Signature Item: Crystal of Mentalism - enchanted item
Minor Upgrades
+2 Psionics skill rolls (twice) - 5000x2=10,000cr
Major Upgrades
+1 Die Type to Psionics skill - 10,000cr
Mentalist Edge: +2 to opposed Psionics rolls - 50,000cr
Total Cost: 70,000
Obtained from traveling folk in the wilderness near Poznan, Ahab was told this crystal would help to focus his mind. The crystal is light blue and dangles from a silver setting around his neck. Who's to argue with traveling folk, and Ahab find that when wearing "me mental rock" it is much easier to perceive the motivations of others.
Sig Item for Ahab - Crystal of Mentalism
Re: Sig Item for Ahab - Crystal of Mentalism
+5 to opposed Psionics rolls, eh? Very nice. (Especially if Ahab did the power-down option and took the Pro/Expert Edges at creation through Born a Hero..... But yeah, it's legit.
- Ndreare
- Savage Siri
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Re: Sig Item for Ahab - Crystal of Mentalism
Huh,
Depends on the game it is for. This could break a game. Or it could fit in fine.
I had a similar item denied for one character using Spellcasting. Then one using Vigor approved for another.
Better tag your GM. Some game masters have an unreasonable dislike for power game items. I think it's because they get jealous.
Depends on the game it is for. This could break a game. Or it could fit in fine.
I had a similar item denied for one character using Spellcasting. Then one using Vigor approved for another.
Better tag your GM. Some game masters have an unreasonable dislike for power game items. I think it's because they get jealous.
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
Re: Sig Item for Ahab - Crystal of Mentalism
Potential for game breaking because the bonus is so high right? I can only think of 3 powers that have opposed rolls, mind reading (which I have), mind wipe, and puppet. I had not planned to take puppet, and I certainly can see how the heavy bonus here would lead to virtually auto-raises.
For mind-reading, the primary advantage is that with a raise no one is aware of the intrusion, which is primarilly what I was going for.
There may be other places where opposed rolls could be an issue, I suppose,
For mind-reading, the primary advantage is that with a raise no one is aware of the intrusion, which is primarilly what I was going for.
There may be other places where opposed rolls could be an issue, I suppose,
Re: Sig Item for Ahab - Crystal of Mentalism
This is for ex-machina, so I talked to Stoic about it, he seems OK with it as is.
- Ndreare
- Savage Siri
- Posts: 4453
- Joined: Tue Aug 08, 2017 12:55 pm
- Location: Skagit County, Washington
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Re: Sig Item for Ahab - Crystal of Mentalism
TK can also be contested and this would go awesome with that!Ahab wrote: ↑Fri Jun 07, 2024 6:27 pm Potential for game breaking because the bonus is so high right? I can only think of 3 powers that have opposed rolls, mind reading (which I have), mind wipe, and puppet. I had not planned to take puppet, and I certainly can see how the heavy bonus here would lead to virtually auto-raises.
For mind-reading, the primary advantage is that with a raise no one is aware of the intrusion, which is primarilly what I was going for.
There may be other places where opposed rolls could be an issue, I suppose,
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell