Coalition States Characters

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High Command
The Savage Inquisition
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Coalition States Characters

Post by High Command »

I've had several folks ask me about building Coalition characters

This is what I used for my own games

Choose from the following Iconic Frameworks.
Borg, Burster, Mind Melter, Nega-Psychic, and Zapper (both from Arcana and Mysticism). Some GMs might allow Juicers as well, but I offer caution on that, since it is a very powerful IF that might well overpower your group. But this is the GM's choice.
The following Mercenaries, Adventurers, Rogues, and Scholar Packages can also emulate special trades and occupations within a military structure.
Tomorrow Legion Player’s Guide: Body-Fixer/Cyber-Doc, City Rat (good scouts), Headhunter, Merc Soldier (heavy grunts and specialists), Operator, Personal Concept Option, Power Armor Ace, Psi-Operator (especially in psychic heavy units), Robot Vehicle Ace, Rogue Scholar (Technical Advisors, Scientists, and Spies), Vagabonds, and Wilderness Scouts (Forward Observers, Scouts, and Snipers)
Empires of Humanity: RCSG Scientist, Commando, Cowboy, Gunslinger, EOD Specialists, and Intel Operative
As well, the Bounty Hunter, from the Tomorrow Legion Field Manual, the Dinosaur Hunter and Vampire Hunter from Blood and Banes, and the Psi-Slinger from Arcana and Mysticism also work well.

Standard Starting Gear
The following is the standard starting gear for characters in the C.S. military.
Money and Common Goods: 4d6 × 100 Universal Credits, and 2d4 pieces of gear of Common rarity.
CS-S2 Survival Pack: Contents equivalent to the NG-S2 Survival pack in the Tomorrow Legion Player’s Guide.
Utility Belt: Vibro-Knife, canteen, two fragmentation grenades, and two smoke grenades. See Empires of Humanity for Utility Belt.
Body Armor: Choice of CA-1 Heavy EBA or CA-2 Light EBA for older games set before PA 104 or for games set in places like Arkansas; some campaigns might allow access to the CA-3 and CA-4 armors.
Ranged Weapons: Choice of a C-12 or CP-40 Laser Rifle and a C-18 Laser Pistol
Ammo: Two E-clips for each weapon.

Gear choices for Iconic Frameworks
If using a non-MARS Iconic Framework for a Coalition Soldier go with the most direct analog when translating equipment. Most pistols better than the standard equipment can be substituted for the CP-20 or CP-30. The JA-9 and JA-11 could be switched for the CV-212. Most other laser rifles can be either a C-12 or CP-40. Combination rifles like the JA-12 or NG-LG6 can be substituted with the C-14 or CP-50. The infantry rail gun of choice for the Coalition is the C-200. Some specialty weapons, like the Dinosaur Hunter’s Provider, should instead be retrapped, in this case perhaps as a Custom Anti-Material Rifle. Use the CP-30 for the Nega-Psychic. The Psi-Slinger and the Vampire Hunter get a Coalition made 9mm pistol instead of a Colt Peacemaker (or two for the Psi-Slinger). Additional Body Armor choices will be from the newer style armors. Borgs use their specific armor below. Those who would receive a vehicle by package or table roll instead receive a +2 bonus to any requisition roll for gaining, upgrading, or maintaining a vehicle.
Tales of the 17th SOG
"In so far as you are concerned, I am the right arm of High Command itself. You are my Fist, be ready to strike at any moment." Major Killian Gregor, 3rd SOG Battalion, CSSD, Chi-Town.
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