1.4 Headless In kingsdale

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PaperDragon
Posts: 186
Joined: Fri Aug 05, 2022 12:51 pm

1.4 Headless In kingsdale

Post by PaperDragon »

The team is taken to a conference room where the headless cyborg waits.

Taxleia grins. "I see they attached a knee noggen. Gentlemen I'd like to introduce Agent 99."

The headless cyborg now has head that looks like a department store manikin.


Next Steps
1. Questions for cyborg
2. Gain an Advance
3. What is your next step?

Active leads I can think of.

The train station in Whykin where the videos show patient zero.
The various people could be looked into. Crow's Commandos and such.
Paper beats rock.
1 = 2 of Clubs
2 = 2 of Diamonds
3 = 2 of Hearts
4 = 2 of Spades
5 = 3 of Clubs
6 = 3 of Diamonds
7 = 3 of Hearts
8 = 3 of Spades
9 = 4 of Clubs
10 = 4 of Diamonds
11 = 4 of Hearts
12 = 4 of Spades
13 = 5 of Clubs
14 = 5 of Diamonds
15 = 5 of Hearts
16 = 5 of Spades
- reroll line for quickness & activation for Calculating -
17 = 6 of Clubs
18 = 6 of Diamonds
19 = 6 of Hearts
20 = 6 of Spades
21 = 7 of Clubs
22 = 7 of Diamonds
23 = 7 of Hearts
24 = 7 of Spades
25 = 8 of Clubs
26 = 8 of Diamonds
27 = 8 of Hearts
28 = 8 of Spades
- reroll line for Hyperion Juicer -
29 = 9 of Clubs
30 = 9 of Diamonds
31 = 9 of Hearts
32 = 9 of Spades
33 = 10 of Clubs
34 = 10 of Diamonds
35 = 10 of Hearts
36 = 10 of Spades
37 = J of Clubs
38 = J of Diamonds
39 = J of Hearts
40 = J of Spades
41 = Q of Clubs
42 = Q of Diamonds
43 = Q of Hearts
44 = Q of Spades
45 = K of Clubs
46 = K of Diamonds
47 = K of Hearts
48 = K of Spades
49 = A of Clubs
50 = A of Diamonds
51 = A of Hearts
52 = A of Spades
53 = Jokers = They are equal
54 = Jokers = They are equal
- If no reroll is being used then there are 2 extra jokers -
55 = Jokers = They are equal
56 = Jokers = They are equal
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Sarah Winters
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Re: 1.4 Headless In kingsdale

Post by Sarah Winters »

Sarah, having no interaction with or knowledge of the headless cyborg, spends her time going over the videos about patient zero and looks for evidence that there might be a surviving connection among the known, available train occupants. Any remaining crew appearing in the video, she questions about passengers (or crew) who appear in proximity. She also once again reviews the passenger manifest for leads.

Bennies:4/3
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ISP: 20 (16 remaining)
Sarah Winters
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Corwin
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Re: 1.4 Headless In kingsdale

Post by Corwin »

Corwin makes sure to enter the room last, dressed in his Old American Empire style Mark II Battlefield suit with the helmet removed, so it's obvious he is a Glitter Boy out of armor. He leans on the back wall and folds his arms and listens. He says nothing but is listening and waiting for an appropriate moment during the interrogation by the others when the cyborg appears to be rattled by something they say (this has to be by listening since he's lacking in facial expressions.)
As he is far too boyishly charming to really be intimidating on his own, the hope here is that he's lending support to one of his fellows in the form of physical intimidation or at least annoyance. Corwin big tank who the headless borg was really trying to get into a fight with (maybe to show off) but now he's standing here smiling like an a-hole with no protection whatsoever wrapped around him, completely un-intimidated by the borg's superior strength because he's completely shackled and powerless. He's supporting either Intimidation or Taunt (or a Spirit test maybe) with his best attempt at a convincing Performance Unskilled Performance d4!: [4!, 1] = 5 Wild Unsk Performance d6!: [4] = 4 Hmm, no love here since there are d4-2 we're at 3 and 2 resp. so he may not be convincing.


If or when he sounds shaken, Corwin will spin around a computer screen and point to the video showing the 'drunk without the smile' and say, "Since you clearly couldn't keep up with me on the train, maybe you can make yourself useful by providing some info on your failed attempt. Who bought patient 0 his ticket?"

The No Brainer Bra... Corwin got a little brighter from all this exposure to thinking: Smarts d6 -> d8
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Discord: Shiro (Corwin)
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PaperDragon
Posts: 186
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Re: 1.4 Headless In kingsdale

Post by PaperDragon »

Taxleia looks over the video. “We’re probably going to have to go to Whykin itself to track that lead down. I have a couple of assets if you want to sneak into the city?”

@Corwin
@Sarah Winters
@Klaus von Leibnitz
@Leopold
@John Carter
Paper beats rock.
1 = 2 of Clubs
2 = 2 of Diamonds
3 = 2 of Hearts
4 = 2 of Spades
5 = 3 of Clubs
6 = 3 of Diamonds
7 = 3 of Hearts
8 = 3 of Spades
9 = 4 of Clubs
10 = 4 of Diamonds
11 = 4 of Hearts
12 = 4 of Spades
13 = 5 of Clubs
14 = 5 of Diamonds
15 = 5 of Hearts
16 = 5 of Spades
- reroll line for quickness & activation for Calculating -
17 = 6 of Clubs
18 = 6 of Diamonds
19 = 6 of Hearts
20 = 6 of Spades
21 = 7 of Clubs
22 = 7 of Diamonds
23 = 7 of Hearts
24 = 7 of Spades
25 = 8 of Clubs
26 = 8 of Diamonds
27 = 8 of Hearts
28 = 8 of Spades
- reroll line for Hyperion Juicer -
29 = 9 of Clubs
30 = 9 of Diamonds
31 = 9 of Hearts
32 = 9 of Spades
33 = 10 of Clubs
34 = 10 of Diamonds
35 = 10 of Hearts
36 = 10 of Spades
37 = J of Clubs
38 = J of Diamonds
39 = J of Hearts
40 = J of Spades
41 = Q of Clubs
42 = Q of Diamonds
43 = Q of Hearts
44 = Q of Spades
45 = K of Clubs
46 = K of Diamonds
47 = K of Hearts
48 = K of Spades
49 = A of Clubs
50 = A of Diamonds
51 = A of Hearts
52 = A of Spades
53 = Jokers = They are equal
54 = Jokers = They are equal
- If no reroll is being used then there are 2 extra jokers -
55 = Jokers = They are equal
56 = Jokers = They are equal
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John Carter
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Re: 1.4 Headless In kingsdale

Post by John Carter »

When John enters the conference room the first thing he does is go to the sensor stations monitoring the cyborg's systems. He's hopes by taking a look at its mechanisms he might be able to identify the manufacturer. At the very least he's curious to find out how advanced it is compared to other cybernetic technology he's seen. He'd also like to know just exactly where the meat brain is, so he'll know where to aim in the event it somehow manages to escape.

Once John's satisfied he's learned all he can from the sensor data and schematics available he turns his attention to the cyborg itself.

"Hi, I'm John," he says affably to the prisoner. "You have a name you prefer to be called? Thought it would polite to ask. So, how are you doing so far? I imagine you're pretty bored right now, being confined here with nothing to do. I mean keeping alert for opportunities and trying to figure out an escape plan can only occupy you so much. Never been in your situation myself but I've had friends who've told me all about it.”

OOC Comments
Using Repair skill to evaluate the technology in the cyborg.
Repair roll 1d8!: [2] = 2

Repair Wild Die roll 1d6!: [6!, 2] = 8

With the bonuses from his suit and Rimdall's Hammer the result is 11. A success and Raise.


Using Persuasion to just build rapport and improve the cyborg's attitude level.
Persuasion roll 1d4!: [4!, 3] = 7

Persuasion Wild Die roll 1d6!: [1] = 1

Result is 7, which is a success.
John Carter
John Carter

Bennies: 3/3 Wounds: 0/3 Fatigue: 0/3 Conviction: 0

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