Blades in the Dark wrote:Choose your vice
Every scoundrel is in thrall to some vice or another, which they indulge to deal
with stress. Choose a vice from the list, and describe it on the line above with
the specific details and the name and location of your vice purveyor in the city.
For example, you might choose Gambling, then write Spogg’s dice game, Crow’s
Foot. You can create a vice purveyor or ask the GM to tell you about a couple
likely options for your vice. See a detailed list of vice purveyors on page 299.
Faith: You’re dedicated to an unseen power, forgotten god, ancestor, etc.
Gambling: You crave games of chance, betting on sporting events, etc.
Luxury: Expensive or ostentatious displays of opulence.
Obligation: You’re devoted to a family, a cause, an organization, a charity, etc.
Pleasure: Gratification from lovers, food, drink, drugs, art, theater, etc.
Stupor: You seek oblivion in the abuse of drugs, drinking to excess, getting
beaten to a pulp in the fighting pits, etc.
Weird: You experiment with strange essences, consort with rogue spirits,
observe bizarre rituals or taboos, etc.
Vices as Hindrances?
- Sgt 86Delta
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Vices as Hindrances?
- Sgt 86Delta
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Re: Vices as Hindrances?
I am loking to use Vices in my Black Market campaigns. I need to find valid equivelant hindrances.
- Sgt 86Delta
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Re: Vices as Hindrances?
Hindrance (Vice) - can be Major or Minor. Choose one of these seven (Arcane, Faith, Gambling, Luxury, Obligation, Pleasure, and Stupor). This vice is how the character deals with stress. Describe the vice and the purveyor of your vice.
- High Command
- The Savage Inquisition
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Re: Vices as Hindrances?
Seems like a Habit or Quirk to me? I mean you can define a variation on a Vow even. I mean don't get me wrong, because of that, this is wholly viable, but it seems to lack any teeth. Even Quirk can affect Charisma in the right circumstance.
Tales of the 17th SOG
"In so far as you are concerned, I am the right arm of High Command itself. You are my Fist, be ready to strike at any moment." Major Killian Gregor, 3rd SOG Battalion, CSSD, Chi-Town.
"In so far as you are concerned, I am the right arm of High Command itself. You are my Fist, be ready to strike at any moment." Major Killian Gregor, 3rd SOG Battalion, CSSD, Chi-Town.
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Re: Vices as Hindrances?
Oh the is definite consequences.
for example if you have a gambling vice people will not trust you with cash. And your wealth will frequently fluctuate (usually down).
I can see these as minor or major depending on how they end up.
for example if you have a gambling vice people will not trust you with cash. And your wealth will frequently fluctuate (usually down).
I can see these as minor or major depending on how they end up.
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
- Sgt 86Delta
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Re: Vices as Hindrances?
I thought the same thing, initially. I guess getting to the "teethy" part is where it needs to go next.High Command wrote:Seems like a Habit or Quirk to me? I mean you can define a variation on a Vow even. I mean don't get me wrong, because of that, this is wholly viable, but it seems to lack any teeth. Even Quirk can affect Charisma in the right circumstance.
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Re: Vices as Hindrances?
Vices would be both narrative and mechanical. They generally occur in the downtime and as a way to left of steam and relax. Easily usable in interlude situations.RFT wrote:Oh the is definite consequences.
for example if you have a gambling vice people will not trust you with cash. And your wealth will frequently fluctuate (usually down).
I can see these as minor or major depending on how they end up.
One thing about a vice, is if it is not taken care off regularly, a player can lose their character because of it. Vices can be worked through and over come. Vices can get worse.
Vices as Hindrances become a lot more realistic, imho, than normal hindrances, which may or may not have an impact on a PC during the life ofthe character.
- High Command
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Re: Vices as Hindrances?
I dunno, I tend to roleplay my hindrances in damn near every post. Getting a Benny for them is hyper rare. Bennies from other sources, sure (in abundance) - but actually from Hindrances, nah.
Tales of the 17th SOG
"In so far as you are concerned, I am the right arm of High Command itself. You are my Fist, be ready to strike at any moment." Major Killian Gregor, 3rd SOG Battalion, CSSD, Chi-Town.
"In so far as you are concerned, I am the right arm of High Command itself. You are my Fist, be ready to strike at any moment." Major Killian Gregor, 3rd SOG Battalion, CSSD, Chi-Town.
- Pender Lumkiss
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Re: Vices as Hindrances?
Seems at least one of your GMs just dumped a pile of bennies in your lap for your hindrence role play.High Command wrote:I dunno, I tend to roleplay my hindrances in damn near every post. Getting a Benny for them is hyper rare. Bennies from other sources, sure (in abundance) - but actually from Hindrances, nah.
http://savagerifts.com/sr/viewtopic.php ... 692#p39175
Field Team Six Bennies
- High Command
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Re: Vices as Hindrances?
Well you're also an awesome GM It's not anyone's fault. Hell I complain about it, but I do the EXACT SAME THING. A good writer will work it in - because they've chosen it. but we GMs see it so often, we don't think to award it for that. Why, we can do things like push them to expand the story (Make up a NPC to add to the fray was awesome btw) or give everyone an equal chance, that way we're not having to do the hard work of literally addressing a group full of good roleplayers who are all addressing their hindrances well.
Tales of the 17th SOG
"In so far as you are concerned, I am the right arm of High Command itself. You are my Fist, be ready to strike at any moment." Major Killian Gregor, 3rd SOG Battalion, CSSD, Chi-Town.
"In so far as you are concerned, I am the right arm of High Command itself. You are my Fist, be ready to strike at any moment." Major Killian Gregor, 3rd SOG Battalion, CSSD, Chi-Town.
- Sgt 86Delta
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Re: Vices as Hindrances?
Appreciate the views and thoughts.