On the road to MercTown

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Stoic
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Joined: Fri May 25, 2018 8:58 am

On the road to MercTown

Post by Stoic »

To say that the trip starts off poorly is a bit of an understatement. After having gone in the wrong direction for a few days, eventually someone notices that they shouldn’t be seeing desert. The crew right their respective vehicles and head east, paying more careful attention to navigating. The trip is uneventful for the most part though there are a few brief encounters with bandits and some mega fauna that mistake the travellers for food.

A couple days from MercTown the group, stops to eat and stretch their legs a bit in a clearing in the woods. As they get into their rides and prepare to take off, they notice that something is…off.

[Make a notice check at a -6. @Ahab can make a roll without penalty

Additionally, for a Benny, describe some of the sights you've seen along the way, or even narrate an encounter you may have had on the trip so far. Alternately you can just do an interlude.]
GM Bennies 9/9
Wild Card Bennies ?
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Ahab
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Joined: Wed May 22, 2024 2:11 pm

Re: On the road to MercTown

Post by Ahab »

How to pass the time, it took so long to reach any inhabited city. Ocean travel was ever so much more enjoyable, yet here there were seas of grass, and riders. So many riders of beasts, horses, monsters, and hovercycles. The Inde they had encountered seemed to favor a combination, yet they had looked strange when we asked about the Mississippi River, almost as if they were unfamiliar with it. Obvious d-bees with grins stretching too far for a man, and sharp teeth. They were not evil, but there had nearly been a tragic misunderstanding when we attempted to trade some of our food for skins and scales they were offering. "Big Joe's not food...Big Joe's not food..." the memory of those insistent objections brought a smile to Ahab's lips. Nor was Mahala food, the Simvan had learned to their disappointment. Ahab wondered if he should be insulted that he had not been given fair consideration for being food. Perhaps I bee to ugly...

The good part of all this journeying was that the group was beginning to be more cohesive in their strategies. From his perch, Ahab had watched them form up into circles, lines, and a even a hastily drawn defilade when threatened by the large bugs.

As Ahab clicked his pipe in his teeth, he was overcome with a sudden
Notice 1d8!: [1] = 1 Wild Notice 1d6!: [4] = 4
. He pounded the butt end of his harpoon against the hull three times, using our non-verbal signal for danger to alert those inside the Mountaineer. Hunkering down, his inner Spirit snapping into a
Reading the description of the power, it doesn't seem to require a roll, just ISP.
nearly involuntarily, as it often did when the uneasiness came upon him. Glancing about warily, Ahab wondered if this was brought on by...Evil??
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Ahab
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Re: On the road to MercTown

Post by Ahab »

A giddy Ahab comes over the comms, "It's Yuge! Do ya not see it lads!? 'Tis but... ehr... a hundred... feet, yes! Feet a'fore the bow! Supernatural it bee."
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Mahala
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Re: On the road to MercTown

Post by Mahala »

INTERLUDE:

The journey continued onward... And onward.... And onward, as the group confidently went in the completely wrong direction unbeknowst to any of them. A small silver lining had been that at least they hadn't significantly worn out their vehicles at the double pace they were moving. This however also meant that they were going to be that much more tired upon reaching their destination. While Mahala had never been to MercTown before, she imagied that it would at least have some sort of comfortable lodgings available. For as comfortable as the mountaineer or the tents in their survival packs were, it was so substitute for a real bed under a real roof in the relative safety of civilization.

At one point in the journey, the sounds of distant battle erupted in what could only be described as a large scale conflict. The whistling sound of what could only be several artillery barages or fireballs could be heard, along with the rapid fire sounds of lasers and ballistics that followed soon after. The sound carried for miles, but was audibly present as if they were right next to it as the terrain allowed for it to bounce and echo towards their location.

Mahala had decided that it was best to avoid getting involved in what seemed like an extremely dangerous situation, and had directed the group to reroute through a small canyon in order to avoid contact with the unknown warring factions that for the time being seemed to be unaware of their presence.

However, their ill fortunes persisted as the recent rains along with the thundering sounds of heavy booming of weaponry seemed to be just enough a catalyst to cause a massive mudslide to fall down from the canyon walls immediately ahead of them. While they had been fortunate enough to avoid getting burried, they had to spead several hours trudging through the muck as several of them had to get out of the vehicle to shovel away debris and tow the massive transport to the other side as mud flew in all directions from the treaded spinning wheels that groaned from overuse. Thankfully the ATV capabilities of the mountaineer allowed it to eventually make its way through.

Mahala let out a long frustrated sigh as she crossed her arms and looked over their newly freed transports. They had once again been delayed in their movements, but at least they had narrowly avoided getting caught up in whatever it was that had been going on nearby.


PRESENT DAY:

Failure (1)
Notice 1d8!-6: [7]-6 = 1
Wild die 1d6!-6: [6!, 1]-6 = 1


Once they had correctly reoriented themselves, Mahala had spent the rest of the time being somewhat cautious of their passage in order to add yet another significant slowdown to their journey. Going so far as to not let down her guard even as they arrived nearer to MercTown.

Unfortunately as she had been so focused on the terrain, she completely failed to pick up on what Ahab had drawn her attention to. Looking upwards as she shielded her eyes with her hand, yet still failing to see the mentioned incoming hostile.

It also didn't help that she did not have a good grasp on what a bow was in this context, with her vocabulary being significantly devoid of nauticle terminology...

"If you believe it hostile, then I give you leave to mark it in any way you have available!" Mahala shouted up to Ahab as everyone scrambled to prepare for the worst. There were times for caution, but indecisiveness also was a good way to get everyone killed.
Mahala

Bennies: 6/4
Wounds: 0/3
Fatigue: 0/2
Conviction: 0
Parry: 5 Toughness: 12 (5)
PPE: 25/25
Mystic Staff PPE: 10/10
Ninth Eye PPE: 5/5


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