened: +2 to Soak rolls
Berserk: Smarts roll when wounded or go berserk. Parry -1; +2 Fighting/Strength/Melee Damage/Toughness. Ignore all wound modifiers, but cannot use skills, Edges, or maneuvers requiring concentration, including Shooting/taunt but not Intimidation. Fighting die of 1 = hit random adjacent target, including friends. No adjacent on a 1 = attack misses.
Death from Above: If combined with a Fighting attack, the leaper may add his level [+4] to any damage caused at the end of his jump.
Elan: +2 to the final total of any Trait rerolled with a Benny.
Frenzy: Make two attacks with one weapon. Fighting -2.
Quick: Redraw initiative 5 or less until higher than 5. Stacks with (I)LH.
Level Headed: Draw an additional initiative card.
Rock and roll!: If no movement during round, ignore full auto penalty.
Size -1/+1: Size -1/+1
Strong Willed: +2 to Taunt/Intimidate; +2 Smarts/Spirit vs Tests of Will.
Bennies: 0/3
Adventure Cards
- Spill the Beans: The subject of your questioning tells you everything you want to know, whether by friendly persuasion, intimidation, or force.
- Sgt 86Delta
- Game Master
- Posts: 822
- Joined: Sun Oct 15, 2017 4:47 pm
Re: Third Quarter 2019 GM Poll
Post by Sgt 86Delta »
Winter is coming and its time to retire my special snowflake. Glad to be back for the fin al ride.
Sarge's Roles _
GM of a Vauxhall Knights Campaign
Player Characters - Savage Rifts Groups
[*]
GM of a Vauxhall Knights Campaign
Player Characters - Savage Rifts Groups
- Architect, Chaing-Ku - Vampire Hunters
- Silverclaws, Wolfen MARS Techno-Warrior - 18th COT
- Xero X Kalvin, Psi-Stalker Chiller (Burster Variant) - 12th AAT
- Doc Olliday, D'Norr Cyber Doc/Weird Scientist - 24th COT
- Luke, In'Valian MARS Rogue Scholar/Super Scientist - 77th CIT
- Asher Black, Human Information Broker - Level 4: Shattered Dreams
- Ozzati, Trimadore Techno-Wizard - 7th SET
- White Castle, Human MARS Rogue Scholar/Legacy Scout - The 32nd
[*]
Re: Third Quarter 2019 GM Poll
Voted!
Character Tracking
Kim Black Character Sheet
Parry: 5; Toughness: 14 (7)
PPE: 14/20
Bennies: 2/3
Arcane Machinist (5/6): armor, barrier, blast, blind, bolt, boost/lower Trait, burrow, burst, clairvoyance, confusion, damage field, darksight, deflection, detect/conceal arcana, dispel, drain Power Points, entangle, environmental protection, farsight, fly, havoc, healing, intangibility, invisibility, light/obscure, pummel, quickness, slumber, smite, speak language, speed, stun, succor, telekinesis, teleport, wall walker, warrior’s gift.
Ace: May make Soak rolls for vehicles at -2
Backpack of Shooting Stars
Adventure Cards
Parry: 5; Toughness: 14 (7)
PPE: 14/20
Bennies: 2/3
Arcane Machinist (5/6): armor, barrier, blast, blind, bolt, boost/lower Trait, burrow, burst, clairvoyance, confusion, damage field, darksight, deflection, detect/conceal arcana, dispel, drain Power Points, entangle, environmental protection, farsight, fly, havoc, healing, intangibility, invisibility, light/obscure, pummel, quickness, slumber, smite, speak language, speed, stun, succor, telekinesis, teleport, wall walker, warrior’s gift.
Ace: May make Soak rolls for vehicles at -2
Backpack of Shooting Stars
- 42/42 shots
- PPE 10/10
- PPE 13/17
- PPE 10/10
- 10/10 shots
Adventure Cards
- Theme Song: It’s one of those “inspiring music movie moments” when the heroes get their second wind! You and all allies who can see your signal or hear your voice (walkie-talkies count) recover automatically from Shaken status and any Fear effects, due to your inspiring words.
- Second Wind: Play on your hero to automatically remove all wounds sustained in this combat (but not crippling injuries). If Shaken, he is un-Shaken now as well.
- Arcane Inspiration: When playing this card, a character with any sort of Arcane Background can either use one of his powers as a free action or use a power he doesn’t have.
Equipment
This should be about at her load limit of 30 lb.
- Backpack of Shooting Stars
- Combat Mage Armor
- TK Revolver
- Hellfire Sword
- Tool kit
- First aid kit
- Survival knife
- Wooden cross
- Canteen
- Rations
- Multitool: +1 Repair
- UEMC
Vehicles
Northern Gun Sky Siren (Mountaineer w/ hover)(TW)
Ostensibly designed as a civilian vehicle, the NG Sky Siren is a rugged, but agile, hover transport with plenty of room for combat upgrades. The nuclear engine provides near limitless range, while the powerful hoverjets give it a max altitude of about 20 feet, although it is capable of handling drops of up to 100 feet.
Ostensibly designed as a civilian vehicle, the NG Sky Siren is a rugged, but agile, hover transport with plenty of room for combat upgrades. The nuclear engine provides near limitless range, while the powerful hoverjets give it a max altitude of about 20 feet, although it is capable of handling drops of up to 100 feet.
- Light Missile Launcher (turret)
- Damage: 5d6 MBT MD AP 13 (anti-vehicle missiles)
- Range: 150/300/600
- Shots: 8
- 1 reload of 8 shots (anti-vehicle)
- Reload: 3000/missile/total=24k credits
- Light Rail Gun (forward mounted)
- Damage: 2d10+4, ROF 3, AP 10
- Range: 100/200/400
- Shots: 45
- Reload: 10,000 credits
- Size 5
- Acc/TS 15/60
- Toughness 25 (14)
- Crew 1+5
- Remaining Mods: 1
- Handling 1
- Hover
- Environmental systems
- MDC Armor
- Sensor suite
- TW Minor Mods: +2 Piloting
- TW Major Mods: +4 die types to Piloting
- Cantrip: Purple flame light on the front grill
- NG-E4 Plasma Ejector
- Damage: 3d10
- Range: 24/48/96
- ROF 1
- Size 2
- Acc/TS 12/60
- Toughness 11 (4)
- Crew 1+1
- Remaining Mods 1
- Notes: Exposed Crew, Handling 3, Hover
- Mini Rail Gun
- Damage: 2d8+4, ROF 4, AP6
- Range: 75/150/300
- Shots: 32
- Toughness 17 (8)
- ACC/TS: 15/80
- Size 2
- Crew: 1
- Exposed Crew, Hover
- Toughness 23 (12)
- Acc/TS 15/60
- Size 4
- Crew 1+3
- Remaining Mods 2
- Notes: All-Terrain, M.D.C. Armor
Mission Loot
494,000 credits in salvage/misc gear and cyberwear
A pair of pearl-handled TX-26 Particle Beam Pistols previously owned by Dutch (Range 10/20/40, Damage 2d8+3, RoF 1, AP 2, Semiauto)
A pair of Infernal Sixguns made of smoking black iron, previously "owned" by Hex (Range 10/20/40, Damage 1-3d8, RoF 1, AP 4, +2d Shooting, gain Vow: Serve the Devil).
A TW shard pistol (Range 15/30/60, Damage 2d8+1, RoF 3, AP 1, 3RB, lower trait (Vigor) activated by Shooting)
A vehicular Light Rail Gun salvaged from Oso's otherwise-scrapped power armor (Range 100/200/400, Damage 2d10+4, RoF 3, AP 10, Mega Damage)
Bandit IP-44 Super Ion Pistols (as NG-59, Range 10/20/40, Damage 1-3d6, RoF 1, plus single-shot grenade launcher loaded with plasma, Range 12/24/48, Damage 3d10, ignores all but sealed armor, SBT), ammo belt includes 6 spare plasma grenades
5 Plasma grenades
4 High Explosive grenades
4 Armor Piercing grenades
4 Frag grenades
A pair of pearl-handled TX-26 Particle Beam Pistols previously owned by Dutch (Range 10/20/40, Damage 2d8+3, RoF 1, AP 2, Semiauto)
A pair of Infernal Sixguns made of smoking black iron, previously "owned" by Hex (Range 10/20/40, Damage 1-3d8, RoF 1, AP 4, +2d Shooting, gain Vow: Serve the Devil).
A TW shard pistol (Range 15/30/60, Damage 2d8+1, RoF 3, AP 1, 3RB, lower trait (Vigor) activated by Shooting)
A vehicular Light Rail Gun salvaged from Oso's otherwise-scrapped power armor (Range 100/200/400, Damage 2d10+4, RoF 3, AP 10, Mega Damage)
Bandit IP-44 Super Ion Pistols (as NG-59, Range 10/20/40, Damage 1-3d6, RoF 1, plus single-shot grenade launcher loaded with plasma, Range 12/24/48, Damage 3d10, ignores all but sealed armor, SBT), ammo belt includes 6 spare plasma grenades
5 Plasma grenades
4 High Explosive grenades
4 Armor Piercing grenades
4 Frag grenades
- Jack 'Bullet' Jones
- Silver Patron
- Posts: 206
- Joined: Tue Sep 12, 2017 11:21 pm
Re: Third Quarter 2019 GM Poll
Post by Jack 'Bullet' Jones »
Voted. Very excited for the last ride of Bullet Jones and his posse!
Bullet Jones
Jack "Bullet" Jones
Current Status Post
Bennies: 2/3
Wounds / Fatigue: 0 / 0
Parry: 5
Toughness: 14 (6)
ISP: 38 / 50
Active Powers: Greater Boost Trait - Shooting (+2 die types); Greater Smite (PHC, silver, raise); Greater Deflection (raise, -6 to hit)
Pace: 6
Pertinent Edges: Master Psionic, Charismatic, I Know A Guy, Strong Willed, Ambidextrous, Two Fisted, Quick, Elan
Armor: TW Lucky Devil's Duster
Right hand: PHC
Left hand: Hellfire Hand Cannon
Telekinesis: inactive
Adventure Cards:
Current Status Post
Bennies: 2/3
Wounds / Fatigue: 0 / 0
Parry: 5
Toughness: 14 (6)
ISP: 38 / 50
Active Powers: Greater Boost Trait - Shooting (+2 die types); Greater Smite (PHC, silver, raise); Greater Deflection (raise, -6 to hit)
Pace: 6
Pertinent Edges: Master Psionic, Charismatic, I Know A Guy, Strong Willed, Ambidextrous, Two Fisted, Quick, Elan
Armor: TW Lucky Devil's Duster
- +6 Armor
- +1 Toughness
- FEP
- +2 Gambling
- Armor, Quickness, Invisibility powers
Right hand: PHC
Left hand: Hellfire Hand Cannon
Telekinesis: inactive
Adventure Cards:
- none drawn yet
Return to “Tomorrow Legion: 18th COT New West”
Jump to
- Welcome to SavageRifts.com
- ↳ Welcome
- ↳ Who's Who
- The Savage Nexus
- ↳ Blog Discussion
- ↳ Out of Character Topics
- ↳ Recruitment: New Recruits
- ↳ Archived Recruits
- ↳ Recruitment: Mission Briefings
- ↳ Supporting Cast
- ↳ SR (SWD) and Playtest Archive
- ↳ Savage Virtual Tabletop (VTT)
- ↳ Archives
- ↳ Knight Errants of Vauxhall Cross (Approved Characters)
- ↳ Savagely Awesome
- ↳ Savage Rifts Playtest
- ↳ Tomorrow Legion: 3rd SET - The Losers
- ↳ 3rd SET Adventure Forum
- ↳ Garnett Town
- ↳ Adventure Archive
- ↳ Chi-Town Rising Stars
- ↳ Fan Fiction and Contests
- Savage Rifts Administration
- ↳ Community Projects
- ↳ Archive
- ↳ Explorer Points
- ↳ Good In A Pinch
- ↳ (1 EP) Power Efficiency
- ↳ (3 EP) Inspiration
- ↳ (3 EP) MEGA!
- ↳ (3 EP) Expanded Understanding
- ↳ Well Fudge
- ↳ (1 EP) Have I Got a Backstory For You
- ↳ (1 EP) Anyone Got a Benny?
- ↳ (5 EP) Deus Ex Machina
- ↳ The Stylish Adventurer
- ↳ (3 EP) Gun Bunny
- ↳ (3 EP) Arcane Accessories
- ↳ (5 EP) The Rob
- ↳ (10 EP) Signature Item
- ↳ Account Unlocks
- ↳ (5 EP) Second Character Account
- ↳ (10 EP) Third Character Account
- ↳ (25 EP) Fourth Character Account
- ↳ (15 EP) Additional Character Accounts
- ↳ Patron Items
- ↳ Exporer Points - How To Earn Them And What To Spend Them On!
- ↳ EP Archive
- ↳ Item Creation
- ↳ SWD Archive
- ↳ Archived or Abandoned Items
- ↳ Approved Items
- ↳ Savage Rifts House Rule Proposals
- ↳ Archived Discussions
- ↳ House Rules
- ↳ Custom Iconic Frameworks
- ↳ Custom Races
- ↳ Custom Trappings
- ↳ Approved Edges & Hindrances
- ↳ In Play Testing
- Savage Rifts Groups
- ↳ Tomorrow Legion: 7th SET - Joker's Jokers
- ↳ 7th SET Adventure Forum
- ↳ Adventure Archive
- ↳ Archived
- ↳ Rifts – Terror on the Dark Frontier
- ↳ Heroes of the Frontier
- ↳ The Comanche Chronicle
- ↳ The Dark Frontier
- ↳ Tomorrow Legion: 12th AAT - The Dirty Dozen
- ↳ 12 AAT Adventure Forum
- ↳ Adventure Archive
- ↳ 12 AAT Journals
- ↳ Fade Town Investigators
- ↳ Investigators
- ↳ Missions
- ↳ Mission Archives
- ↳ Rifts - Scions of Order
- ↳ Fields of Chaos
- ↳ Archives
- ↳ Scions
- Savage Worlds Dimensions
- ↳ Savage Pathfinder: Curse of the Crimson Throne
- ↳ Pathfinders
- ↳ Journals and Handouts
- ↳ Adventures
- ↳ Archives
- ↳ Deadlands: Lost Colony
- ↳ Adventures
- ↳ Archives
- ↳ The Crew
- ↳ Savage Dark Sun
- ↳ Adventures under a Dark Sun
- ↳ Survivors
- ↳ Hidden Wars
- ↳ Those Who Fight
- ↳ The Battle
- Strange Dimensions (Non SWADE)
- ↳ Shadowrun
- ↳ Archive
- ↳ Shadowrunners (Players)
- ↳ Biz (Adventures)
- ↳ Data (Game Rules)
- ↳ Archives
- ↳ Archived Posts 2016-2022
- ↳ Old
- ↳ Fallen Heroes
- ↳ Tomorrow Legion: 4th COT - Murder Hobos
- ↳ 4th COT Adventure Forum
- ↳ Adventure Archive
- ↳ Shaintair (Concluded)
- ↳ Adventure Forum
- ↳ Savage Ravenloft
- ↳ Adventure Forum
- ↳ Setting Rules
- ↳ Tomorrow Legion: The Nameless
- ↳ The Nameless
- ↳ Adventure Archive
- ↳ Level 4: Shattered Dreams
- ↳ Adventure Forum
- ↳ Archive
- ↳ Setting Information
- ↳ The Black Company
- ↳ Adventure Forum
- ↳ Adventure Archive
- ↳ Tomorrow Legion: Vampire Hunters
- ↳ Chronicles of the Vampire Kingdoms
- ↳ Adventure Archive
- ↳ Tomorrow Legion: 77th CIT - Trouble Shooters
- ↳ Adventure Forum
- ↳ Adventure Archive
- ↳ Black Company and 13th Crossover Story
- ↳ Scara's Tower
- ↳ Hunt for Hell Pillars
- ↳ Final War on Guest and Mass Battle at Gloom
- ↳ The Witchwell Inn
- ↳ Tomorrow Legion: The X SET
- ↳ Cast of Characters
- ↳ East Texas University
- ↳ Adventure Forum
- ↳ Archive
- ↳ Chaos Earth: Reign of Chaos
- ↳ Adventures in Chaos
- ↳ Player Characters
- ↳ Experience Tracker
- ↳ Adventure Deck
- ↳ Interludes
- ↳ Setting Rules & Chaos Tables
- ↳ Tomorrow Legion: 13th SET - The Quiet Ones
- ↳ 13th SET Adventure Forum
- ↳ Silver Bluff
- ↳ Adventure Archive
- ↳ Tomorrow Legion: 18th COT New West
- ↳ 18th COT Adventure Forums
- ↳ Adventure Archive
- ↳ Cryo-Freeze
- ↳ Tesla Rangers
- ↳ Adventures in the Wired West
- ↳ Titan Effect
- ↳ Adventure Forum
- ↳ Archive
- ↳ The Black Company (On Hold)
- ↳ Adventures
- ↳ Characters
- ↳ Black Vault (Old Material)
- ↳ Mercenaries (Player Characters)
- ↳ Retired Crew
- ↳ Adventures
- ↳ Adventure Archives
- ↳ Salvage and Loot
- ↳ Black Company Headquarters (Newport: Earth)
- ↳ Black Company Headquarters (Fissure: Rakis Prime)
- ↳ Archived Topics
- ↳ The Black Vault
- ↳ Mercenaries
- ↳ Adventures
- ↳ Historical Material
- ↳ Tomorrow Legion: The Black Company (2017)
- ↳ Retired Agents and NPCS
- ↳ Vehicles
- ↳ Earned EP & XP
- ↳ Quartermaster
- ↳ Black Company Adventure Forum
- ↳ Black Company Interludes
- ↳ The City of Gloom
- ↳ Adventure Archive
- ↳ Black Company Blues (2023)
- ↳ Jazzy Adventure
- ↳ Fallen (SWADE)
- ↳ Chronicles
- ↳ Archive
- ↳ Case Files
- ↳ Play Test Feedback
- ↳ CS 17th SOG Battalion
- ↳ CS: 17th SOG: Missions
- ↳ Adventure Archive
- ↳ Coalition States Knowledge Base
- ↳ Character and Rules Archives
- ↳ Vauxhall Knights - 1st Recon Squad
- ↳ Adventure Forum
- ↳ Adventure Archive
- ↳ Phase World: The Sovereign
- ↳ Adventure Forum
- ↳ Archive
- ↳ Rifts Speed Tribes!
- ↳ Archives
- ↳ Group Adventures
- ↳ Individual Adventure
- ↳ Raziz Kelraz (Venatus Vinco)
- ↳ Ezy_Entry (GT)
- ↳ Finky Snipcord (Snake Eyes)
- ↳ Sulannus Phaedran (Max)
- ↳ Asher (Sgt 86Delta)
- ↳ Action Stan (Imperator)
- ↳ Atlan Neirsis (Ndreare)
- ↳ Harrison Fulton (Caleb)
- ↳ Player Advances and GM Polls
- ↳ Tomorrow Legion: The 99
- ↳ Archive
- ↳ The 99 Adventure Forum
- ↳ Adventure Archive
- ↳ Wheaton
- ↳ The 99 Characters & NPCs
- ↳ Rising Stars (SWADE Supers)
- ↳ Setting Rules
- ↳ Adventure Forum
- ↳ Archive
- ↳ Tomorrow Legion: Field Team Six
- ↳ Adventure Forum
- ↳ Archives
- ↳ Rising Stars (characters)
- ↳ Black Market - Prestige Unlimited
- ↳ Rogue's Gallery
- ↳ On the Job
- ↳ Police Reports (Archive)
- ↳ Rifts Legendary: Death Seekers
- ↳ Legendary Death Seekers Adventures
- ↳ The Lost Vault (Archive)
- ↳ Rifts Legendary: War Breakers
- ↳ Legendary War Breakers Adventures
- ↳ The Lost Vault (Archive)
- ↳ Tomorrow Legion: 21st SET - Hot Shots
- ↳ Adventures
- ↳ Archives
- ↳ Tomorrow Legion: 2nd SET
- ↳ Adventures
- ↳ Archives
- ↳ Savage Iron Kingdoms
- ↳ Adventures
- ↳ Rules and Setting Information
- ↳ The PEG Show
- ↳ Archived Games
- ↳ Savage Star Wars
- ↳ Episodes
- ↳ Galactic Archive
- ↳ Rifts CS Disavowed
- ↳ Adventures
- ↳ Archives
- ↳ Player Advances and GM Polls
- ↳ Beyond the Wall
- ↳ Adventures
- ↳ Archives
- ↳ The Village
- ↳ Interface Zero: Chicago Woes
- ↳ The Mean Streets
- ↳ Data Archive
- ↳ Malmart Catalog
- ↳ Nightbane
- ↳ Setting Rules & EP Menu
- ↳ Nightbane Adventures
- ↳ City of Chicago
- ↳ City of Seattle
- ↳ The Astral Realms
- ↳ Nightbane Archive
- ↳ Savage Spelljammer
- ↳ Crew
- ↳ Adventures
- ↳ Archives
- ↳ Dark Futures
- ↳ The Quick and the Dead
- ↳ The Weird West
- ↳ Wanted Posters
- ↳ Pan Dimensional Pub - Ongoing & Open to all Players
- ↳ Arcus (Cloud City) Open RP FINISHED
- ↳ Tomorrow Legion: 101st Trailblazers
- ↳ Adventure Forum
- ↳ Archive
- ↳ Weird Wars: Crown and Country
- ↳ War Stories
- ↳ Setting Rules and Information
- ↳ Tomorrow Legion - 32nd SET
- ↳ 32nd SET Adventure Forum
- ↳ Adventure Archive
- ↳ OOC Archives
- ↳ SWADE Reboot Characters
- ↳ 24th COT Adventure Forum
- ↳ Machinations
- ↳ Adventures
- ↳ Specialists (Player Characters)
- ↳ Retired Crew
- ↳ Archives
- ↳ GM Vault
- ↳ Archived Posts 2023 -
- ↳ Tomorrow Legion: Mercy Six (On Hold)
- ↳ Adventures
- ↳ Northern Gun - Mercenaries
- ↳ Active Jobs
- ↳ Completed Jobs
- ↳ The Struggle
- ↳ The Patrol
- ↳ Adventures
- ↳ From the Gates of Hell
- ↳ Venators
- ↳ Dead Men Walking
- ↳ Savage Forgotten Realms
- ↳ Adventures
- ↳ Archives
- ↳ Deadlands
- ↳ Adventure Forum
- ↳ Archive
- ↳ Setting Rules
- ↳ Vigilantes
- ↳ The Vigilantes
- ↳ Missions
- ↳ Frozen Skies: Griffin Squadron
- ↳ Adventure Forum
- ↳ Setting Rules
- ↳ Tomorrow Legion: Train to Kingsdale
- ↳ Adventures
- ↳ Archives
- ↳ Rifts: Crush it!
- ↳ Adventures
- ↳ Phase World: The Remorseless
- ↳ Crew of The Remorseless
- ↳ Former Crew (Archived)
- ↳ Phase World On the Job
- ↳ Remorseless Archive
- ↳ SPC: Sidekicks
- ↳ Sidekicks Adventures
- ↳ The Trash Can (Purged Monthly)
- ↳ Adventure Inc. - Beyond the Rockies
- ↳ Into the Unknown
- ↳ Adventure Archive
- ↳ Adventure Inc (SWADE Reboot)
- ↳ Journals
- ↳ Archives
- ↳ 1st SET Characters
- ↳ 1st SET Adventures
- ↳ Tomorrow Legion: 1st AAT - Treasures of Tolkeen
- ↳ Adventures
- ↳ Archives
- ↳ Far From Home
- ↳ The Juicer Uprising
- ↳ The Uprising
- ↳ Rx Use Only (Setting Rules)
- ↳ The Gym (Group Gear)
- ↳ Two a Day Workouts (Open RP)
- ↳ Stars Without Number
- ↳ Adventures
- ↳ Rules and Handouts
- ↳ The Crew
- ↳ Rifts - Agents of Titan
- ↳ Ventures
- ↳ Historical Data (Archives)
- ↳ Associates
- ↳ Seasonal Employees
- ↳ Core Values
- ↳ Supplies
- ↳ Lost Jungles
- ↳ Lost in the Jungle
- ↳ Federation: Run Through the Jungle
- ↳ Mages and Masterminds
- ↳ Soujourns
- ↳ Tomorrow Legion: Welcome to the Jungle
- ↳ Legionaries
- ↳ Adventures
- ↳ Coalition: Rumble in the Jungle
- ↳ CS Personnel
- ↳ Retired Members
- ↳ Field Operations
- ↳ Jungle Fighters
- ↳ Members
- ↳ Adventures
- ↳ Battle Royal