Top of the Round:
CS Commandos Shooting Kozco: +2 bonus [dice:1ybwz6ur]54266:0[/dice:1ybwz6ur] ace [dice:1ybwz6ur]54266:1[/dice:1ybwz6ur]
- Damage: [dice:1ybwz6ur]54266:2[/dice:1ybwz6ur] ace [dice:1ybwz6ur]54266:5[/dice:1ybwz6ur]
Damage: [dice:1ybwz6ur]54266:3[/dice:1ybwz6ur]
Damage: [dice:1ybwz6ur]54266:4[/dice:1ybwz6ur]
Damage: [dice:1ybwz6ur]54266:6[/dice:1ybwz6ur]
Damage: [dice:1ybwz6ur]54266:7[/dice:1ybwz6ur]
Mark III, 4” AL, 50” Holly, SAMAS 34”, 20” from J and W
-WC Mind Melter and a CS grunts. Hatch pops open, CS grunt with laser rifle and a bald headed man. Has detect Arcana up
-Mind Melter MAP: Exalted Slumber on Jones and Wattsen: extra ISP for Range and Bonus to cancel MAP [dice:1ybwz6ur]54266:8[/dice:1ybwz6ur] Wild [dice:1ybwz6ur]54266:9[/dice:1ybwz6ur] Ace [dice:1ybwz6ur]54266:10[/dice:1ybwz6ur]: Raise!
-Mind Melter Puppet Al with mentalist, extra ISP for MAP : [dice:1ybwz6ur]54266:11[/dice:1ybwz6ur] Wild [dice:1ybwz6ur]54266:12[/dice:1ybwz6ur] Extra Effort: [dice:1ybwz6ur]54266:13[/dice:1ybwz6ur]: 8, go stand next to the giant Wolf.
Shooting vs Fenrir:
Ion Cannon [dice:1ybwz6ur]54266:14[/dice:1ybwz6ur]
- Damage: [dice:1ybwz6ur]54266:17[/dice:1ybwz6ur] Raise [dice:1ybwz6ur]54266:21[/dice:1ybwz6ur] Ace: [dice:1ybwz6ur]54266:18[/dice:1ybwz6ur]AP 4
Laser headshot [dice:1ybwz6ur]54266:15[/dice:1ybwz6ur] wild [dice:1ybwz6ur]54266:16[/dice:1ybwz6ur] GM Benny Reroll: [dice:1ybwz6ur]54266:19[/dice:1ybwz6ur] Wild [dice:1ybwz6ur]54266:20[/dice:1ybwz6ur]
Mark III starts moving away, backwards. 10”
4 SAMAS with rocket launchers.
Shaken: [dice:1ybwz6ur]54266:22[/dice:1ybwz6ur] wild [dice:1ybwz6ur]54266:23[/dice:1ybwz6ur]
2 draw chainswords and attack Tsume: [dice:1ybwz6ur]54266:24[/dice:1ybwz6ur] [dice:1ybwz6ur]54266:25[/dice:1ybwz6ur]
1 closes 10” to Luke (circling arround Holly)fires railgun, [dice:1ybwz6ur]54266:26[/dice:1ybwz6ur] [dice:1ybwz6ur]54266:27[/dice:1ybwz6ur] [dice:1ybwz6ur]54266:28[/dice:1ybwz6ur]
- Damage with raise [dice:1ybwz6ur]54266:32[/dice:1ybwz6ur] ace [dice:1ybwz6ur]54266:38[/dice:1ybwz6ur]raise [dice:1ybwz6ur]54266:33[/dice:1ybwz6ur] AP4
Damage [dice:1ybwz6ur]54266:34[/dice:1ybwz6ur] ace [dice:1ybwz6ur]54266:39[/dice:1ybwz6ur]AP4
Damage [dice:1ybwz6ur]54266:35[/dice:1ybwz6ur]AP4
1 closes 10” to cas (circling arround Holly) fires railgun [dice:1ybwz6ur]54266:29[/dice:1ybwz6ur] [dice:1ybwz6ur]54266:30[/dice:1ybwz6ur] [dice:1ybwz6ur]54266:31[/dice:1ybwz6ur]
- Damage [dice:1ybwz6ur]54266:36[/dice:1ybwz6ur] ace [dice:1ybwz6ur]54266:40[/dice:1ybwz6ur]AP4
Damage [dice:1ybwz6ur]54266:37[/dice:1ybwz6ur]AP4
2 SAMAS approach Antipas closing to 15”
Pulling out rocket launchers
Shooting [dice:1ybwz6ur]54266:41[/dice:1ybwz6ur]
Shooting [dice:1ybwz6ur]54266:42[/dice:1ybwz6ur] wild [dice:1ybwz6ur]54266:43[/dice:1ybwz6ur]
Damage: [dice:1ybwz6ur]54266:44[/dice:1ybwz6ur] ap11
Agility: [dice:1ybwz6ur]54266:53[/dice:1ybwz6ur] wild [dice:1ybwz6ur]54266:54[/dice:1ybwz6ur] for get the below, they just crash at Holly’s feet.
-4 for head shot, Holly, two SAMAS close pulling out chain swords and going for your eyes! Piloting [dice:1ybwz6ur]54266:45[/dice:1ybwz6ur] wild [dice:1ybwz6ur]54266:46[/dice:1ybwz6ur] plus 2 damage. Fighting wild attack [dice:1ybwz6ur]54266:47[/dice:1ybwz6ur] [dice:1ybwz6ur]54266:48[/dice:1ybwz6ur] gm benny for extra effort [dice:1ybwz6ur]54266:49[/dice:1ybwz6ur]
- damage with raise 1d12+4 +2d10+4+2 ap2[dice:1ybwz6ur]54266:50[/dice:1ybwz6ur] plus [dice:1ybwz6ur]54266:51[/dice:1ybwz6ur] plus [dice:1ybwz6ur]54266:52[/dice:1ybwz6ur]