Utherwald News Tread

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stormwell
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Utherwald News Tread

Post by stormwell » Mon Jan 07, 2019 8:20 am

Some of you are aware that I'm the creator behind the Frozen Skies setting, though perhaps less well known is that I have a blog where I posted various development ideas and updates concerning Frozen Skies. The blog also features posts about other settings that I have planned and intend to publish some day.

I'll be posting here on a weekly basis when a new post goes up.

In the mean time, check the blog out;

http://www.utherwaldpress.com/

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Re: Utherwald News Tread

Post by stormwell » Mon Jan 14, 2019 3:06 am

Frozen Skies Session 14: The Expendables

After a break due to Christmas and New Years, the group met up again to continue the campaign...though we were short a couple of players. We picked things up from where we'd left off, the immediate aftermath of Tag's death and the surviving crew needing to escape the wrecked skyship. It was a chance to use the Chase Rules from SWADE, which I'll give my thoughts on later, and the crew then made their next move.

http://www.utherwaldpress.com/2019/01/f ... ables.html

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Re: Utherwald News Tread

Post by stormwell » Mon Jan 21, 2019 3:44 am

Rogue's Gallery SWADE-ified

For those who have been following on social media, you'll be aware that I'm currently working on getting Frozen Skies updated to the new Adventure Edition of Savage Worlds. A draft of the update document (dubbed 'Black Ice') has also been shared and covers rules and gear, etc. The biggest task is updating the various NPCs due to changes to skills, Hindrances and Edges. Decided to redo a character previously posted on the blog, partially as some practice and partially to showcase differences.

http://www.utherwaldpress.com/2019/01/r ... ified.html

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Re: Utherwald News Tread

Post by stormwell » Mon Jan 28, 2019 3:39 am

Frozen Skies Session 15: My Heart Will G-...Oh

After escaping the icebound wrecked skyship and Alex cementing his position as captain, the crew set about completing the second of Andrei's tasks. This entailed the crew indulging in a bit of sky piracy, though with almost disastrous results. Other highlights include a character dispatching their hated foe and a new member to the crew.

http://www.utherwaldpress.com/2019/01/f ... ill-g.html

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Re: Utherwald News Tread

Post by stormwell » Mon Feb 04, 2019 3:41 pm

Update Feb 2019

Well, its been a while since an update was posted.

Now we've settled into a new year its probably an idea to make a post about whats planned for Utherwald in 2019. The big news is probably going to be Frozen Skies and SWADE related, but some other stuff will be covered.

http://www.utherwaldpress.com/2019/02/u ... -2019.html

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Re: Utherwald News Tread

Post by stormwell » Mon Feb 11, 2019 3:26 pm

Frozen Skies Episode 16: Revenge of the Burning Knives

Last time our intrepid crew pulled off an airship heist and framed a rival gang for the crime in the process. For one character it really was the chance to shine...and almost die in the process. It was also the opportunity for a new character to join the crew, filling a spot that had recently and tragedy been made vacant.

This week the crew were in for an unexpected and potentially nasty surprise...

http://www.utherwaldpress.com/2019/02/f ... ge-of.html

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Re: Utherwald News Tread

Post by stormwell » Mon Feb 18, 2019 2:26 am

Commonwealth Revisited Part Two

Quick follow-on post this week to a post from last month, which detailed some changes that I wished to make to the Commonwealth. Wanted to go with a more Celtic feel for the nation, something that I hope the changes help capture. So, without further ado, I present a revised version of the Commonwealth.

http://www.utherwaldpress.com/2019/02/c ... t-two.html

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Re: Utherwald News Tread

Post by stormwell » Mon Feb 25, 2019 8:21 am

Frozen Skies Episode 17: Express Train to Trouble

After dealing with the Burning Knives gang, the crew set about preparing themselves for Andrei's latest job; a train heist. Though the crew managed to pull it off, it proved to be a case of 'Things Never Go Smooth'. One of the characters has developed doubts over the recent activities of the crew and some resentment of the latest addition to the crew.

http://www.utherwaldpress.com/2019/02/f ... train.html

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Re: Utherwald News Tread

Post by stormwell » Mon Mar 04, 2019 8:00 am

Cold War Skirmishes SWADE Update

This week we’re heading back to Cold War Skirmishes, mainly going over some stuff and updating them to SWADE. Recently released an adventure through the Savage Worlds Adventurer’s Guild called Operation Thule; Set during the 1982 Falklands Conflict and featuring some Weird elements to showcase the potential of what came be run in the…erm…’setting’. This post builds upon Operation Thule by providing extra gear and vehicles to broaden the scope for a British military based game during the Cold War period. Do intend to cover the other powers and nations such as the Soviet Union and USA; I know more about the British military, which makes it a better starting point for me.

http://www.utherwaldpress.com/2019/03/c ... pdate.html

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Re: Utherwald News Tread

Post by stormwell » Mon Mar 11, 2019 3:14 am

Frozen Skies Episode 18: Casino Royale

Following on from the train heist, the crew ended up in a casino....though not for another heist. This was the crew's first shot at bounty hunting, which they managed to successfully pull off. It proved to be Beginner's Luck and the Jackpot for one of the characters, whilst another may have brought the wrath of the local taxi drivers' union down upon the crew.

http://www.utherwaldpress.com/2019/03/f ... oyale.html

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Re: Utherwald News Tread

Post by stormwell » Mon Mar 18, 2019 9:48 am

Commonwealth Revisited: The Royal Aero-Fleet

Part of an ongoing mini-series where I take a look at the fluff of the wider world of Frozen Skies and possibly revise it. As the main power in Alyeska, it made sense to start with the Commonwealth particularly as there were some parts of it that I wasn’t fully happy with. The next step was looking at the Commonwealth’s military and making changes where I had new ideas, in this instance a complete revision of the Commonwealth’s air forces.

http://www.utherwaldpress.com/2019/03/c ... fleet.html

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Re: Utherwald News Tread

Post by stormwell » Mon Mar 25, 2019 2:39 am

Frozen Skies Episode 19: The Spitsworth Redemption, Part I

Last time saw the crew hit the casinos in search of a bounty, efforts that were nearly ruined by a certain doctor who sometimes let his mouth run off when it really shouldn't. Fortunately one character had one heck of a beginner's luck at the tables and they managed to capture the bounty. Though there is a looming vendetta from a taxi driver's union.

This week saw the crew put a plan into action to put a character back in their family's good standing...well last man standing far as the will is concerned.

http://www.utherwaldpress.com/2019/03/f ... worth.html

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Re: Utherwald News Tread

Post by stormwell » Mon Apr 01, 2019 8:53 am

Rogue’s Gallery: Queen Lothwyn

An ongoing project at the moment is going through and nailing the background lore for the wider world of the Frozen Skies setting. Part of this has included a series of recent posts covering a revision of the Commonwealth and part of its military in the form of the Royal Aero-Fleet. Plan to do a few more posts concerning the Commonwealth, but realized that I haven’t written much about the most important person in the Commonwealth: Queen Lothwyn II.

http://www.utherwaldpress.com/2019/04/r ... thwyn.html

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Re: Utherwald News Tread

Post by stormwell » Mon Apr 08, 2019 6:50 am

Frozen Skies Episode 20: Two Pints of Cider and a SMG

Previously, the crew put their plan into action to restore Reginald to his family's good graces...or at least to gain unrestricted access to the Spitsworth family wealth. This week was the next stage of the plan, one that concerned Reginald's sister Elisa. The hope was to convince her to come along and stage a kidnapping and then rescue by Reginald.As it turned out, things really go to plan nor as expected.

http://www.utherwaldpress.com/2019/04/f ... ts-of.html

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Re: Utherwald News Tread

Post by stormwell » Mon Apr 15, 2019 1:31 am

Commonwealth Revisited: The Garda

Continuing the effort to take another look at the Commonwealth and make revisions where needed, we take a look at the Commonwealth’s national police force; the Garda.

We take a look at the Garda’s origins and how it became the force it is today. In addition, we’ll also take a look at the Garda’s current roles and some ideas for including the Garda in your games of Frozen Skies.

http://www.utherwaldpress.com/2019/04/c ... garda.html

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Re: Utherwald News Tread

Post by stormwell » Mon Apr 22, 2019 1:56 am

Frozen Skies Episode 21: Endgame

So after a lunchtime shoot-out in a country pub, the crew prepared themselves for an assault on Spitsworth Manor. Expecting a recreation of the Forlorn Hope or the Charge of the Light Brigade, almost nobody could've expected the explosive finale. It was a night to remember, one filled with ferocious battle, fiery destruction and the fall of many a great name.

http://www.utherwaldpress.com/2019/04/f ... dgame.html

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Re: Utherwald News Tread

Post by stormwell » Mon Apr 29, 2019 9:00 am

Frozen Skies: The Spitsworth Family

What started as a background detail for a character morphed into a plotline that ended up driving a campaign forward. This week, as part of a series of posts related to my now finished campaign, will focus on the Spitsworth family. Included will be a brief description of its members, plus some extra details that’ll flesh out the family even more.

http://www.utherwaldpress.com/2019/04/f ... amily.html

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Re: Utherwald News Tread

Post by stormwell » Sun May 05, 2019 11:25 pm

Frozen Skies: The Broken Spires Conspiracy

There are a handful of plotlines I had planned for my Frozen Skies campaign, but never got the chance to do much with these. Big focus of some of these revolved around the sky pirate haven of Broken Spires; which got teased but no follow through. So this week we'll take a look at these and what could possibly had happened had the campaign continued.

http://www.utherwaldpress.com/2019/05/f ... iracy.html

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Re: Utherwald News Tread

Post by stormwell » Sun May 12, 2019 11:50 pm

Frozen Skies: Post-Campaign Thoughts

Certainly a few things that I could've done differently or better with my Frozen Skies campaign, things I'm sure that my players can pitch in on. So this week I'm taking the chance to address the things that come to mind for me and what, if possible, could've been changed. Will also post about ideas I have forming for my next Frozen Skies campaign, no matter the format that takes.

http://www.utherwaldpress.com/2019/05/f ... ughts.html

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Re: Utherwald News Tread

Post by stormwell » Mon May 20, 2019 12:01 am

Update May 2019

So...its been a wee while since an update on things was posted.

The big thing most people are going to be interested in is what is currently happening with Frozen Skies, chiefly the update to SWADE. Also covered will be plans for the future, new products and potential events. There will also be a small announcement, so hang around for that.

http://www.utherwaldpress.com/2019/05/u ... -2019.html

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Re: Utherwald News Tread

Post by stormwell » Mon May 27, 2019 12:12 am

Weird Science Update!

A recent conversion has prompted a look and some ideas how Weird Science works in Frozen Skies under the SWADE rules. How Power Points and Devices work now warranted a rethink for Frozen Skies. Hoping to preserve the differences between Glim-Tech and Ancient Terran devices, if anything to reflect their own style and theme.

http://www.utherwaldpress.com/2019/05/w ... pdate.html

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Re: Utherwald News Tread

Post by stormwell » Sun Jun 02, 2019 11:39 pm

Aerial HEXfight!

Organising a Play-By-Post game of Frozen Skies has prompted thought over how to handle aerial combat in this medium. Theatre of the mind's eye I feel wouldn't work as well as I feel things would get too confusing with positioning. So some sort of map seems the best option, but again that has it limitations. Fortunately I think I found a decent compromise for what I'm looking for.

http://www.utherwaldpress.com/2019/06/a ... fight.html

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Re: Utherwald News Tread

Post by stormwell » Mon Jun 10, 2019 12:15 am

Keep The Home Fires Burning: Setting Rules

Its been a while since I've posted anything for Keep The Home Fires Burning, though I've had a few ideas on how I want various Setting Rules to work. The Adventure Edition of Savage Worlds also provides a good excuse to look again at this setting idea. Once Frozen Skies has been updated for SWADE and an updated book released, I hope to come back to this setting in hopes of producing either a Jumpstart or Mini-Setting for it.

http://www.utherwaldpress.com/2019/06/k ... rules.html

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Re: Utherwald News Tread

Post by stormwell » Sun Jun 16, 2019 11:59 pm

More Aircraft For SWADE

Getting a blog post done this week has proven to be a struggle, though still wanted to produce something. Ended up opting to update some other aircraft to SWADE, the aircraft in question were extra cargo planes written over a couple of years ago. Hoping next week to have something more substantial.

http://www.utherwaldpress.com/2019/06/m ... swade.html

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Re: Utherwald News Tread

Post by stormwell » Mon Jun 24, 2019 8:46 am

Rogue's Gallery: Andrei Dunlyfe

The world of Darmonica has a wide cast of characters who call it home, some are mere specks by the wayside whilst others exert influence far beyond the reckoning of most folk. Of the latter most are diplomats or heads of states, others work from the shadows to subtly nudge events in a particular direction. Andrei Dunlyfe is a man accustomed to working in the shadows, though currently a so-called 'Broker of Secrets' he was formerly a spymaster of the Kingdom of Tyland.

http://www.utherwaldpress.com/2019/06/r ... nlyfe.html

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Re: Utherwald News Tread

Post by stormwell » Sun Jun 30, 2019 11:51 pm

The Wulftouched Revisited

Updating Frozen Skies to a new version of Savage Worlds has made me consider various things in the setting that need revising or expanded upon. One of those things that have recently crossed my mind was the Wulftouched; aside from a Hindrance they haven’t really been touched upon in the setting that much. So this week is a few ideas I’ve had to expand on the Wulftouched, hopefully to try and make it more appealing beyond just a Hindrance.

http://www.utherwaldpress.com/2019/07/t ... sited.html

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Re: Utherwald News Tread

Post by stormwell » Mon Jul 08, 2019 7:32 am

The Wulftouched Overhauled

So mentioned last week that I was taking another look at the Wulftouched, mainly because I wanted to change how they work in the rules. Had some feedback on my initial ideas and some time to think over it, certainly looking like basing the Wulftouched's mechanics on the Harrowed from Deadlands is something worth perusing. So this week is an attempt at getting some rules down for the Wulftouched and a few Edges.

http://www.utherwaldpress.com/2019/07/t ... auled.html

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Re: Utherwald News Tread

Post by stormwell » Mon Jul 15, 2019 12:42 am

The Gwentshire Chronicles: Setting Rules

As mentioned previously, the forthcoming new edition of Savage Worlds gives me an excuse to revisit some of my other setting ideas. This week is the turn of The Gwentshire Chronicles, a supernatural horror set in a fictional county in the West Country of England during different time periods. This post will have some setting rules and Edges, plus a side note on Gear.

PSA: Due to a family vacation, there will be no post next week.

http://www.utherwaldpress.com/2019/07/t ... rules.html

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