Noel Christmas (Deadlands Crossover)

In this archive lies the much honored characters and concepts that have served us through the first incarnation of Savage Worlds. Never Forgotten!
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Venatus Vinco
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Noel Christmas (Deadlands Crossover)

Post by Venatus Vinco »

MARS: Wilderness Scout

FG
[dice]0[/dice]
[dice]1[/dice]
[dice]2[/dice]

HJ
[dice]3[/dice]
Experience & Wisdom [dice]4[/dice]
Training [dice]5[/dice]
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Re: Noel Christmas (Deadlands Crossover)

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Character Sheet
Noel Christmas
christmas.png
Rank: Seasoned Experience: 25 Advances Left: 0
Race: Human
Iconic Framework: MARS - Wilderness Scout
Attributes: Agility d8, Smarts d8, Spirit d8, Strength d4, Vigor d8
Charisma: +2; Pace: 8; Parry: 6; Toughness: 6; Strain: 0
Skills:
  • Riding d6 (2)
  • Shooting d10 (5)
  • Notice d8 (IF, N3)
  • Survival d8 (IF)
  • Tracking d8 (IF)
  • Fighting d8 (3)
  • Throwing d4 (1)
  • Investigation d8 (2, N3)
  • Intimidation d6 (2)
  • Streetwise d6 (2)
  • K/Arcana d6 (2)

Hindrances
  • Code of Honor (Major):Tell the truth, protect the innocent, fight evil and injustice
  • Lyin’ Eyes (Minor): -2 penalty to all Intimidation and Persuasion rolls where lies—even little white ones—must be told.
  • Poverty (Minor): Gives his money to those in need

Edges
  • Born on Christmas (Human): When targeted by a power any Arcane Background (except Miracles and Shamanism), can discard a Benny to negate the effect and force the caster to make a Spirit roll (–4) or be Shaken.
  • Woodsman (IF): +2 Tracking Survival, and Stealth
  • Fleet Footed (IF): +2 Pace, d10 running die instead of d6
  • Charismatic (FG): +2 Charisma
  • I Know a Guy (FG): Use Connections once per session
  • Brave (IF): +2 to Fear tests
  • Strong WIlled (HJ): +2 Intimidation and Taunt, +2 to resist Test of Wills
  • Elan (HJ): +2 when spending a Benny on a Trait roll (including Soak rolls)
  • Quick (N1): Redraw action cards of 5 or less
  • Marksman (S2): Aim maneuver if hero doesn't move
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Re: Noel Christmas (Deadlands Crossover)

Post by Venatus Vinco »

Background
Deadlands monster hunter taken to Rifts Earth after chasing a demon into the Hunting Grounds
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Re: Noel Christmas (Deadlands Crossover)

Post by Venatus Vinco »

Gear
NG Maverick
  • +7 Armor +1 Toughness
  • Strength Minimum: N/A
  • Environmental Protection: None
  • Modifications: High Density Plating, Targeting System +2 Ranged Attacks
  • Weight: 10 lbs


Bandito Arms Branaghan Armored Overcoat
  • • +1 Toughness
    • Increase load limit to Strength x 7 in pounds.
    • No Minimum Strength Requirement (10 lbs.)
  • • Attachment:
    • Attachment:
    • Attachment:
    • Attachment:
    • Attachment:
    • Attachment:
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    • Attachment:
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Re: Noel Christmas (Deadlands Crossover)

Post by Venatus Vinco »

Advances
Iconic Framework
  • Add one die type to Vigor.
  • Begin with Notice d6, Survival d8, and Tracking d8.
  • Begin with the Fleet-Footed and Woodsman Edges.
  • Begin with the Crazy’s starting gear.

Hero’s Journey
  • Training (5): +5 skill points: Fighting/Shooting/Throwing
  • Experience & Wisdom (3): Strong Willed
  • Experience & Wisdom (2): Elan

MARS Fortune & Glory
  • 10: Charismatic & I Know a Guy
  • 11: Brave & 1 additional benny
  • 2: Armor of Choice with 2 Body Armor Table Mods

Advances
  • Initial Advances: (From Hindrances): Luck, Greater Luck
  • Free Edge (Human): Born on Christmas
  • Novice 1 Advance: Quick
  • Novice 2 Advance: +1 Smarts
  • Novice 3 Advance: +1 Notice, +1 Investigation
  • Seasoned 1 Advance: +1 Spirit
  • Seasoned 2 Advance: Marksman
  • Seasoned 3 Advance:
  • Seasoned 4 Advance:
  • Veteran 1 Advance:
  • Veteran 2 Advance:
  • Veteran 3 Advance:
  • Veteran 4 Advance:
  • Heroic 1 Advance:
  • Heroic 2 Advance:
  • Heroic 3 Advance:
  • Heroic 4 Advance:
  • Legendary 1 Advance:
  • Legendary 2 Advance:
  • Legendary 3 Advance:
  • Legendary 4 Advance:
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mahi123
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hy

Post by mahi123 »

ghh
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