we've been discussing the alien nanite swarm race build in the third. trying to figure out the balance for it.
Positive: Total 15
- 1 - racial skill
- 1 - racial skill
- 1 - racial skill
- 3 - regeneration
- 1 - doesn't breath
- 1 - immune to poison
- 1- immune to disease
- 6 - super power - altered form/viscous
Negative: total 14
- 2 - free
- 1 - cyber resistant
- 2 - dependency: Electricity
- 1 - distinctive d - bee
- 1 - reduced toughness
- 1 - environmental weakness
- 2 - reduced strength
- 2 - inquisitive interloper (major hindrance)
- 1 - restrictive path ISP
- 1 - restrictive path PPE
question on if distinctive d - bee is 1 or 2.
If it is only 1, the following might be an option.
organic consumption seems to be an indicated restriction to the regeneration but there is not a qualifier for restricting racial traits from functioning and would not really work towards the goal of a good build. This could however represent a bad reputation for 1 point. Meaning when you use your regeneration, you have to eat a ton of organic material and if people see that, they will distrust you.