Mission 6: Radio Tower
Re: Mission 6: Radio Tower
Zolo scowls a bit at the obvious trap set before them. Gesturing to the wounded comrades all over the place Zolo pipes up,”So... I think we did it! Lets get these wounded folks back to the Castle or some place of refuge. Seems plausible that whatever is through those doors is that demonic lady thing Alecto reported on. Seems likely it is also a trap. I am actually super curious to see if the Dragon Wing, Hot pants there, and your dragon could deal enough fire power to blow this radio tower sky high. What do you say we give that a shot before we saunter into a demonic scrum?” Zolo grabs one of the injured comrades carefully and points to the way out, ”Common guys lets get these prisoners out before it is too late for them.”
Zolo Stat Block
Proposed Sig item Mariarti’s Magnifying glass 7 pts
Camo Cloak
CP-30 Laser Pulse Pistol
Razor Armor
Bennies
- Roderick Wolfram
- Posts: 167
- Joined: Wed Feb 28, 2018 10:42 am
Re: Mission 6: Radio Tower
"I have to agree with Zolo here. While I don't believe we'd loose, it it not just us. And while I don't like being wrong, the results show that Alecto made a good call in our attempt to free the prisoners. The proof is that we have them. Leaving them now would be tantamount to just killing them ourselves to whatever is out there." The robot points back out into the field where the sounds of demons squabbling can still be heard. "We need to get them to safety. If this demonic crazy that Alecto spotted gets away, then so be it. We can still make it difficult by bringing this building down on top of it on our way out," the pilot says over the radio up in the robot. "If not, I say we guard the tower and call the Legion in so it can't escape. Once they are here, we hand off our wounded, gear appropriately and head in and take it out."
Rod looks down at himself, Outside, of the Dragonwing, I am as squishy as my little friend down there. Huntsman armor and a pistol does not an assault make.
Rod looks down at himself, Outside, of the Dragonwing, I am as squishy as my little friend down there. Huntsman armor and a pistol does not an assault make.
Notice 4
Re: Mission 6: Radio Tower
Sinder looks at his Feet then speaks up, "I could use my Cannon Balll Armor and go Intangable. Next go in through the roof. Then set of a burst."
"The problem is, if they some how are imune to fire, which would be a smart thing, since they knew that there was a Burster on the team. So something else they might not know we have and I could deploy it."
"Yea I hate to have all of us go in, then they set something off."
"The problem is, if they some how are imune to fire, which would be a smart thing, since they knew that there was a Burster on the team. So something else they might not know we have and I could deploy it."
"Yea I hate to have all of us go in, then they set something off."
Sinder Baron: Burster (Master Psi)
http://savagerifts.com/sr/viewtopic.php?f=20&t=190
Nicknames: Little Hotfoot, Phoenix,
http://savagerifts.com/sr/viewtopic.php?f=20&t=190
Nicknames: Little Hotfoot, Phoenix,
OOC Comments
- Cory Tetrascroll
- Posts: 275
- Joined: Sat Jun 25, 2016 7:44 pm
Re: Mission 6: Radio Tower
OOC Comments
An odd idea occurs to Cory, maybe they should exercise caution. They've made it through one obvious trap, now they are confronted with another. Which has several possible interpretations: they got lucky the first time or they're that good. She discounts the interpretation that they were lead here and the first trap a ruse. This next trap could be more deadly, or it could be nothing."Sinder, like, and, I guess anyone else who can turn invisible or intangible or whatever, go take a peak in the next room. Like I guess if anyone could like just see in there, like, that would be the best. I mean, I'll stick my head in if no one else wants to," Cory says, falling back on being snarky with a dose of bossy.
If no one else volunteers, she'll turn into a bug and take a look in the room, and hopefully not get squashed.
If needed: Shape Change
Cory Tetrascroll
PPE: 8/25 | ISP: 5/25 | Bennies: 0
Pace: 6 (8 w/armor); Parry: 5(6); Toughness: 13(6); Strain: 6
Condition: Fleet Footed, Battle Hardened, +1 Magical Resistance, Strong Willed
Worn Armor:
Custom CK Armor:
[list]+6 Armor, +1 Toughness Edge: Fleet Footed PPE: 5/10; Speed, Teleport[/list]
Overcoat:
[list]+1 Toughness[/list]
Talisman of Marduk:
[list]+1 Toughness, Battle Hardened, +1 Magical Resistance, Linguist, Clairvoyance[/list]
Weapon in Hand:
(Right) Sun’s Glaring Sting:
[list]Damage Str+2d6; AP2 Mega Damage, +1 die to Str, Activation Cost: 4 PP/3rounds, Edges: Strong Willed; PP: 0/5; Fear (2PP), Quickness (4PP), Trappings: Holy & Silver[/list]
(Left) TW Club:
[list]Damage Str+1d4; +1 Parry[/list][/OOC]
edit signature
"all about long sullen silences, followed by mean comments and then more silences"
"This is a vital magical truth: to know anything, you must become that thing; you can know nothing beyond yourself, but you are everything."
Re: Mission 6: Radio Tower
Sinder listens to Cory talk about scouting the area out. He thinks before he answers, "I can do it. I would like a diversion at the front entrance. Any other help also looking in would be appreciated.”
Intangibility 5PP+2 success using wild dice
Psi [dice]0[/dice]
Wild Dice
[dice]1[/dice]
Sinder will go through the ceiling. He then goes over to the back side of the room and finds an edge away from the front and waits for the diversion before sticking his head into the celing and looking.
Intangibility 5PP+2 success using wild dice
Psi [dice]0[/dice]
Wild Dice
[dice]1[/dice]
Sinder will go through the ceiling. He then goes over to the back side of the room and finds an edge away from the front and waits for the diversion before sticking his head into the celing and looking.
Sinder Baron: Burster (Master Psi)
http://savagerifts.com/sr/viewtopic.php?f=20&t=190
Nicknames: Little Hotfoot, Phoenix,
http://savagerifts.com/sr/viewtopic.php?f=20&t=190
Nicknames: Little Hotfoot, Phoenix,
OOC Comments
Re: Mission 6: Radio Tower
"I can make a diversion!!!"Sinder wrote:"I can do it. I would like a diversion at the front entrance. Any other help also looking in would be appreciated.”
Moving to the front entrance, Merlaggon sticks his head inside...
Taunt 12
"Hello, ugly demonic crazy person? Pbbbbtttt!!!! Bahhh! You are not even worth our time. Prove me wrong!!!"Merlaggon
Re: Mission 6: Radio Tower
After the diversion, Sinder looks!
Sinder Baron: Burster (Master Psi)
http://savagerifts.com/sr/viewtopic.php?f=20&t=190
Nicknames: Little Hotfoot, Phoenix,
http://savagerifts.com/sr/viewtopic.php?f=20&t=190
Nicknames: Little Hotfoot, Phoenix,
OOC Comments
- Cory Tetrascroll
- Posts: 275
- Joined: Sat Jun 25, 2016 7:44 pm
Re: Mission 6: Radio Tower
During the diversion, Cory helps teleport people!
Teleport--if roll above isn't used, IF the roll above wasn't used, I'll use a bennie foe EE...
Cory Tetrascroll
PPE: 8/25 | ISP: 5/25 | Bennies: 0
Pace: 6 (8 w/armor); Parry: 5(6); Toughness: 13(6); Strain: 6
Condition: Fleet Footed, Battle Hardened, +1 Magical Resistance, Strong Willed
Worn Armor:
Custom CK Armor:
[list]+6 Armor, +1 Toughness Edge: Fleet Footed PPE: 5/10; Speed, Teleport[/list]
Overcoat:
[list]+1 Toughness[/list]
Talisman of Marduk:
[list]+1 Toughness, Battle Hardened, +1 Magical Resistance, Linguist, Clairvoyance[/list]
Weapon in Hand:
(Right) Sun’s Glaring Sting:
[list]Damage Str+2d6; AP2 Mega Damage, +1 die to Str, Activation Cost: 4 PP/3rounds, Edges: Strong Willed; PP: 0/5; Fear (2PP), Quickness (4PP), Trappings: Holy & Silver[/list]
(Left) TW Club:
[list]Damage Str+1d4; +1 Parry[/list][/OOC]
edit signature
"all about long sullen silences, followed by mean comments and then more silences"
"This is a vital magical truth: to know anything, you must become that thing; you can know nothing beyond yourself, but you are everything."
Re: Mission 6: Radio Tower
Zolo gives Cory a smile and points to the Dragon Wing about 25” away. ”What we really need is someone who is brave and full of teenage angst to teleport the injured to saftey.” Zolo laughs a bit at the humor of a bug getting squished, ”No need for you to show us which came first the foot or the bug.”Cory Tetrascroll wrote:OOC CommentsAn odd idea occurs to Cory, maybe they should exercise caution. They've made it through one obvious trap, now they are confronted with another. Which has several possible interpretations: they got lucky the first time or they're that good. She discounts the interpretation that they were lead here and the first trap a ruse. This next trap could be more deadly, or it could be nothing.
"Sinder, like, and, I guess anyone else who can turn invisible or intangible or whatever, go take a peak in the next room. Like I guess if anyone could like just see in there, like, that would be the best. I mean, I'll stick my head in if no one else wants to," Cory says, falling back on being snarky with a dose of bossy.
If no one else volunteers, she'll turn into a bug and take a look in the room, and hopefully not get squashed.
If needed: Shape Change
Hmm... Where are the rest of the ATT? Only 2 are accounted for. Zolo looks at the opening the dragon is NaNaNaNa.
Zolo uses a grown up deep voice with a hint of humor,”So... Merlaggon, you need to let those with some stealth do a bit of recon and intelegence. We got at least two missing team members and in most parts of the world taunting demonic forces is a great way to get those captured and currently being tortured a quick case of the dead... While I was not part of the ATT for too long, I would really hate to see them killed because we went in blowing rasberries.”
Zolo Stat Block
Proposed Sig item Mariarti’s Magnifying glass 7 pts
Camo Cloak
CP-30 Laser Pulse Pistol
Razor Armor
Bennies
Re: Mission 6: Radio Tower
Alecto swaps out a fresh e-clip into her suit's auxiliary power supply and says, "I'll go with Sinder."
A moment later her suit shimmers eerily and she vanishes from view!
Moving quietly on the burster's heels, she ghosts into the room, alert for danger.
A moment later her suit shimmers eerily and she vanishes from view!
Moving quietly on the burster's heels, she ghosts into the room, alert for danger.
Rolls: Invis 5, Stealth 17, Notice 10
OOC Comments
Re: Mission 6: Radio Tower
Notice 4 (-2 for hearing) and Techno-Wizardry 11
Anon slings his rifle and pulls out his scope and miniature drone. "Okay, Sunshine," he whispers to the little drone, "let's make me proud, okay?" He releases the drone, about the size of a large insect, into the air, and it hums away almost silently. Using its magically enhanced telescopic lens and parabolic mic combination, it doesn't even need to go into the building to see what's inside; it just needs to be close enough to the wall for the enchantments on the camera to see right through it."Okay, team, here's what I'm seeing in there." Anon gives a quick run-down of what he sees, then he clips the scope on his helmet, where it sits opposite the tac-cam that houses his Magic-Optic System and folds down in front of his left eye.
As he scans the room, he also drops the stone mine he whipped together a few minutes ago, settling it firmly against the ground. "Watch your steps; I'll be here watching and making walls appear out of the ground in there to give you guys cover and box in the bad guys. If you need cover, just radio in and I'll pop a short wall up for you to hide behind.
Anon
- Venatus Vinco
- Bronze Patron
- Posts: 2872
- Joined: Sat Jun 11, 2016 3:30 pm
Re: Mission 6: Radio Tower
Crazy Town
As Melaggon shouts into the room a voice comes back over all radio frequncies causing squelching feedback.The voice is very familiar to him - and other long standing members of the team - Lial Gabbersleaf, alleged daughter of Sir Sayeen and extremely insane.
"Bring me the chrome commander!"
Under the cover of the screeching, Sinder and Alecto sneak into the radio room and are immediately greeted by a hallway full of Alu demons (ooc: lesser demons). From his position, Anon sees the whole room and it is crawling with demons. Old radio equipment litters the floor and walls but there appear to be more recent maps on the walls and tables with books and more modern electronics on them. Armed Brodkil guard four captives in the centre of them room. Sitting in the middle of them is Lial - or at least a twisted demonic version of her. The MOM implants appear to have been replaced by demon horns, encasing her head like a twisted crown of thorns. She holds a vicious sword to the neck of one of the captives. She seems to know she is being watched as she unceremoniously lops off the head of one captive, leaving three more in the room.
"More will die! The whole world will burn! But the chrome commander is mine! It has been promised!"
Outside the room Cory and Zolo begin to teleport the survivors to safety. As they do, one of the survivors, her breath ragged from beatings and maltreatment, looks at the young leader and her diminutive ally. She barely manages to gasp out a phrase, "Hell is on earth. You must stop it. Fell is the key."
Map
1 square = 1 inch
Alecto and Sinder can sneak to their position (the demons only have a Notice of d4). However, the brodkil have cybernetics and may be able to see more.
As Melaggon shouts into the room a voice comes back over all radio frequncies causing squelching feedback.The voice is very familiar to him - and other long standing members of the team - Lial Gabbersleaf, alleged daughter of Sir Sayeen and extremely insane.
"Bring me the chrome commander!"
Under the cover of the screeching, Sinder and Alecto sneak into the radio room and are immediately greeted by a hallway full of Alu demons (ooc: lesser demons). From his position, Anon sees the whole room and it is crawling with demons. Old radio equipment litters the floor and walls but there appear to be more recent maps on the walls and tables with books and more modern electronics on them. Armed Brodkil guard four captives in the centre of them room. Sitting in the middle of them is Lial - or at least a twisted demonic version of her. The MOM implants appear to have been replaced by demon horns, encasing her head like a twisted crown of thorns. She holds a vicious sword to the neck of one of the captives. She seems to know she is being watched as she unceremoniously lops off the head of one captive, leaving three more in the room.
"More will die! The whole world will burn! But the chrome commander is mine! It has been promised!"
Outside the room Cory and Zolo begin to teleport the survivors to safety. As they do, one of the survivors, her breath ragged from beatings and maltreatment, looks at the young leader and her diminutive ally. She barely manages to gasp out a phrase, "Hell is on earth. You must stop it. Fell is the key."
Map
1 square = 1 inch
Alecto and Sinder can sneak to their position (the demons only have a Notice of d4). However, the brodkil have cybernetics and may be able to see more.
Signature
- Anarik Ebonlocke
- Posts: 96
- Joined: Thu Jul 12, 2018 12:57 am
Re: Mission 6: Radio Tower
Radio Tower Field near Four Corners Monument, New Mexico
Afternoon
Round 0
Well, if others were going to go invisible and walk into the demon’s den, who was Anarik to complain. He lounged with Ilserayne against the side of the tower as they awaited and listened to the report, the succubus tucked up against him, but eying Cory a bit hungrily, smiling at the angsty teen whenever the mystic looked her way.
“I can try and clear out some of those demons,” Anaric said. “We can’t bring the the tower down on top of those hostages.”
***
Afternoon
Round 0
Well, if others were going to go invisible and walk into the demon’s den, who was Anarik to complain. He lounged with Ilserayne against the side of the tower as they awaited and listened to the report, the succubus tucked up against him, but eying Cory a bit hungrily, smiling at the angsty teen whenever the mystic looked her way.
“I can try and clear out some of those demons,” Anaric said. “We can’t bring the the tower down on top of those hostages.”
***
Character Tracker
Character Tracker
- Roderick Wolfram
- Posts: 167
- Joined: Wed Feb 28, 2018 10:42 am
Re: Mission 6: Radio Tower
Rod slaps the release button on his harness as the injured people are teleported into the compartment. Crap a little warning would have been nice, Rod thinks. Did they even verify they are not demons in disguise? "Hey name is Rod, what are your names? What squad were you a part of?"
He quickly gets them into their seats and strapped in. He opens a side compartment and pulls out a water bottle for them, helping them drink if they can't do it themselves. He also grabs a pair of gauze pads and wipes a bleeding injury on each and steps back in the small area checking to see if it actually looks bloody, if not, he pulls his pistol on the pair prepared to shoot the creatures hidden by some sort of illusion.
If, based on the one test Rod can think of, the pair seem legit. He moves back to his seat and buckles back in. He moves the robot away from the building to be able to strike at anything that comes out that he doesn't recognize.
Hearing the voice on the radio ask for Timothy, Rod retrieves the audio recordings stored in his mini-computer and loads them onto the more powerful computer of the Dragonwing. He directs the computer to use the recordings to make a new composite message.
When he's ready, he sends a message over the compromised frequency, "This is Timothy Hernandez, leader of the 1st SET. You want a piece of me? Come out here and get me. The Chrome Commander is waiting."
He quickly gets them into their seats and strapped in. He opens a side compartment and pulls out a water bottle for them, helping them drink if they can't do it themselves. He also grabs a pair of gauze pads and wipes a bleeding injury on each and steps back in the small area checking to see if it actually looks bloody, if not, he pulls his pistol on the pair prepared to shoot the creatures hidden by some sort of illusion.
If, based on the one test Rod can think of, the pair seem legit. He moves back to his seat and buckles back in. He moves the robot away from the building to be able to strike at anything that comes out that he doesn't recognize.
Hearing the voice on the radio ask for Timothy, Rod retrieves the audio recordings stored in his mini-computer and loads them onto the more powerful computer of the Dragonwing. He directs the computer to use the recordings to make a new composite message.
When he's ready, he sends a message over the compromised frequency, "This is Timothy Hernandez, leader of the 1st SET. You want a piece of me? Come out here and get me. The Chrome Commander is waiting."
Notice 8, K/Computers 9, K/Electronics 23
Re: Mission 6: Radio Tower
This is it! Just like the stories my mom writes, we are about to go in and save the day. Zolo adheres the gaget Anon made to the boots. ” So... Anon, what does this red button do.?.. I gots to know, oo nice. Super duper walking shoes.”
Zolo half smiles at Rod’s attempt to deceive. Thats it Rod, engage... Keep these guys off balance and then bring down this tower in a blaze of glory.
Greater Wall Walker using divice PPE, total 5, and 6 PPE left
With pistol in hand and mangifying in the other Zolo creeps up the wall to the ceiling then to the edge of the door way peering through the manyfying glass looking seemingly looking through the wall.
Notice 6 for looking through objects, also ignores obscurment penalties including inisibility
Over the comms Zolo whispers, ” So... I think I got a good idea of what awaits us... Sinder, Alecto... Gie the high sign and we act as one. One squelch... We don’t need any loose dragon cannons as my dad would say.”Zolo half smiles at Rod’s attempt to deceive. Thats it Rod, engage... Keep these guys off balance and then bring down this tower in a blaze of glory.
Zolo Stat Block
Proposed Sig item Mariarti’s Magnifying glass 7 pts
Camo Cloak
CP-30 Laser Pulse Pistol
Razor Armor
Bennies
- Cory Tetrascroll
- Posts: 275
- Joined: Sat Jun 25, 2016 7:44 pm
Re: Mission 6: Radio Tower
OOC Comments
Saving people, killing things overkill, the 1st's business Cory thinks. She's extremely concerned about the hostages and the amount of time they are taking to bust in and rescue them. She feels very sorry for Lail, but the young woman was always on edge. She chose to leave a circle of people that cared about her. Maybe she found what she was looking for, maybe this is what that was.Cory knows her power is still limited, so she will have to act quickly, surgically. First thing is to get in the room. She creeps up to the door. She takes a look around Merl. Hands him the sword, "Merl, like watch this for me."
Her view isn't encouraging. She doesn't see anything but dog-like creatures, presumably more demons. But she knows, per the reports, that Lail is in the center of the room. Her armor is capable of two things that might be useful. She could use its speed boost to run into the room, hopefully dodging the demons. The challenge of course, is dodging the demons. The second function is teleporting. But she'd be teleporting blind. That is a huge risk. She steps back and makes sure the armor is fully charged. She ponders.
Then she makes a decision.
She pauses in the hall, gripping the tiny sword, she pulls Sun's power through it, slowing down the world around her. She doesn't boost it all the way, which gives her a little letdown. But...it's the only way to do everything she wants to do.
Round 0: Quickness: 4 (Success)
Once she has accomplished that, she focuses again. Then trusting to Sun and Moon, she closes her eyes and teleports. She pictures herself in the room, a few feet away from the ex-teammate.
Round 1/1 Teleport: 12 (Success w/ 2 Raises)
Landing in the middle of the room, she blasts Lail with a blast of Sun's power, a tendril of fire touching just Lail...hopefully.
Round 1/2: Onslaught: 19 (Success with Raise); Damage 22 AP5
Cory Tetrascroll
PPE: 8/25 | ISP: 5/25 | Bennies: 0
Pace: 6 (8 w/armor); Parry: 5(6); Toughness: 13(6); Strain: 6
Condition: Fleet Footed, Battle Hardened, +1 Magical Resistance, Strong Willed
Worn Armor:
Custom CK Armor:
[list]+6 Armor, +1 Toughness Edge: Fleet Footed PPE: 5/10; Speed, Teleport[/list]
Overcoat:
[list]+1 Toughness[/list]
Talisman of Marduk:
[list]+1 Toughness, Battle Hardened, +1 Magical Resistance, Linguist, Clairvoyance[/list]
Weapon in Hand:
(Right) Sun’s Glaring Sting:
[list]Damage Str+2d6; AP2 Mega Damage, +1 die to Str, Activation Cost: 4 PP/3rounds, Edges: Strong Willed; PP: 0/5; Fear (2PP), Quickness (4PP), Trappings: Holy & Silver[/list]
(Left) TW Club:
[list]Damage Str+1d4; +1 Parry[/list][/OOC]
edit signature
"all about long sullen silences, followed by mean comments and then more silences"
"This is a vital magical truth: to know anything, you must become that thing; you can know nothing beyond yourself, but you are everything."
Re: Mission 6: Radio Tower
Conditions:
Flying Wings
Improve fiery Aura 3D8
Sinder coordinates with Aletco, “I’ll enter room there and use a flame bolt that should cover the group over here. If you go on the other side. We might get those guarding the hostages.”
Sinder enters and he becomes tangible and sets off his Fire bolt.
Flame bolt, Flame Blast Large 3 PP +2 PP for 8 AP 1 benny extra effort
Psi [dice:3fx0s4fw]42353:0[/dice:3fx0s4fw] use the Wild Dice for 5 Extra Effort [dice:3fx0s4fw]42353:4[/dice:3fx0s4fw] Total 7
Damage:
[dice:3fx0s4fw]42353:1[/dice:3fx0s4fw] +8AP
Wild Die
[dice:3fx0s4fw]42353:2[/dice:3fx0s4fw]
Everything Burns
[dice:3fx0s4fw]42353:3[/dice:3fx0s4fw]
As he moves toward the Brodkill and Sothern demon Improve fiery Aura [dice:3fx0s4fw]42353:5[/dice:3fx0s4fw] (Medium size) Aced [dice:3fx0s4fw]42353:6[/dice:3fx0s4fw] total 16
Flying Wings
Improve fiery Aura 3D8
Sinder coordinates with Aletco, “I’ll enter room there and use a flame bolt that should cover the group over here. If you go on the other side. We might get those guarding the hostages.”
Sinder enters and he becomes tangible and sets off his Fire bolt.
Flame bolt, Flame Blast Large 3 PP +2 PP for 8 AP 1 benny extra effort
Psi [dice:3fx0s4fw]42353:0[/dice:3fx0s4fw] use the Wild Dice for 5 Extra Effort [dice:3fx0s4fw]42353:4[/dice:3fx0s4fw] Total 7
Damage:
[dice:3fx0s4fw]42353:1[/dice:3fx0s4fw] +8AP
Wild Die
[dice:3fx0s4fw]42353:2[/dice:3fx0s4fw]
Everything Burns
[dice:3fx0s4fw]42353:3[/dice:3fx0s4fw]
As he moves toward the Brodkill and Sothern demon Improve fiery Aura [dice:3fx0s4fw]42353:5[/dice:3fx0s4fw] (Medium size) Aced [dice:3fx0s4fw]42353:6[/dice:3fx0s4fw] total 16
Sinder Baron: Burster (Master Psi)
http://savagerifts.com/sr/viewtopic.php?f=20&t=190
Nicknames: Little Hotfoot, Phoenix,
http://savagerifts.com/sr/viewtopic.php?f=20&t=190
Nicknames: Little Hotfoot, Phoenix,
OOC Comments
- Anarik Ebonlocke
- Posts: 96
- Joined: Thu Jul 12, 2018 12:57 am
Re: Mission 6: Radio Tower
Radio Tower Field near Four Corners Monument, New Mexico
Afternoon
Round 0
Since the assault was beginning, Anarik chanted his magic and faded from view. “Are you ready, Ilserayne?” he asked.
“Always,” the succubus purred, uncurling her whip.
They headed inside. As the first demon they encountered snarled at her, Ilserayne muttered in an infernal tongue and pointed at it, trying to sap its vigor.
Afternoon
Round 0
Since the assault was beginning, Anarik chanted his magic and faded from view. “Are you ready, Ilserayne?” he asked.
“Always,” the succubus purred, uncurling her whip.
They headed inside. As the first demon they encountered snarled at her, Ilserayne muttered in an infernal tongue and pointed at it, trying to sap its vigor.
Map
Anarik Invisibility 47; Raise -6 to Notice and attacks against him
Ilserayne Lower Vigor 5; opposed by Spirit
Character Tracker
Re: Mission 6: Radio Tower
As the team begins to enter the room, Anon tenses, preparing to summon earth and stone from the ground to protect the legionnaires.
It’s amazing what a single-minded determination can do when coupled with a little magic and a little tech. Well, a lot of tech. Heck, there is a whole person in there who is 100% tech! We’d all be better off with more tech in our lives, wouldn’t we?
His targeting scope hums slightly, and he speaks to it soothingly. ”Now, now, you’re doing great. Keep it up.”
It’s amazing what a single-minded determination can do when coupled with a little magic and a little tech. Well, a lot of tech. Heck, there is a whole person in there who is 100% tech! We’d all be better off with more tech in our lives, wouldn’t we?
His targeting scope hums slightly, and he speaks to it soothingly. ”Now, now, you’re doing great. Keep it up.”
Anon
Re: Mission 6: Radio Tower
With a big sigh, Merlaggon changes into his puny Human form, dressed in his pained Flame Motif Deadman Armor, holds Fell's Folly, and draws upon his Magical Heritage to armor up this puny form before entering the tower (Taking the Right turn at the entrance)
Armor Power: +4 Armor
Merlaggon
Re: Mission 6: Radio Tower
Moving quietly past the patrolling demons, Alecto paused when she could see the three surviving hostages, clustered around the center with the 'crazy' she'd seen earlier and the brodkil. Her gauntleted fingers curled under the small flap of material covering the hilt of her rune-sword and gripped it. She'd have only seconds to act when the time came...best to make the most of them.
With the compromise to team communications it was too risky to try to send her status, but with the magic of that blade active she was prepared to make her move.
With the compromise to team communications it was too risky to try to send her status, but with the magic of that blade active she was prepared to make her move.
Rolls: Activating Quickness through sword: 5
OOC Comments
Re: Mission 6: Radio Tower
Dice Test Roll 5d6
- Venatus Vinco
- Bronze Patron
- Posts: 2872
- Joined: Sat Jun 11, 2016 3:30 pm
Re: Mission 6: Radio Tower
Prep Round
While the others gear up for a fight, Rod tries in vain to lure Lial out in a rash move. Unfortunately, she does not take the bait but just grows more insistent, ”Come and face me coward!Surprise Round
Appearing, in the air, on the right side of the room Sinder explodes into a giant burst of flame. The flames wash over the old radio tower burning papers off the walls and melting electrical circuitry but have no effect on the Alu demons or the Brodkil. Fortunately, he also snaps up his flaming armor as the Brodkil takes a pot shot at him peppering the burster with laser fire but having little effect. However, they seem well trained and ready for a fight!
Shooting
Combat Round 1Initiative & Info
Signature
- Roderick Wolfram
- Posts: 167
- Joined: Wed Feb 28, 2018 10:42 am
Re: Mission 6: Radio Tower
Rod secure in his chair continues manipulating the controls. Alright, she believes he's here, now I just need to goad her to make mistakes.Lial wrote: While the others gear up for a fight, Rod tries in vain to lure Lial out in a rash move. Unfortunately, she does not take the bait but just grows more insistent, ”Come and face me coward!
He manipulates the controls, and the computer spools out a new message over the radio. "Coward!" the sound of the Chrome Commander's laugh follows. "I know what you have set up in there. You want a piece of me, you've got to come out here and leave your demon flunkies behind."
She's some sort of crazy, they like to mix it up hand to hand. Timothy had that huge chain sword. He clicks on the radio, "My blade is waiting for you."
Notice: 8, Smarts Trick 5
Re: Mission 6: Radio Tower
Conditions:
First thing, he Summons Allies (Force Multiplications. Ogres 4PP, +5 more for 10PP, +2 for 2 ISP. Two on each brodkill. Using (1 EP) Twist of Fate: To add +4 to any Trait or Skill Roll (must be declared before rolling. (2 EP) Power Flexibility: Temporarily switch trappings on a power (can be maintained as normal • cold and Ice:Slow: A raise with a detrimental power (like stun) results in the target’s movement counting as Difficult Ground while the power is active (or his next movement for Instant powers) due to the slick ice frozen on him.).)) And they appear next to the Brodkil swinging the great chainsaw.
Sinder continues to fly around the southern area, low but fast , trying to throw off any attacks he uses his body guards in the south part to block views of him from the others .
Psi [dice:29auwccg]1d10 [/dice:29auwccg] +4 +2 = 10 raise (the ally is more durable and gains the Hardy ability)
Wild Card
[dice:29auwccg]42857:0[/dice:29auwccg]
Ice Ogre attacks!
OOC Comments
As he is flying around low and avoiding gun fire and “Flaming Crap! they are protected from my flames just as I predicted. Where are the heavy fighters? There is fell!” First thing, he Summons Allies (Force Multiplications. Ogres 4PP, +5 more for 10PP, +2 for 2 ISP. Two on each brodkill. Using (1 EP) Twist of Fate: To add +4 to any Trait or Skill Roll (must be declared before rolling. (2 EP) Power Flexibility: Temporarily switch trappings on a power (can be maintained as normal • cold and Ice:Slow: A raise with a detrimental power (like stun) results in the target’s movement counting as Difficult Ground while the power is active (or his next movement for Instant powers) due to the slick ice frozen on him.).)) And they appear next to the Brodkil swinging the great chainsaw.
Sinder continues to fly around the southern area, low but fast , trying to throw off any attacks he uses his body guards in the south part to block views of him from the others .
Psi [dice:29auwccg]1d10 [/dice:29auwccg] +4 +2 = 10 raise (the ally is more durable and gains the Hardy ability)
Wild Card
[dice:29auwccg]42857:0[/dice:29auwccg]
Ice Ogre attacks!
OOC Comments
Sinder Baron: Burster (Master Psi)
http://savagerifts.com/sr/viewtopic.php?f=20&t=190
Nicknames: Little Hotfoot, Phoenix,
http://savagerifts.com/sr/viewtopic.php?f=20&t=190
Nicknames: Little Hotfoot, Phoenix,
OOC Comments
Re: Mission 6: Radio Tower
Role Play
Seeing Sinder’s situation, Anon relays the information to the rest of the team. ”Sinder’s fire didn’t do anything, so heads up that fire weapons might all be ineffective. He summoned the ogre brigade, but I can’t tell how they’re doing in there.” He looks for the best spot to grow a wall between Sinder and the bad guys and starts to gather his energy.
Everything in combat just happens so darn fast! What about all the stories where things move in slow motion once the bullets start flying?
Anon
Re: Mission 6: Radio Tower
Zolo Dagga the half human half dragon on the Ace of Diamonds! Bullseye Adventure card played
Upside down at the edge of the doorway Zolo pauses to take note and a mental memory of the heroes heading in. From the outside, the pilot of the dragonwing continues his verbal parley keeping the enemy off balanced. Such a majestic mechanical dragon it seems a shame that its weapons cannot be unleashed in this close quarters combat. The beauty whose skin is too fair and gait too real to be believable goes into the space between shadow and light disapearing from vision. A man whose countance dictates a linneage worth exploring passes through the walls as if some kind of fire ghost left from the horrors of the Tolkien war. From his fingers whips of Ogres with frost on their fangs doth spring forth. Capable and angry these icicle beasts from the southlands enter the frey. The wizard of tech seems to be eyeing the superstructure no doubt prepared to do something dramatic.
”So...” Zolo pulls out a urn of water with a symbol long worn away on the front of it. No small feat for someone unpside down on the ceiling. ” The way Isaih Comstock tells it, long ago in a time far removed from the threat of rifts a shaman over shadowed the river Jordan looking down at it from high above. He cast himself into the raging waters blessing it for the coming harvest. A peasant holding whitness to the act of divine faith filled his urn full of the flowing waters. Well here it is the last of that water... I ahh “barrowed” it right out of his Library at Castle Refuge for this quest. I am sure the requisition paperwork is somewhere in the mail.” Zolo winks dumping the holy sludge all over the laser pistol gripped tightly in the right hand. That will do... That will do... Didn’t even fry the super charged connectors!
Quick as a whip the dragon within Zolo appears drawing her shadow 20 times its normal image. A red eye in the shadow winks and Zolo is into the room just 10 feet away. With her pistol in hand and still up on the ceiling Zolo lets loose with a furry of blessed laser shots. The second lesser demon in the room, Zolo catches sight of something unseen and in that moment it all clicks just before she autofires with her CS made laser pistol (Bullseye played). Haha, when the laser acrid smoke settles lets see who is standing!
Oer the comms she mutters excitedly, ”I am in room 1A, ready to provide backup for operation Snuggle Claw... Assuming these lesser demons are out for count.”
4 Actions: -6 to everything, Agility to interupt the ones in the room: [dice:32ctb56x]42873:8[/dice:32ctb56x] wild [dice:32ctb56x]42873:9[/dice:32ctb56x]
Upside down at the edge of the doorway Zolo pauses to take note and a mental memory of the heroes heading in. From the outside, the pilot of the dragonwing continues his verbal parley keeping the enemy off balanced. Such a majestic mechanical dragon it seems a shame that its weapons cannot be unleashed in this close quarters combat. The beauty whose skin is too fair and gait too real to be believable goes into the space between shadow and light disapearing from vision. A man whose countance dictates a linneage worth exploring passes through the walls as if some kind of fire ghost left from the horrors of the Tolkien war. From his fingers whips of Ogres with frost on their fangs doth spring forth. Capable and angry these icicle beasts from the southlands enter the frey. The wizard of tech seems to be eyeing the superstructure no doubt prepared to do something dramatic.
”So...” Zolo pulls out a urn of water with a symbol long worn away on the front of it. No small feat for someone unpside down on the ceiling. ” The way Isaih Comstock tells it, long ago in a time far removed from the threat of rifts a shaman over shadowed the river Jordan looking down at it from high above. He cast himself into the raging waters blessing it for the coming harvest. A peasant holding whitness to the act of divine faith filled his urn full of the flowing waters. Well here it is the last of that water... I ahh “barrowed” it right out of his Library at Castle Refuge for this quest. I am sure the requisition paperwork is somewhere in the mail.” Zolo winks dumping the holy sludge all over the laser pistol gripped tightly in the right hand. That will do... That will do... Didn’t even fry the super charged connectors!
Quick as a whip the dragon within Zolo appears drawing her shadow 20 times its normal image. A red eye in the shadow winks and Zolo is into the room just 10 feet away. With her pistol in hand and still up on the ceiling Zolo lets loose with a furry of blessed laser shots. The second lesser demon in the room, Zolo catches sight of something unseen and in that moment it all clicks just before she autofires with her CS made laser pistol (Bullseye played). Haha, when the laser acrid smoke settles lets see who is standing!
Oer the comms she mutters excitedly, ”I am in room 1A, ready to provide backup for operation Snuggle Claw... Assuming these lesser demons are out for count.”
4 Actions: -6 to everything, Agility to interupt the ones in the room: [dice:32ctb56x]42873:8[/dice:32ctb56x] wild [dice:32ctb56x]42873:9[/dice:32ctb56x]
Found Blessing, Used Blessing on Laser, Teleported in using 3 PPE (see Map for Zolo’s position), Shot three times. Close Demon took 16AP4 holy laser, Farthest Demon took 20 AP4 holy laser, all damages include the +4 from holy
Zolo Stat Block
Proposed Sig item Mariarti’s Magnifying glass 7 pts
Camo Cloak
CP-30 Laser Pulse Pistol
Razor Armor
Bennies
- Cory Tetrascroll
- Posts: 275
- Joined: Sat Jun 25, 2016 7:44 pm
Re: Mission 6: Radio Tower
OOC Comments
Reusing rolls from last post per VV chat.Once she has appeared in the room, she focuses again. Then trusting to Sun and Moon, she closes her eyes and teleports. She pictures herself in the room, a few feet away from the ex-teammate.
Round 1/1 Teleport: 12 (Success w/ 2 Raises)
Landing in the middle of the room, she blasts Lail with a blast of Sun's power, a tendril of fire touching just Lail...hopefully.
Round 1/2: Onslaught (Celestial Silver Trapping counts as both holy and silver for purposes of Weaknesses.): 19 (Success with Raise); Damage 22 AP5
Agility
Cory Tetrascroll
PPE: 8/25 | ISP: 5/25 | Bennies: 0
Pace: 6 (8 w/armor); Parry: 5(6); Toughness: 13(6); Strain: 6
Condition: Fleet Footed, Battle Hardened, +1 Magical Resistance, Strong Willed
Worn Armor:
Custom CK Armor:
[list]+6 Armor, +1 Toughness Edge: Fleet Footed PPE: 5/10; Speed, Teleport[/list]
Overcoat:
[list]+1 Toughness[/list]
Talisman of Marduk:
[list]+1 Toughness, Battle Hardened, +1 Magical Resistance, Linguist, Clairvoyance[/list]
Weapon in Hand:
(Right) Sun’s Glaring Sting:
[list]Damage Str+2d6; AP2 Mega Damage, +1 die to Str, Activation Cost: 4 PP/3rounds, Edges: Strong Willed; PP: 0/5; Fear (2PP), Quickness (4PP), Trappings: Holy & Silver[/list]
(Left) TW Club:
[list]Damage Str+1d4; +1 Parry[/list][/OOC]
edit signature
"all about long sullen silences, followed by mean comments and then more silences"
"This is a vital magical truth: to know anything, you must become that thing; you can know nothing beyond yourself, but you are everything."
- Anarik Ebonlocke
- Posts: 96
- Joined: Thu Jul 12, 2018 12:57 am
Re: Mission 6: Radio Tower
Radio Tower Field near Four Corners Monument, New Mexico
Afternoon
Round 1
The invisible Anarik chuckled quietly as he saw the demon ahead of him in the entry of the tower. He was already casting even as Ilse moved toward it.
Ilse snapped her whip at the demon.
Afternoon
Round 1
The invisible Anarik chuckled quietly as he saw the demon ahead of him in the entry of the tower. He was already casting even as Ilse moved toward it.
Ilse snapped her whip at the demon.
Anarik 20 (success) and Ilse 3 (fail) Agility to interrupt
Banish 7; opposed Spirit; Fear trapping means it also has to make a Fear check
Fighting 1
Character Tracker
Re: Mission 6: Radio Tower
Agility 9
Assuming there is not enough space for Merlaggon to assume his true and MIGHTY form, he strides quickly over along the outside wall and strikes at the Alu there with the Fell Blade, taking cover from the two others who are further along the passageway.Fighting 26AP2 on Alu
With a MIGHTY swing, Merlaggon hits the Alu with Fell the Fell Blade, but not long after it hits the Alu, the chains along the blade go quiet."CORY!!! Your Fell Blade is out of Power!!!"
Hmmm... I think something is wrong with the Powercell. I guess I will have to change it... of all the timing...
Merlaggon
- hobo joe
- Diamond Patron
- Posts: 414
- Joined: Thu May 11, 2017 8:25 pm
- Location: Riding the Rails to Stardom
Re: Mission 6: Radio Tower
Cory Agility [dice:17m0s4f9]43494:0[/dice:17m0s4f9] Wild [dice:17m0s4f9]43494:1[/dice:17m0s4f9] + Bennie EE [dice:17m0s4f9]43494:2[/dice:17m0s4f9]
- Venatus Vinco
- Bronze Patron
- Posts: 2872
- Joined: Sat Jun 11, 2016 3:30 pm
Re: Mission 6: Radio Tower
Updated Map
In a nearby room Zolo, after some quick work blessing his laser pistol, pops into the room and squeezes off two quick shots...vaporizing the two unsuspecting demons.
Alecto stays invisible and observes the action. Outside Anon monitors the situation, trigger finger on his gadget to build walls when needed.
Charging into the room with the Fell Blade held high, Merlaggon strikes a mighty blow against the Alu demon who is momentarily taken aback, but manages to quickly regain its senses and return the strike. Meanwhile, two of its infernal brethren come charging up the hall with their swords brandished, taking swings at the large human (15 MD, 9 MD, 6 MD).
In a bold move, Cory teleports into the middle of the room. Unfortunately, Lial’s super enhanced reflexes allows her to respond before Cory can act. The demonic crazy pushes one of the victis forward using her to block Cory’s ferocious onslaught. Instead of killing Lial the blast kills one of the very people they are trying to save. In addition, two Alu charge the now exposed spellcaster unleashing Frenzied attacks (10 MD, 2 MD).
Outside, Rod continues his psychological warfare. Unfortunately, from his distance it is impossible to gauge his effectiveness.
Finally, Anarik enters the hallway only to find his way unobstructed. He comes upon two Alu engaged with a pair of ogres of all things. With a word of power Anarik manages to banish one of the Alu back to Hades.
Before Sinder can summon his ogres one of the Brodkil opens fire on him with a rapid fire pulse rifle. Fortunately for the Burster the lasers prove ineffective against his natural immunities. Meanwhile, Sinder calls forth a band of Ogres made of ice setting them loose on the nearby demons. While ferocious, the Ogres have a hard time striking. One manages to badly strike and kill one of the Alu. Unfortunately, the Alu and Brodkil descend on the ogres quickly and ferociously. The dog-like demons manage to kill off two of Sinder’s summons while two of the Brodkil move in and each stab one to death with their bionic chainswords.Timestamp wrote:6 second have passed since last turn.
In a nearby room Zolo, after some quick work blessing his laser pistol, pops into the room and squeezes off two quick shots...vaporizing the two unsuspecting demons.
Alecto stays invisible and observes the action. Outside Anon monitors the situation, trigger finger on his gadget to build walls when needed.
Charging into the room with the Fell Blade held high, Merlaggon strikes a mighty blow against the Alu demon who is momentarily taken aback, but manages to quickly regain its senses and return the strike. Meanwhile, two of its infernal brethren come charging up the hall with their swords brandished, taking swings at the large human (15 MD, 9 MD, 6 MD).
In a bold move, Cory teleports into the middle of the room. Unfortunately, Lial’s super enhanced reflexes allows her to respond before Cory can act. The demonic crazy pushes one of the victis forward using her to block Cory’s ferocious onslaught. Instead of killing Lial the blast kills one of the very people they are trying to save. In addition, two Alu charge the now exposed spellcaster unleashing Frenzied attacks (10 MD, 2 MD).
Outside, Rod continues his psychological warfare. Unfortunately, from his distance it is impossible to gauge his effectiveness.
Finally, Anarik enters the hallway only to find his way unobstructed. He comes upon two Alu engaged with a pair of ogres of all things. With a word of power Anarik manages to banish one of the Alu back to Hades.
Initiative
Signature
- Cory Tetrascroll
- Posts: 275
- Joined: Sat Jun 25, 2016 7:44 pm
Re: Mission 6: Radio Tower
OOC Comments
No words exist to describe Cory's emotions. She relives the moment an infinite number of times in the split seconds after the prisoner was killed, killed by her own spell. It does not matter that Lail pushed the prisoner into the gout of flame, Cory cast the spell, she was not fast enough to beat Lail. Fear, horror, revulsion, guilt, sadness all fight for space in her mind. But they are losing that fight, rage is conquering all else. Her perception narrows into tunnel vision, colored red. Tears roll from her eyes. Her scream of pain is not muffled by her helmet, the shriek and volume cut through the noise of the room.Cory is not built for physical violence, but she is compelled to action.
Round 1
Round 2
Cory Tetrascroll
PPE: 8/25 | ISP: 5/25 | Bennies: 0
Pace: 6 (8 w/armor); Parry: 5(6); Toughness: 13(6); Strain: 6
Condition: Fleet Footed, Battle Hardened, +1 Magical Resistance, Strong Willed
Worn Armor:
Custom CK Armor:
[list]+6 Armor, +1 Toughness Edge: Fleet Footed PPE: 5/10; Speed, Teleport[/list]
Overcoat:
[list]+1 Toughness[/list]
Talisman of Marduk:
[list]+1 Toughness, Battle Hardened, +1 Magical Resistance, Linguist, Clairvoyance[/list]
Weapon in Hand:
(Right) Sun’s Glaring Sting:
[list]Damage Str+2d6; AP2 Mega Damage, +1 die to Str, Activation Cost: 4 PP/3rounds, Edges: Strong Willed; PP: 0/5; Fear (2PP), Quickness (4PP), Trappings: Holy & Silver[/list]
(Left) TW Club:
[list]Damage Str+1d4; +1 Parry[/list][/OOC]
edit signature
"all about long sullen silences, followed by mean comments and then more silences"
"This is a vital magical truth: to know anything, you must become that thing; you can know nothing beyond yourself, but you are everything."
Re: Mission 6: Radio Tower
Sinder sees the ogre’s have taken damage. He knew they would have to just to absorb some of the damages that the foes could deal out to those in the room. “Flaming turd balls the ogres have taken a lot of damage. The Calvary better arrive soon.“
Sinder uses his Armor and its EXALTED QUICKNESS 8 PP 1 benny +4
Round 1
Psi
[dice:39gw7yfn]1d10 [/dice:39gw7yfn] +4 Sucess and a Raise
Wild Dice
[dice:39gw7yfn]43552:0[/dice:39gw7yfn]
Ogre # 1 fighting ALU Demon near Sinder.
Fighting d8, Strength 1d12+3, Agility d6, +1 double team Cold base attacks +2AP
Fighting [dice:39gw7yfn]43552:1[/dice:39gw7yfn] (double team) Sucess
Agility [dice:39gw7yfn]43552:2[/dice:39gw7yfn]
Damage [dice:39gw7yfn]43552:3[/dice:39gw7yfn] +[dice:39gw7yfn]43552:4[/dice:39gw7yfn] +2AP =19
Ogre # 2 fighting ALU Demon near Sinder
Fighting d8, Strength 1d12+3, Agility d6, +1 double team Cold base attacks +2AP
Fighting [dice:39gw7yfn]1d8+1 [/dice:39gw7yfn](double team) Sucess
Agility [dice:39gw7yfn]43552:5[/dice:39gw7yfn] Aced [dice:39gw7yfn]1d6 [/dice:39gw7yfn]
Damage [dice:39gw7yfn]43552:6[/dice:39gw7yfn] + [dice:39gw7yfn]43552:7[/dice:39gw7yfn] +2AP =23
Ogre # 3 BrodKil to west
Fighting d8, Strength 1d12+3, Agility d6, +1 double team Cold base attacks +2AP
Fighting [dice:39gw7yfn]43552:8[/dice:39gw7yfn] Aced [dice:39gw7yfn]43552:13[/dice:39gw7yfn] Sucess and 2 raise
Agility [dice:39gw7yfn]43552:9[/dice:39gw7yfn]
Damage [dice:39gw7yfn]43552:10[/dice:39gw7yfn] + [dice:39gw7yfn]43552:11[/dice:39gw7yfn] +2AP Raise Dice [dice:39gw7yfn]43552:15[/dice:39gw7yfn]
Round 2
Fires Ice blast shotgun at brodkil, Notes: Shotgun rules (double-barrel), a hit with a raise creates ice around the target, halving any movement on its next action, requires 1 PPE to load.
Shooting
[dice:39gw7yfn]1d6 [/dice:39gw7yfn] +2 shotgun close range1 benny +4 Sucess and 1raise
[dice:39gw7yfn]43552:12[/dice:39gw7yfn] [dice:39gw7yfn]43552:16[/dice:39gw7yfn] second barrel [dice:39gw7yfn]43552:17[/dice:39gw7yfn] total 22 and Ice
Wild Dice
[dice:39gw7yfn]43552:14[/dice:39gw7yfn]
Sinder uses his wings speed to duck into the room on the right, and then to the north ghosting through the north
Sinder uses his Armor and its EXALTED QUICKNESS 8 PP 1 benny +4
Round 1
Psi
[dice:39gw7yfn]1d10 [/dice:39gw7yfn] +4 Sucess and a Raise
Wild Dice
[dice:39gw7yfn]43552:0[/dice:39gw7yfn]
Ogre # 1 fighting ALU Demon near Sinder.
Fighting d8, Strength 1d12+3, Agility d6, +1 double team Cold base attacks +2AP
Fighting [dice:39gw7yfn]43552:1[/dice:39gw7yfn] (double team) Sucess
Agility [dice:39gw7yfn]43552:2[/dice:39gw7yfn]
Damage [dice:39gw7yfn]43552:3[/dice:39gw7yfn] +[dice:39gw7yfn]43552:4[/dice:39gw7yfn] +2AP =19
Ogre # 2 fighting ALU Demon near Sinder
Fighting d8, Strength 1d12+3, Agility d6, +1 double team Cold base attacks +2AP
Fighting [dice:39gw7yfn]1d8+1 [/dice:39gw7yfn](double team) Sucess
Agility [dice:39gw7yfn]43552:5[/dice:39gw7yfn] Aced [dice:39gw7yfn]1d6 [/dice:39gw7yfn]
Damage [dice:39gw7yfn]43552:6[/dice:39gw7yfn] + [dice:39gw7yfn]43552:7[/dice:39gw7yfn] +2AP =23
Ogre # 3 BrodKil to west
Fighting d8, Strength 1d12+3, Agility d6, +1 double team Cold base attacks +2AP
Fighting [dice:39gw7yfn]43552:8[/dice:39gw7yfn] Aced [dice:39gw7yfn]43552:13[/dice:39gw7yfn] Sucess and 2 raise
Agility [dice:39gw7yfn]43552:9[/dice:39gw7yfn]
Damage [dice:39gw7yfn]43552:10[/dice:39gw7yfn] + [dice:39gw7yfn]43552:11[/dice:39gw7yfn] +2AP Raise Dice [dice:39gw7yfn]43552:15[/dice:39gw7yfn]
Round 2
Fires Ice blast shotgun at brodkil, Notes: Shotgun rules (double-barrel), a hit with a raise creates ice around the target, halving any movement on its next action, requires 1 PPE to load.
Shooting
[dice:39gw7yfn]1d6 [/dice:39gw7yfn] +2 shotgun close range1 benny +4 Sucess and 1raise
[dice:39gw7yfn]43552:12[/dice:39gw7yfn] [dice:39gw7yfn]43552:16[/dice:39gw7yfn] second barrel [dice:39gw7yfn]43552:17[/dice:39gw7yfn] total 22 and Ice
Wild Dice
[dice:39gw7yfn]43552:14[/dice:39gw7yfn]
Sinder uses his wings speed to duck into the room on the right, and then to the north ghosting through the north
Sinder Baron: Burster (Master Psi)
http://savagerifts.com/sr/viewtopic.php?f=20&t=190
Nicknames: Little Hotfoot, Phoenix,
http://savagerifts.com/sr/viewtopic.php?f=20&t=190
Nicknames: Little Hotfoot, Phoenix,
OOC Comments
- Roderick Wolfram
- Posts: 167
- Joined: Wed Feb 28, 2018 10:42 am
Re: Mission 6: Radio Tower
Rod grimaces as he hears the continued screams from inside the room over the radio, the distortion making it impossible for him to know if it's his team or the demons. He puts his hand on his microphone. He calls out over his shoulder to the two people in the Dragonwing with him. "What do you know about this girl in there? All I know is she's pissed at one of my teammates." Teammate. For what? A day?
(Common Knowledge Success) One of the two injured gasps out. "Her name is Lail, she was on the 1st SET, and he did something to her."
He quickly decides to plod forward (Smarts Trick). With the computer simulating Timothy's voice, he speaks, "Where are you, Lail? I have things to do, I am thinking it's time to leave, you deserved what I did to you." As a CS spy, I bet the 'Chrome Commander' must have done something pretty despicable.
(Common Knowledge Success) One of the two injured gasps out. "Her name is Lail, she was on the 1st SET, and he did something to her."
He quickly decides to plod forward (Smarts Trick). With the computer simulating Timothy's voice, he speaks, "Where are you, Lail? I have things to do, I am thinking it's time to leave, you deserved what I did to you." As a CS spy, I bet the 'Chrome Commander' must have done something pretty despicable.
Notice: 5 , Smarts Trick: 7, Common Knowledge: 5
Re: Mission 6: Radio Tower
Even though the Alu Demons were unable to hurt Merlaggon, he has had enough of them. Looking quickly around, he sees he has enough room... and SUDDENLY Merlaggon is back in his natural Dragon form, cramped though he may be.
"BOO!!!!"
"BOO!!!!"
OOC Comments
Merlaggon
Re: Mission 6: Radio Tower
Even though the Alu Demons were unable to hurt Merlaggon, he has had enough of them. Looking quickly around, he sees he has enough room... and SUDDENLY Merlaggon is back in his natural Dragon form, cramped though he may be. With a BIG toothy smile at the Alu, Merlaggon just has one thing to say...
"BOO!!!!"
"BOO!!!!"
Intimidate 9, 13, 7
Merlaggon
- Anarik Ebonlocke
- Posts: 96
- Joined: Thu Jul 12, 2018 12:57 am
Re: Mission 6: Radio Tower
Radio Tower Field near Four Corners Monument, New Mexico
Afternoon
Round 2
So Anarik increased the power of his banish, casting it in a wider radius.
Meanwhile, Ilserayne snapped her whip at the brodkil, keeping her distance from it.
Afternoon
Round 2
OOC Comments
Still invisible, Anarik crept carefully along the wall further into the room.Move
He now had a clear view of the demon crazy girl. Unfortunately, Anarik couldn’t banish most of the alu demons in the room without also banishing Sinder’s ogres, and he’d seen what the crazy had done, using the hostages as shields. He wasn’t sure he wanted to risk such a direct attack himself. But there were still two demons harrying the mystic.So Anarik increased the power of his banish, casting it in a wider radius.
Meanwhile, Ilserayne snapped her whip at the brodkil, keeping her distance from it.
Banish the Horde 18
Ilserayne Fighting 2
Ilserayne Whip Damage 6
Character Tracker
Re: Mission 6: Radio Tower
” So... The hero is caught off from allies and prepares to fire at the head of an enemy. 2 foes already having met their end will a third join their comrade? A dank room is filled with the crackle and firery pop from the main chamber just to the south. Slowly with care the hero gets low and creeps to the entry way peaking into the horrors of the other room. One breath and a silient ray of death hits the head of an enemy.” ”
Zolo peaks out arround the corner amd opens fire going for the headshot with her holy soaked laser pistol with a rapid 3 round burst. Zolo crouches down using the slight doorway for cover.
Zolo peaks out arround the corner amd opens fire going for the headshot with her holy soaked laser pistol with a rapid 3 round burst. Zolo crouches down using the slight doorway for cover.
Shooting 7, 14 damage to head, or 18 if extra damage from holy AP4
Nearest Demon or badguy will do.Zolo Stat Block
Proposed Sig item Mariarti’s Magnifying glass 7 pts
Camo Cloak
CP-30 Laser Pulse Pistol
Razor Armor
Bennies
Re: Mission 6: Radio Tower
Notice 6, 4 for hearing; Teleport 22; Armor 7; Shooting 10
As Anon watches the action unfold, he prepares to activate the stone mine and call up a wall between the hostages and that crazy, when suddenly his scope goes din. What the heck? he thinks, giving it a good whack. It was working just fine!
He hears a clatter as his drone falls to the floor, and he watches his digital control display with incredulity as the connection to the stone mine just disappears. Something's happening to my tech! I that Crazy has somehow managed to short out all the stuff I just put together.
He gets on the radio immediately and practically shouts, "Zolo! Cory! Be careful of the devices I gave you! It seems that Crazy has somehow figured out a way to short them out, and they might not be working."
He briefly considers trying to whip something else up, but what if whatever she's doing shorts that out, too? He hurriedly unslings his carbine and gives it a glance to make sure it's still working, and is relieved to see it still holding a charge. It must just be the temporary stuff.
He lets out a quick breath, slaps the silver dollar sized disc stuck to his left arm to activate his Armor of Ithan spell, and teleports.
Inside the chamber, Anon appears, rifle at the ready, and fires a quick burst into the crazy. He gives the shot some extra juice from the rifle's reserve and uses the mage bane round. Enjoy that.
Drain Power Points 8
Damage 24, AP 4
Current Toughness 18(11) MDC
Anon
Re: Mission 6: Radio Tower
As the chaos of battle roared, Alecto used the last gasp of invisibility from her cloaking device to glide forward towards the crazy named Lail, hands outstretched. If she could just capture her arms, she could negate her ability to use the hostages as shields. And if Lail substituted a hostage, she'd be delivering someone to Alecto's grasp for taking to safety.
Rolls: 11 to hit; not sure if being invisible gives a bonus or anything, but I didn't count the -2 for targeting a crazy either so... Might benny that if GM rules this attack misses
OOC Comments
- Venatus Vinco
- Bronze Patron
- Posts: 2872
- Joined: Sat Jun 11, 2016 3:30 pm
Re: Mission 6: Radio Tower
Battle at the Radio Tower
Merlaggon transforms into his full size, taking the Alu totally off guard. They scramble backward for a moment. Unfortunately, Merlaggon is sort of stuck in the hallway and can’t press his advantage very much as they cower in front of him.
Moving swiftly Alecto reaches out and grabs Lial by the arm. Lial’s super heightened senses notice Alecto’s approach but the crazy is too slow to do anything about it. The pair end up locked in a struggle of strength and agility (ooc: Grappling).
Nearby, three of the Alu descending upon one of Sinder’s ogres like a pack of dogs. Unfortunately, in a comedy of errors they more get in each other’s way then do anything else. One of them does manage to level a hit that shakes the ogre slightly. The two remaining ogres finds themselves squaring off with a single Alu demon, who manages to hit and shake the ogre.
Ooc: two Ogres shaken
Cowering, but unsure what to do the Alu press the attack against Merlaggon taking advantage of his bulky form to score easy - but ineffective - hits. Nearby, two other Alu growl and glower at Cory and have at her as she prepares to react to Lial’s human shield tactics. Fortunately, neither one can penetrate her Cyberknight armor.
From up high Sinder manages to pelt one of the Brodkil with his Ice blast shotgun, while his two ogres try to shake out of their stupor (only one unshakes). The ice blast hits hard, causing the Brodkil to step back a half step. Yet, the beast manages to keep its feet (ooc: Soaked the wounds). Sinder’s remaining ogre swings away at the Bordkil, but the cold seems to not phase the sub-demon at all.
Still outside like a big metal chicken, Rod keeps Taunting Lial over the radio.. However, she is either too mentally tough, or two engrossed with her battle with Alecto to notice. Instead she, whispers a deep dark secret into Alecto’s ear, surprising the Android with its truth and poignancy.
Finally, Anon gets involved directly hitting Lial with a mighty blow - and somehow avoiding Alecto in the process. The blast hits hard, nearly felling Lial in a single moment. She manages to her feet, but is obviously in trouble (ooc: 3 wounds)
Merlaggon transforms into his full size, taking the Alu totally off guard. They scramble backward for a moment. Unfortunately, Merlaggon is sort of stuck in the hallway and can’t press his advantage very much as they cower in front of him.
Moving swiftly Alecto reaches out and grabs Lial by the arm. Lial’s super heightened senses notice Alecto’s approach but the crazy is too slow to do anything about it. The pair end up locked in a struggle of strength and agility (ooc: Grappling).
Nearby, three of the Alu descending upon one of Sinder’s ogres like a pack of dogs. Unfortunately, in a comedy of errors they more get in each other’s way then do anything else. One of them does manage to level a hit that shakes the ogre slightly. The two remaining ogres finds themselves squaring off with a single Alu demon, who manages to hit and shake the ogre.
Ooc: two Ogres shaken
Cowering, but unsure what to do the Alu press the attack against Merlaggon taking advantage of his bulky form to score easy - but ineffective - hits. Nearby, two other Alu growl and glower at Cory and have at her as she prepares to react to Lial’s human shield tactics. Fortunately, neither one can penetrate her Cyberknight armor.
From up high Sinder manages to pelt one of the Brodkil with his Ice blast shotgun, while his two ogres try to shake out of their stupor (only one unshakes). The ice blast hits hard, causing the Brodkil to step back a half step. Yet, the beast manages to keep its feet (ooc: Soaked the wounds). Sinder’s remaining ogre swings away at the Bordkil, but the cold seems to not phase the sub-demon at all.
Still outside like a big metal chicken, Rod keeps Taunting Lial over the radio.. However, she is either too mentally tough, or two engrossed with her battle with Alecto to notice. Instead she, whispers a deep dark secret into Alecto’s ear, surprising the Android with its truth and poignancy.
Alecto
With Lial and Alecto wrapped up the Brodkil seek to wrap things up nearby. One steps menacingly toward Cory, swinging with his massive sword at the diminutive mystic but she blithely steps out of the way. Her mind focused on a single moment as she moves toward Lial...unfortunately that gives the three demons around her a chance to nip at her heels (Ooc: free attack from 2 Alu and 1 Brodkil as you exit melee).Cory
Stepping around the corner, Zolo manages to pick off another Alu with his sharpshooting. In the meantime, seeing a fray about Cory, Anarik banishes two Alu from this realm. The brodkil remains, but he suffered some pain to do so. Ilserayne proves to be all talk and no bite as she cracks her whip menacingly, but ineffectively toward one of the Brodkil.Finally, Anon gets involved directly hitting Lial with a mighty blow - and somehow avoiding Alecto in the process. The blast hits hard, nearly felling Lial in a single moment. She manages to her feet, but is obviously in trouble (ooc: 3 wounds)
Pending
MAPSignature
Re: Mission 6: Radio Tower
Sinder goes intangible and goes through the ceiling, as he goes he release the Ogres. He keys the mike, “Anyone, force field around the demons in the southern corner, try to trap them.”
Going intangible 1 to keep it going and 4PP for +4
Roll if needed if not for the intangible for Smite on pistol
PSI [dice:tt9irbqo]44161:1[/dice:tt9irbqo] +4
Wild [dice:tt9irbqo]44161:0[/dice:tt9irbqo] Aced Wild dice [dice:tt9irbqo]44161:2[/dice:tt9irbqo]
Pulls out super laser pistol
Moves toward south west corner appears ready to shoot.
Going intangible 1 to keep it going and 4PP for +4
Roll if needed if not for the intangible for Smite on pistol
PSI [dice:tt9irbqo]44161:1[/dice:tt9irbqo] +4
Wild [dice:tt9irbqo]44161:0[/dice:tt9irbqo] Aced Wild dice [dice:tt9irbqo]44161:2[/dice:tt9irbqo]
Pulls out super laser pistol
Moves toward south west corner appears ready to shoot.
Sinder Baron: Burster (Master Psi)
http://savagerifts.com/sr/viewtopic.php?f=20&t=190
Nicknames: Little Hotfoot, Phoenix,
http://savagerifts.com/sr/viewtopic.php?f=20&t=190
Nicknames: Little Hotfoot, Phoenix,
OOC Comments
- Anarik Ebonlocke
- Posts: 96
- Joined: Thu Jul 12, 2018 12:57 am
Re: Mission 6: Radio Tower
Radio Tower Field near Four Corners Monument, New Mexico
Afternoon
Round 3
With the ogres disappearing, the field is a lot more clear for the invisible Anarik. He starts casting again to finish off the demons in the room.
In front of Anarik, Ilserayne continues her assault on the brodkil, this time with a spell to weaken him, which, unfortunately, doesn’t take hold.
Afternoon
Round 3
With the ogres disappearing, the field is a lot more clear for the invisible Anarik. He starts casting again to finish off the demons in the room.
In front of Anarik, Ilserayne continues her assault on the brodkil, this time with a spell to weaken him, which, unfortunately, doesn’t take hold.
Banish the Horde 8
Ilserayne Lower Vigor 2
Character Tracker
- Roderick Wolfram
- Posts: 167
- Joined: Wed Feb 28, 2018 10:42 am
Re: Mission 6: Radio Tower
It's been less than 30 seconds since his team engaged the demons inside the building. Rod secure inside his large 'robot chicken' knows that his team in danger and is sure he could make a difference if he could get a clear shot at them from the Dragonwing, but outside of it, he knows that in such close quarters he's just a liability, at best, another target. Come on start drawing them out of there. Hopefully, I've distracted Lail so that she has left her self open.
He maneuvers the Dragonwing from it's current spot ready to shoot any enemies that come streaming out with his medium lasers. He tells his two wounded passengers, "I think they've almost got her."
He maneuvers the Dragonwing from it's current spot ready to shoot any enemies that come streaming out with his medium lasers. He tells his two wounded passengers, "I think they've almost got her."
Notice: 6
- Cory Tetrascroll
- Posts: 275
- Joined: Sat Jun 25, 2016 7:44 pm
Re: Mission 6: Radio Tower
Previous Round wrote: ↑Fri Oct 05, 2018 10:17 pmOOC CommentsNo words exist to describe Cory's emotions. She relives the moment an infinite number of times in the split seconds after the prisoner was killed, killed by her own spell. It does not matter that Lail pushed the prisoner into the gout of flame, Cory cast the spell, she was not fast enough to beat Lail. Fear, horror, revulsion, guilt, sadness all fight for space in her mind. But they are losing that fight, rage is conquering all else. Her perception narrows into tunnel vision, colored red. Tears roll from her eyes. Her scream of pain is not muffled by her helmet, the shriek and volume cut through the noise of the room.
Cory is not built for physical violence, but she is compelled to action.
Round 1Round 2
OOC Comments
Previous Round Results: (Dice rolls color coded to previous post)Round 1:
Action 1: Teleport into Melee Range w/ Lail: 11 SUCCESS W/ RAISE
Action 2: Touch Attack vs Lail:Fighting 11
Round 2:
Action 1: Greater Teleport as far up as within range (10PPE):15 SUCCES W/ 2 RAISES -- 60" distance, Note: She'll take Alecto too if she needs to, dropping Lail at the apex.
Action 2: Shape Change: 19 into small bird if it's just her, into a gargoyle or a griffin to carry Alecto down.
IF this at all succeed, Cory is more or less removed from the current fight.
From outside, she will fly back as close to the tower as she can and then teleport back with Alecto if needed.
Greater Teleport 9 SUCCESS W RAISE: Mysticism [dice:7rub0aes]44436:0[/dice:7rub0aes] Wild [dice:7rub0aes]44436:1[/dice:7rub0aes] Ace [dice:7rub0aes]44436:2[/dice:7rub0aes]
Cory Tetrascroll
PPE: 8/25 | ISP: 5/25 | Bennies: 0
Pace: 6 (8 w/armor); Parry: 5(6); Toughness: 13(6); Strain: 6
Condition: Fleet Footed, Battle Hardened, +1 Magical Resistance, Strong Willed
Worn Armor:
Custom CK Armor:
[list]+6 Armor, +1 Toughness Edge: Fleet Footed PPE: 5/10; Speed, Teleport[/list]
Overcoat:
[list]+1 Toughness[/list]
Talisman of Marduk:
[list]+1 Toughness, Battle Hardened, +1 Magical Resistance, Linguist, Clairvoyance[/list]
Weapon in Hand:
(Right) Sun’s Glaring Sting:
[list]Damage Str+2d6; AP2 Mega Damage, +1 die to Str, Activation Cost: 4 PP/3rounds, Edges: Strong Willed; PP: 0/5; Fear (2PP), Quickness (4PP), Trappings: Holy & Silver[/list]
(Left) TW Club:
[list]Damage Str+1d4; +1 Parry[/list][/OOC]
edit signature
"all about long sullen silences, followed by mean comments and then more silences"
"This is a vital magical truth: to know anything, you must become that thing; you can know nothing beyond yourself, but you are everything."
- Venatus Vinco
- Bronze Patron
- Posts: 2872
- Joined: Sat Jun 11, 2016 3:30 pm
Re: Mission 6: Radio Tower
Mini Update
As Alecto and Lial tussle on the ground, jockeying for position, Cory teleports next to them and grabs Lial by the hair. Then, sight unseen, Cory teleports straight up, high above the radio tower. The pair reappear in the sky, Lial thrashing wildly her red demonic eyes burning as she realizes her situation. Then, Cory transforms into a little bird leaving Lial thrashing at air as she falls down toward the tower.
The former teammate, turned demoness, lands on top of the radio tower impaled through the stomach on the old broken antenna.
As Alecto and Lial tussle on the ground, jockeying for position, Cory teleports next to them and grabs Lial by the hair. Then, sight unseen, Cory teleports straight up, high above the radio tower. The pair reappear in the sky, Lial thrashing wildly her red demonic eyes burning as she realizes her situation. Then, Cory transforms into a little bird leaving Lial thrashing at air as she falls down toward the tower.
The former teammate, turned demoness, lands on top of the radio tower impaled through the stomach on the old broken antenna.
Signature
Re: Mission 6: Radio Tower
Notice 10 (8 for hearing); Shooting/Casting Confusion 8, 7, 4
Demon 1 makes Smarts roll at -4 or is Shaken, then takes 14 damage, AP 4
Demon 2 makes Smarts roll at -2 or is Shaken, then takes 14 damage, AP 4
Demon 3 makes Smarts roll at -2 or is Shaken, then takes 11 damage, AP 4
WIP, but Anon switches to full auto and shoots the 3 demons nearest him with brain breaker (confusion) rounds. Which demons those are depends on which were affected by Anarik’s banish spell, so Anon will move if needed before firing in order to get line of sight on any enemies left.
Anon
- Venatus Vinco
- Bronze Patron
- Posts: 2872
- Joined: Sat Jun 11, 2016 3:30 pm
Re: Mission 6: Radio Tower
Mop Up
As Lial writhes and wiggles on top of the radio tower, screaming in a cacophony anger and agony, her minions inside meet an unhappy end. Anarik manages to send the majority of Alu back to Hades and his efforts take their toll on the Brodkil. With their leader gone the cowardly creatures attempt to run away...only to find Merlaggon perched in the hallway...with nowhere to run they attempt to surrender.
"You killed the big boss. You're the big boss now. We know stuff. Let us live and we will tell stuff to you!"
Back outside the survivors tucked in Rod's vehicle perk up at the news the battle is turning, "We must recover the information from in there. From what we saw on the walls, there is a much bigger problem at hand. We need that information."
Unfortunately, there might not be much time to collect any information. Rod's long range radar picks up a fast moving aircraft approaching, it is flanked by numerous smaller units. Soon he is able to get a telescopic look at the target, a Coalition Death's Head Transport escorted by a squadron of SAMAS power armor units. They appear to be heading toward the radio tower.
On top of the tower, Lial groans, whatever demonic forces she is in league with barely holding her together.
As Lial writhes and wiggles on top of the radio tower, screaming in a cacophony anger and agony, her minions inside meet an unhappy end. Anarik manages to send the majority of Alu back to Hades and his efforts take their toll on the Brodkil. With their leader gone the cowardly creatures attempt to run away...only to find Merlaggon perched in the hallway...with nowhere to run they attempt to surrender.
"You killed the big boss. You're the big boss now. We know stuff. Let us live and we will tell stuff to you!"
Back outside the survivors tucked in Rod's vehicle perk up at the news the battle is turning, "We must recover the information from in there. From what we saw on the walls, there is a much bigger problem at hand. We need that information."
Unfortunately, there might not be much time to collect any information. Rod's long range radar picks up a fast moving aircraft approaching, it is flanked by numerous smaller units. Soon he is able to get a telescopic look at the target, a Coalition Death's Head Transport escorted by a squadron of SAMAS power armor units. They appear to be heading toward the radio tower.
On top of the tower, Lial groans, whatever demonic forces she is in league with barely holding her together.
Signature
Re: Mission 6: Radio Tower
Anon watches in satisfaction as his shots rip into their demon foes... only to realize that... wait, were they surrendering?!
”Aw, crap. I didn’t actually mean to do that.” he says.
”Aw, crap. I didn’t actually mean to do that.” he says.
Shooting the Prisoners
Anon
- Anarik Ebonlocke
- Posts: 96
- Joined: Thu Jul 12, 2018 12:57 am
Re: Mission 6: Radio Tower
Radio Tower Field near Four Corners Monument, New Mexico
Afternoon
Round 3
“Don’t feel bad,” Anarik told Anon. “They are just demons. Hardly worth your thoughts.”
Ilserayne scoffed as she looked around for her invisible master, having lost track of him in the fight. “Barely demons. They don’t even go back to the hells to reform.”
Afternoon
Round 3
“Don’t feel bad,” Anarik told Anon. “They are just demons. Hardly worth your thoughts.”
Ilserayne scoffed as she looked around for her invisible master, having lost track of him in the fight. “Barely demons. They don’t even go back to the hells to reform.”
Character Tracker
- Roderick Wolfram
- Posts: 167
- Joined: Wed Feb 28, 2018 10:42 am
Re: Mission 6: Radio Tower
Rod checks the sensors a second time as the large blip appears on the radar. "Well folks, that's it, the CS are here," Rod says to his two passengers. No way for us all to get away cleanly. We are going to have to negotiate, he thinks. The urge to take off is strong. No, stay on the ground, don't look like a threat; I am fairly certain I can take the SAMAS, but it will leave the team exposed.
When they mention the information to be gathered, he clicks on the radio using the secured channel to his team. "Team, a Death's Head transport is inbound. My two passengers state there's important intel in there with you, you've only got minutes to get it and get out of that building. Check the walls. Cory, I am going to radio the Coalition Commander to see if I can prevent them from going on a scorched earth campaign. " He signs and clicks the radio back on, "Anarik, you may want to dismiss your demon before they get here."
He switches to an open frequency and says, "Coalition Transport, this is Rod Wolfram of the Tomorrow Legion. Come in Coalition Transport." Knowing that the 1st SET has had a reputation even before he joined, he decides to leave that out for the moment. He repeats his broadcast then continues, "We have secured this radio tower from demonic foes that were occupying it. There are demonic troops scattered in the area that we have for the moment routed. Do you copy? Over."
When they mention the information to be gathered, he clicks on the radio using the secured channel to his team. "Team, a Death's Head transport is inbound. My two passengers state there's important intel in there with you, you've only got minutes to get it and get out of that building. Check the walls. Cory, I am going to radio the Coalition Commander to see if I can prevent them from going on a scorched earth campaign. " He signs and clicks the radio back on, "Anarik, you may want to dismiss your demon before they get here."
He switches to an open frequency and says, "Coalition Transport, this is Rod Wolfram of the Tomorrow Legion. Come in Coalition Transport." Knowing that the 1st SET has had a reputation even before he joined, he decides to leave that out for the moment. He repeats his broadcast then continues, "We have secured this radio tower from demonic foes that were occupying it. There are demonic troops scattered in the area that we have for the moment routed. Do you copy? Over."
Notice: 5, K/Electronics: 7
Last edited by Roderick Wolfram on Tue Oct 23, 2018 7:50 pm, edited 1 time in total.
Re: Mission 6: Radio Tower
The sudden flurry of motion...not to mention the vanishment of Lail, broke Alecto out of her momentary cognitive loop, and she spent a good second and a half catching herself back up again. On learning that the demons were gone but the Coalition was en route in force, she went to the control panel Lail had been operating and a port clicked open on her gauntlet. She quickly grabbed the probe that extended from within it and plugged it into a port on the controls.
"Accessing information."
"Accessing information."
Rolls - Computers 9, Investigation 4
OOC Comments
Re: Mission 6: Radio Tower
just like that it was all over. BUT WHY? Zolo looks arround at the console Lail was at and combs through the room the end fight was at looking at the walls and any other interesting information. Zolo does this with magnfying glass in hand muttering, ” Nothing escapes my sight.” Zolo really puts some effort into it when Rod reveals the CS are closing in.
Any little baubles or valuable nick nacks Zolo can pocket end up in the safe condines of Zolo’s coat. Safe keeping...
Notice 12
”Roger that Rod, I am just looking arround before we jet. You never know what kinds of things or clues demons are apt to leave behind. Hey, any idea where short and angry (Shangry?) and that demon went too?” Any little baubles or valuable nick nacks Zolo can pocket end up in the safe condines of Zolo’s coat. Safe keeping...
Zolo Stat Block
Proposed Sig item Mariarti’s Magnifying glass 7 pts
Camo Cloak
CP-30 Laser Pulse Pistol
Razor Armor
Bennies
- Anarik Ebonlocke
- Posts: 96
- Joined: Thu Jul 12, 2018 12:57 am
Re: Mission 6: Radio Tower
Radio Tower Field near Four Corners Monument, New Mexico
Afternoon
Round 0
With the battle seemingly concluded, Anarik reappeared. And then the Coalition showed up. “By the Light!” he muttered.
"Anarik, you may want to dismiss your demon before they get here," Roderick said.
“Depends on if they have dog boys or psi-stalkers,” Anarik said. “Best be safe, I suppose. Ilserayne, be a dear.”
The succubus pouted. “Fine,” she said.
With a few mystic words, Anarik banished her back to the hells.
Afternoon
Round 0
With the battle seemingly concluded, Anarik reappeared. And then the Coalition showed up. “By the Light!” he muttered.
"Anarik, you may want to dismiss your demon before they get here," Roderick said.
“Depends on if they have dog boys or psi-stalkers,” Anarik said. “Best be safe, I suppose. Ilserayne, be a dear.”
The succubus pouted. “Fine,” she said.
With a few mystic words, Anarik banished her back to the hells.
Character Tracker
Re: Mission 6: Radio Tower
Sinder appears as Cory does her thing and “Poof“ she disappears with Lail. The demons are banished and Brodkill run for their life. Sinder looks around trying to make out anything and pick up anything. Sinder pulls out his computer And uses the program to video the walls the floor and ceiling for any information. +2
Notice
[dice:1u9wmzvc]44884:0[/dice:1u9wmzvc] Success
Investigation
[dice:1u9wmzvc]44884:2[/dice:1u9wmzvc] Success with +2 from Computer
Wild Dice
[dice:1u9wmzvc]44884:1[/dice:1u9wmzvc]
The battle seems over, a brief sigh of relief then the radio sparks to life. Those dreaded words, “The CS are coming.” strike fear in his heart.
To most of humanity in the big city of the old US Empire those word bring smiles, if you are normal. If you aren’t they might be just as bad as a horde of demons. For Sinder their arrival comes with a warrant. He is one of the others that the CS have called a criminal. So Sinder is now thinking, “I got to get out of here or hide.” He gets out of the building as quick as he while also dosing his flames he doesn’t need to spotlight himself. He heads for his bike as he passes his friends he states, “I got to power down, and put some distance between me and their Psi types. They might want to fight and I don’t have the power to take them on.”
Sinder goes to the cycle and calls for his robot horse so he has some fire power.
Notice
[dice:1u9wmzvc]44884:0[/dice:1u9wmzvc] Success
Investigation
[dice:1u9wmzvc]44884:2[/dice:1u9wmzvc] Success with +2 from Computer
Wild Dice
[dice:1u9wmzvc]44884:1[/dice:1u9wmzvc]
The battle seems over, a brief sigh of relief then the radio sparks to life. Those dreaded words, “The CS are coming.” strike fear in his heart.
To most of humanity in the big city of the old US Empire those word bring smiles, if you are normal. If you aren’t they might be just as bad as a horde of demons. For Sinder their arrival comes with a warrant. He is one of the others that the CS have called a criminal. So Sinder is now thinking, “I got to get out of here or hide.” He gets out of the building as quick as he while also dosing his flames he doesn’t need to spotlight himself. He heads for his bike as he passes his friends he states, “I got to power down, and put some distance between me and their Psi types. They might want to fight and I don’t have the power to take them on.”
Sinder goes to the cycle and calls for his robot horse so he has some fire power.
Sinder Baron: Burster (Master Psi)
http://savagerifts.com/sr/viewtopic.php?f=20&t=190
Nicknames: Little Hotfoot, Phoenix,
http://savagerifts.com/sr/viewtopic.php?f=20&t=190
Nicknames: Little Hotfoot, Phoenix,
OOC Comments
Re: Mission 6: Radio Tower
Looking at the Demons that were in the process of surrendering to him get mowed down by Anon, Merlaggon just shrugs.
Well, Cory would not have wanted the Demons to live. Oh well.
With that, Merlaggon changes back into his Puny Human Form and changes the Power Cell in the Fell Blade.
"Cory, are we going to wait and talk to the Mean Coalition Guys, or are we going to get out of here before they arrive... and did we find any cool stuff on Lail… she is outside stuck on the Spire... and STILL ALIVE? Whatever has corrupted her has sure done something to her. I can take care of her... and take all her good stuff."
With that, Merlaggon walks outside and changes back into his Magnificent Dragon Form. Then, flying up to where Lail is impaled, he goes to squish her when she croaks out...
"Merlaggon… I have a secret to tell you, just come closer so I can whisper it to you."
Now a Secret is something Merlaggon can't resist.
*Now in a Whisper* "The secret is... Timothy... your former Chrome Commander... he killed me... and Fell knew. They decided to kill me, hide my corpse, and tell everyone I just left. I also believe Cory knew..."
With that, Merlaggon ROARS out "NOOOO!!!!" and squishes Lail's head to a pulp before ripping her off the Spire and looking for any valuables on her.
"Cory, Lail or whatever was controlling her told me some bad things... but first... what are we doing? I can go back to looking like a Puny Human and try to hide my Magnificence from any of their Dogboys or Psi Stalkers... but I don't have the most confidence about that."
Well, Cory would not have wanted the Demons to live. Oh well.
With that, Merlaggon changes back into his Puny Human Form and changes the Power Cell in the Fell Blade.
"Cory, are we going to wait and talk to the Mean Coalition Guys, or are we going to get out of here before they arrive... and did we find any cool stuff on Lail… she is outside stuck on the Spire... and STILL ALIVE? Whatever has corrupted her has sure done something to her. I can take care of her... and take all her good stuff."
With that, Merlaggon walks outside and changes back into his Magnificent Dragon Form. Then, flying up to where Lail is impaled, he goes to squish her when she croaks out...
"Merlaggon… I have a secret to tell you, just come closer so I can whisper it to you."
Now a Secret is something Merlaggon can't resist.
*Now in a Whisper* "The secret is... Timothy... your former Chrome Commander... he killed me... and Fell knew. They decided to kill me, hide my corpse, and tell everyone I just left. I also believe Cory knew..."
With that, Merlaggon ROARS out "NOOOO!!!!" and squishes Lail's head to a pulp before ripping her off the Spire and looking for any valuables on her.
"Cory, Lail or whatever was controlling her told me some bad things... but first... what are we doing? I can go back to looking like a Puny Human and try to hide my Magnificence from any of their Dogboys or Psi Stalkers... but I don't have the most confidence about that."
Merlaggon
Re: Mission 6: Radio Tower
Sinder is a bit upset.
"Lail was there. What is going on? Why was she fighting us? We don't have either Tim or Fell?"
He is on his hover cycle and Starfire is on the ground ready, to get out of here.
"Lail was there. What is going on? Why was she fighting us? We don't have either Tim or Fell?"
He is on his hover cycle and Starfire is on the ground ready, to get out of here.
Sinder Baron: Burster (Master Psi)
http://savagerifts.com/sr/viewtopic.php?f=20&t=190
Nicknames: Little Hotfoot, Phoenix,
http://savagerifts.com/sr/viewtopic.php?f=20&t=190
Nicknames: Little Hotfoot, Phoenix,
OOC Comments
Re: Mission 6: Radio Tower
Zolo frowns at the news of taking out a legionaire without even offering or trying to help her overcome her affliction. Note to self, if you ever go bad these guys will eat you without trying to help you.Merlaggon wrote: ↑Fri Oct 26, 2018 3:34 pm Looking at the Demons that were in the process of surrendering to him get mowed down by Anon, Merlaggon just shrugs.
Well, Cory would not have wanted the Demons to live. Oh well.
With that, Merlaggon changes back into his Puny Human Form and changes the Power Cell in the Fell Blade.
"Cory, are we going to wait and talk to the Mean Coalition Guys, or are we going to get out of here before they arrive... and did we find any cool stuff on Lail… she is outside stuck on the Spire... and STILL ALIVE? Whatever has corrupted her has sure done something to her. I can take care of her... and take all her good stuff."
With that, Merlaggon walks outside and changes back into his Magnificent Dragon Form. Then, flying up to where Lail is impaled, he goes to squish her when she croaks out...
"Merlaggon… I have a secret to tell you, just come closer so I can whisper it to you."
Now a Secret is something Merlaggon can't resist.
*Now in a Whisper* "The secret is... Timothy... your former Chrome Commander... he killed me... and Fell knew. They decided to kill me, hide my corpse, and tell everyone I just left. I also believe Cory knew..."
With that, Merlaggon ROARS out "NOOOO!!!!" and squishes Lail's head to a pulp before ripping her off the Spire and looking for any valuables on her.
"Cory, Lail or whatever was controlling her told me some bad things... but first... what are we doing? I can go back to looking like a Puny Human and try to hide my Magnificence from any of their Dogboys or Psi Stalkers... but I don't have the most confidence about that."
Zolo looks at Cory and quips, ” Wow that was pretty fantastic. Wan’t Lail part of the tomorrow legion? If she is down, maybe we can try to figure out away to help her? Or I guess not... Nom nom nom.” Zolo makes a strange eating motion with her hands and laughs. ” You guys are wild, where do I fucking sign up?”
Zolo Stat Block
Proposed Sig item Mariarti’s Magnifying glass 7 pts
Camo Cloak
CP-30 Laser Pulse Pistol
Razor Armor
Bennies
- Venatus Vinco
- Bronze Patron
- Posts: 2872
- Joined: Sat Jun 11, 2016 3:30 pm
Re: Mission 6: Radio Tower
No Mercy
While the group sweeps the radio tower for intelligence on Fell's activities, Merlaggon roars mightily as he learns the truth of Lial's disappearance from the team and sends her to her second death. Two deaths, both at the hands of team mates. The 1st SET is a hard mistress.
Rod gets a reply from the CS transport, but it is typical and perfectly unhelpful, "Tomorrow Legion, your group is wanted for questioning and interfering with Coalition Military operations. Move along or stand down and prepare to be searched."
Intelligence recovered at the radio tower reveals things are worse than imagined. Fell has made a deal with a demon lord to come back to life. The tempter offered him a vision of the coming of hell on earth and the death of Cory. Fell promised to serve the Lord of Hades in exchange for sparing Cory's life in the coming battles. In addition to Fell, the deceiver has raised up some other fallen comrades manipulating them to work against their former teammates: Lial seeks vengeance for her murder while Saul and Sara continue their twisted parental parody.
It gets worse! All of this demonic activity is due to the presence of a Hell Pit near Albuquerque New Mexico. Hell pits are a beachhead of the demonic world in this realm. They go beyond portals and gateways and actually transform the surrounding area into a little piece of hell. As the pit grows, fed by human sacrifices, it slowly consumes the world eventually adding this realm as another plane in the dimension of Hades. This pit threatens to consume the whole earth. The presence of this pit explains why Saul, Cory, and Merlaggon saw the earth’s sun despite a hellish landscape when they rescued captives from the mines near Silverno.
In order to protect his hell pit and ensure success the demon lord is hunting down anything that threatens the pit, especially magic items and people. Fell has been given leadership of a pack of demons and is raiding Native American tribes and Golden Age historic sites in New Mexico hunting for magic items that could be used to close the pit. Retrieving these items before Fell does is essential to saving the world!
While the group sweeps the radio tower for intelligence on Fell's activities, Merlaggon roars mightily as he learns the truth of Lial's disappearance from the team and sends her to her second death. Two deaths, both at the hands of team mates. The 1st SET is a hard mistress.
Rod gets a reply from the CS transport, but it is typical and perfectly unhelpful, "Tomorrow Legion, your group is wanted for questioning and interfering with Coalition Military operations. Move along or stand down and prepare to be searched."
Fight or Flight
Fell's FollyIntelligence recovered at the radio tower reveals things are worse than imagined. Fell has made a deal with a demon lord to come back to life. The tempter offered him a vision of the coming of hell on earth and the death of Cory. Fell promised to serve the Lord of Hades in exchange for sparing Cory's life in the coming battles. In addition to Fell, the deceiver has raised up some other fallen comrades manipulating them to work against their former teammates: Lial seeks vengeance for her murder while Saul and Sara continue their twisted parental parody.
It gets worse! All of this demonic activity is due to the presence of a Hell Pit near Albuquerque New Mexico. Hell pits are a beachhead of the demonic world in this realm. They go beyond portals and gateways and actually transform the surrounding area into a little piece of hell. As the pit grows, fed by human sacrifices, it slowly consumes the world eventually adding this realm as another plane in the dimension of Hades. This pit threatens to consume the whole earth. The presence of this pit explains why Saul, Cory, and Merlaggon saw the earth’s sun despite a hellish landscape when they rescued captives from the mines near Silverno.
In order to protect his hell pit and ensure success the demon lord is hunting down anything that threatens the pit, especially magic items and people. Fell has been given leadership of a pack of demons and is raiding Native American tribes and Golden Age historic sites in New Mexico hunting for magic items that could be used to close the pit. Retrieving these items before Fell does is essential to saving the world!
Signature
Re: Mission 6: Radio Tower
Notice 2, 0 for hearing
Anon watches as the demons fall. I really did not mean to do that. Upon hearing that the Coalition has arrived in force, he gets on the radio, "Time to go, boys and girls, right? I've got no want to tangle with another Death's Head, unless one of you has a whole platoon stashed in your pocket and didn't say anything?"
Anon has the briefest flashback to the war: a caravan of half-demolished trucks full of refugees, hours outside the city, they should have been safe. They should have been okay. Until one of these monsters had shown up...
Much quieter, he whispers, "Please. We gotta go."
Anon
Re: Mission 6: Radio Tower
Even with the CS baring down on them Zolo takes a moment taking one last look arround the tower for anything small and valuable. Has to be something here worth barrowing long term and possibly reselling. With magnifying glass in hand Zolo makes one last pass.
Zolo crushes the pad with her fist letting the dragon shadow loose. Then looks out at the incoming death head giving the CS the perverbial bird, ” That just irks me that the nut sacks show up without mercy.”
”Rod, got room in that sweet machine for one more?” Assuming the worlds best merc says yes the shadows deepen arround Zolo and a 24ft dragon shadow morphs out of and replaces the small halfing’s own. Then poof Zolo ports into the Dragon wing. Once inside the dragon wing Zolo’s shadow is small and slight and an equally small hand pulls out a map looking for the next likly location of the next trap. Absently Zolo remarks with the comms hot, ” So... We got to find out where the demon’s are heading too next... Oh an Anon, don’t worry we’ll get out of here before those nut sacks can roll us. The 1st only leaves their own behind if they are dead apperently.” Zolo chuckles slightly at the joke.
Notice 9, hindrence greedy, and possibly curious
Zolo looks at the bloody mess up at the top of the radio tower poking arround the remains as much as they might be of Lail. Zolo lifts a small electronic pad that outlines the demonic plan. ”Wow, well you look at that. Merlaggon ate everything except this conviently placed data pad that lays out the demons plan in... 8 steps.” After reading it Zolo hits the comms, ” So... Ok guys looks like a demon named the Deciver has its clutches into your former team mates. I haven’t ever met Fell but does he strike you as someone who would side with a demon and willingly do others harm? Wow this data pad I found really just lays everything out nice and neat. Fell made a deal with the demon called the Deceiver. Its looking for artifacts out in new mexico, native american and golden age. Appears part of the plan is to corrupt former team mates to throw us off balance. Oh how sweet there is even a note from the deciver on the bottom of the data pad.” Zolo does an impression of the Deciver, high pitched and squeaky, ”If you wish to thwart me go around new mexico and collect magic items and people capable of stopping me and then put them in a central location so my forces will be too terrified to attack you and we will go home with our tail between our legs... P.S. Fell really really really is on my side, I am in no way controlling him or anyone else I might resurrect or co-op to use against you. #DeceiverDrools” Sarcasm drips from Zolo’s voice.Zolo crushes the pad with her fist letting the dragon shadow loose. Then looks out at the incoming death head giving the CS the perverbial bird, ” That just irks me that the nut sacks show up without mercy.”
”Rod, got room in that sweet machine for one more?” Assuming the worlds best merc says yes the shadows deepen arround Zolo and a 24ft dragon shadow morphs out of and replaces the small halfing’s own. Then poof Zolo ports into the Dragon wing. Once inside the dragon wing Zolo’s shadow is small and slight and an equally small hand pulls out a map looking for the next likly location of the next trap. Absently Zolo remarks with the comms hot, ” So... We got to find out where the demon’s are heading too next... Oh an Anon, don’t worry we’ll get out of here before those nut sacks can roll us. The 1st only leaves their own behind if they are dead apperently.” Zolo chuckles slightly at the joke.
Kn History 9, where to go next
GM
Zolo Stat Block
Proposed Sig item Mariarti’s Magnifying glass 7 pts
Camo Cloak
CP-30 Laser Pulse Pistol
Razor Armor
Bennies
Re: Mission 6: Radio Tower
Sinder hears that over the radio. “This is never a good thing.” Sinder thinks to delay them as much as possible. He thinks for a bit. Then flips on the radio. “CS Commander, we are on the same side on this one. Our Commander is finishing up somethings here. We are loading up injured. Just getting into our vehicles. We have taken out most of the threat and we thank you for arrival. I think there is more of this evil around. I know we have our differences. We appreciate any assistance in cleaning up this evil. You are welcomed to the battlefield. OH, sir if we run into anything that you might be interested in concering the curent Demon infestion, is their a radio frequency we could relay information to you? I under stand if you don't want to give us the frequency.""Tomorrow Legion, your group is wanted for questioning and interfering with Coalition Military operations. Move along or stand down and prepare to be searched."
Sinder looks to Cory and the others and speaks, “Just trying to slow them down a bit. I didn’t mean to take over.”
Sinder thinks. "This is what Mother and Father would do, try to calm things down between the two and find some common ground. I wish we could help each other. Their fire power would be quit helpful in taking out the demons. "
Sinder listens on the radios for Cory’s orders. He gets ready to take the lead in escorting them out of the area.
Sinder Baron: Burster (Master Psi)
http://savagerifts.com/sr/viewtopic.php?f=20&t=190
Nicknames: Little Hotfoot, Phoenix,
http://savagerifts.com/sr/viewtopic.php?f=20&t=190
Nicknames: Little Hotfoot, Phoenix,
OOC Comments
- Roderick Wolfram
- Posts: 167
- Joined: Wed Feb 28, 2018 10:42 am
Re: Mission 6: Radio Tower
Rod watches as Merlaggon pulps the remains of Lail at the top of the tower. At first Rod is grimly pleased with the result until he hears Zolo over the internal channel explaining what he's found. Dammit so undead Fell is really out there? Great, just great.
When Zolo asks for a ride, he replies, "I've got two of the survivors in here, they say it's okay with them if you want to sit on one their laps."
At the Coalition's response, his finger hovers over the send button on his console when Sinder's voice fills his ears. Well, non traditional command structure does seem to be the way of the Tomorrow Legion, the 1st in particular. No sense trying to follow up on his response. With a sigh, Rod finishes his thought, And no point in busting Sinder's chops about it either.
To his passengers (which may or may not include Zolo), he says, "Well folks, we are going to take a surveillance position to ensure the Coalition doesn't try to attack Anon's APC as it makes it's get away. We will then follow behind."
Over the radio, he calls Cory, "Cory are we headed back to Silvereno? I think we need to resupply and inform Walcott of what we've found so far."
With that the Dragonwing's engines flare as the robot lifts off the ground. Rod points the nose vertical and goes for maximum altitude, circling the tower for a few minutes until the APC begins moving, then taking up position a few miles away. He watches the CS as they land and scour the area. When the APC reaches his position, he banks the Dragonwing to take up position overhead, following it along it's path.
As they travel, Rod asks Zolo about what he found. "Who is this Deceiver character? Hell Pits? This planet is being screwed six ways to Sunday."
"And Saul is now working for him? He's succumbed to that witch-girl Sara's, machinations? These people all know about the Tomorrow Legion and the 1st SET, we've got to come up with some unusual tactics and plans different than what this group has done before if we are going to beat them."
When Zolo asks for a ride, he replies, "I've got two of the survivors in here, they say it's okay with them if you want to sit on one their laps."
At the Coalition's response, his finger hovers over the send button on his console when Sinder's voice fills his ears. Well, non traditional command structure does seem to be the way of the Tomorrow Legion, the 1st in particular. No sense trying to follow up on his response. With a sigh, Rod finishes his thought, And no point in busting Sinder's chops about it either.
To his passengers (which may or may not include Zolo), he says, "Well folks, we are going to take a surveillance position to ensure the Coalition doesn't try to attack Anon's APC as it makes it's get away. We will then follow behind."
Over the radio, he calls Cory, "Cory are we headed back to Silvereno? I think we need to resupply and inform Walcott of what we've found so far."
With that the Dragonwing's engines flare as the robot lifts off the ground. Rod points the nose vertical and goes for maximum altitude, circling the tower for a few minutes until the APC begins moving, then taking up position a few miles away. He watches the CS as they land and scour the area. When the APC reaches his position, he banks the Dragonwing to take up position overhead, following it along it's path.
As they travel, Rod asks Zolo about what he found. "Who is this Deceiver character? Hell Pits? This planet is being screwed six ways to Sunday."
"And Saul is now working for him? He's succumbed to that witch-girl Sara's, machinations? These people all know about the Tomorrow Legion and the 1st SET, we've got to come up with some unusual tactics and plans different than what this group has done before if we are going to beat them."
Notice 9, K/Electronics 4
Re: Mission 6: Radio Tower
Zolo looks at one of survivors laps and nods to Rod, ”Yeah that will do, I might need a boost if you want me to fire off any weapons.” Zolo holds up some fragments of the data pad which used to contain info on the entire plot. ” So... Yeah this data pad had a run down of what was going on. I got mad and crushed it... But I also got a photographic memory. I’ll back you up just let me know if you need any help firing the weapons.” Zolo leans back into the survivor all comfy like as if the survivor made for a good arm chair.
Zolo Stat Block
Proposed Sig item Mariarti’s Magnifying glass 7 pts
Camo Cloak
CP-30 Laser Pulse Pistol
Razor Armor
Bennies
Re: Mission 6: Radio Tower
Gallows humor and a Death’s Head in the sky. Yep, it’s just like the war again.Zolo wrote:Absently @Zolo remarks with the comms hot, ” So... We got to find out where the demon’s are heading too next... Oh an Anon, don’t worry we’ll get out of here before those nut sacks can roll us. The 1st only leaves their own behind if they are dead apperently.” Zolo chuckles slightly at the joke.Kn History 9, where to go nextGM
Anon makes for the Mountaineer at top speed, securing his rifle and scooping up his fallen drone on the way out.
Upon arrival, he throws open the driver’s side door and practically leaps in, firing up the engine. ”Come on, Bea, it’s time to move!” he tells the Mountaineer.
To the team, he radios, ”I’m in the APC and we’re ready to go. Anyone joining me?
Anon
Re: Mission 6: Radio Tower
Alecto unplugs from the computer system and reports, "I've retrieved the relevant data. I suggest we leave before the Coalition arrives."
She makes good on that suggestion too, swiftly leaving the building and taking to the sky with a roar of jetpack turbines. On seeing Merlaggon's execution of Lail she makes no comment, but merely adjusts course away from her previous goal of recovering her body for proper burial, towards a vector that would carry her away from the Coalition while coordinating with the rest of the squad.
The contents of the data she found are troubling, but might suggest a course of action. Alecto did hope that Cory would listen to reason in what must be for her a highly emotional situation.
She makes good on that suggestion too, swiftly leaving the building and taking to the sky with a roar of jetpack turbines. On seeing Merlaggon's execution of Lail she makes no comment, but merely adjusts course away from her previous goal of recovering her body for proper burial, towards a vector that would carry her away from the Coalition while coordinating with the rest of the squad.
The contents of the data she found are troubling, but might suggest a course of action. Alecto did hope that Cory would listen to reason in what must be for her a highly emotional situation.
OOC Comments
- Anarik Ebonlocke
- Posts: 96
- Joined: Thu Jul 12, 2018 12:57 am
Re: Mission 6: Radio Tower
Radio Tower Field near Four Corners Monument, New Mexico
Afternoon
Round 0
Anarik followed the others to the Mountaineer. Where had that annoying Zolo gone?
“You do not mind giving a fellow Legionnaire a lift?” he asked. He didn’t relish getting caught by a Coalition patrol, being fed off of by psi-stalkers or torn apart by a pack of dogboys.
(Assuming the answer is yes…)
Anarik climbed into the vehicle and took a seat.
Afternoon
Round 0
Anarik followed the others to the Mountaineer. Where had that annoying Zolo gone?
“You do not mind giving a fellow Legionnaire a lift?” he asked. He didn’t relish getting caught by a Coalition patrol, being fed off of by psi-stalkers or torn apart by a pack of dogboys.
(Assuming the answer is yes…)
Anarik climbed into the vehicle and took a seat.
Character Tracker
Re: Mission 6: Radio Tower
”Yeah, yeah, of course. Get in!”Anarik Ebonlocke wrote: ↑Thu Nov 01, 2018 1:51 am Radio Tower Field near Four Corners Monument, New Mexico
Afternoon
Round 0
Anarik followed the others to the Mountaineer. Where had that annoying Zolo gone?
“You do not mind giving a fellow Legionnaire a lift?” he asked. He didn’t relish getting caught by a Coalition patrol, being fed off of by psi-stalkers or torn apart by a pack of dogboys.
(Assuming the answer is yes…)
Anarik climbed into the vehicle and took a seat.
Over the radio, Anon calls again, ”All aboard, guys! Time to move! @Cory Tetrascroll, are we good to head out?”
Anon
Re: Mission 6: Radio Tower
Notice 4 for Valuables on Lail
After QUICKLY grabbing anything of value that he can and putting it into his cargo net, Merlaggon takes to the skies and heads for Silvereno or wherever Cory has told for him to go... as long as it is away from the Coalition."Time for us to 'Move Along'!!!"
Merlaggon