Utherwald News Thread

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stormwell
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Utherwald News Thread

Post by stormwell »

Some of you are aware that I'm the creator behind the Frozen Skies setting, though perhaps less well known is that I have a blog where I posted various development ideas and updates concerning Frozen Skies. The blog also features posts about other settings that I have planned and intend to publish some day.

I'll be posting here on a weekly basis when a new post goes up.

In the mean time, check the blog out;

http://www.utherwaldpress.com/

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Frozen Skies Session 14: The Expendables

After a break due to Christmas and New Years, the group met up again to continue the campaign...though we were short a couple of players. We picked things up from where we'd left off, the immediate aftermath of Tag's death and the surviving crew needing to escape the wrecked skyship. It was a chance to use the Chase Rules from SWADE, which I'll give my thoughts on later, and the crew then made their next move.

http://www.utherwaldpress.com/2019/01/f ... ables.html

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Rogue's Gallery SWADE-ified

For those who have been following on social media, you'll be aware that I'm currently working on getting Frozen Skies updated to the new Adventure Edition of Savage Worlds. A draft of the update document (dubbed 'Black Ice') has also been shared and covers rules and gear, etc. The biggest task is updating the various NPCs due to changes to skills, Hindrances and Edges. Decided to redo a character previously posted on the blog, partially as some practice and partially to showcase differences.

http://www.utherwaldpress.com/2019/01/r ... ified.html

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Frozen Skies Session 15: My Heart Will G-...Oh

After escaping the icebound wrecked skyship and Alex cementing his position as captain, the crew set about completing the second of Andrei's tasks. This entailed the crew indulging in a bit of sky piracy, though with almost disastrous results. Other highlights include a character dispatching their hated foe and a new member to the crew.

http://www.utherwaldpress.com/2019/01/f ... ill-g.html

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Update Feb 2019

Well, its been a while since an update was posted.

Now we've settled into a new year its probably an idea to make a post about whats planned for Utherwald in 2019. The big news is probably going to be Frozen Skies and SWADE related, but some other stuff will be covered.

http://www.utherwaldpress.com/2019/02/u ... -2019.html

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Frozen Skies Episode 16: Revenge of the Burning Knives

Last time our intrepid crew pulled off an airship heist and framed a rival gang for the crime in the process. For one character it really was the chance to shine...and almost die in the process. It was also the opportunity for a new character to join the crew, filling a spot that had recently and tragedy been made vacant.

This week the crew were in for an unexpected and potentially nasty surprise...

http://www.utherwaldpress.com/2019/02/f ... ge-of.html

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Commonwealth Revisited Part Two

Quick follow-on post this week to a post from last month, which detailed some changes that I wished to make to the Commonwealth. Wanted to go with a more Celtic feel for the nation, something that I hope the changes help capture. So, without further ado, I present a revised version of the Commonwealth.

http://www.utherwaldpress.com/2019/02/c ... t-two.html

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Frozen Skies Episode 17: Express Train to Trouble

After dealing with the Burning Knives gang, the crew set about preparing themselves for Andrei's latest job; a train heist. Though the crew managed to pull it off, it proved to be a case of 'Things Never Go Smooth'. One of the characters has developed doubts over the recent activities of the crew and some resentment of the latest addition to the crew.

http://www.utherwaldpress.com/2019/02/f ... train.html

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Cold War Skirmishes SWADE Update

This week we’re heading back to Cold War Skirmishes, mainly going over some stuff and updating them to SWADE. Recently released an adventure through the Savage Worlds Adventurer’s Guild called Operation Thule; Set during the 1982 Falklands Conflict and featuring some Weird elements to showcase the potential of what came be run in the…erm…’setting’. This post builds upon Operation Thule by providing extra gear and vehicles to broaden the scope for a British military based game during the Cold War period. Do intend to cover the other powers and nations such as the Soviet Union and USA; I know more about the British military, which makes it a better starting point for me.

http://www.utherwaldpress.com/2019/03/c ... pdate.html

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Frozen Skies Episode 18: Casino Royale

Following on from the train heist, the crew ended up in a casino....though not for another heist. This was the crew's first shot at bounty hunting, which they managed to successfully pull off. It proved to be Beginner's Luck and the Jackpot for one of the characters, whilst another may have brought the wrath of the local taxi drivers' union down upon the crew.

http://www.utherwaldpress.com/2019/03/f ... oyale.html

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Commonwealth Revisited: The Royal Aero-Fleet

Part of an ongoing mini-series where I take a look at the fluff of the wider world of Frozen Skies and possibly revise it. As the main power in Alyeska, it made sense to start with the Commonwealth particularly as there were some parts of it that I wasn’t fully happy with. The next step was looking at the Commonwealth’s military and making changes where I had new ideas, in this instance a complete revision of the Commonwealth’s air forces.

http://www.utherwaldpress.com/2019/03/c ... fleet.html

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Frozen Skies Episode 19: The Spitsworth Redemption, Part I

Last time saw the crew hit the casinos in search of a bounty, efforts that were nearly ruined by a certain doctor who sometimes let his mouth run off when it really shouldn't. Fortunately one character had one heck of a beginner's luck at the tables and they managed to capture the bounty. Though there is a looming vendetta from a taxi driver's union.

This week saw the crew put a plan into action to put a character back in their family's good standing...well last man standing far as the will is concerned.

http://www.utherwaldpress.com/2019/03/f ... worth.html

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Rogue’s Gallery: Queen Lothwyn

An ongoing project at the moment is going through and nailing the background lore for the wider world of the Frozen Skies setting. Part of this has included a series of recent posts covering a revision of the Commonwealth and part of its military in the form of the Royal Aero-Fleet. Plan to do a few more posts concerning the Commonwealth, but realized that I haven’t written much about the most important person in the Commonwealth: Queen Lothwyn II.

http://www.utherwaldpress.com/2019/04/r ... thwyn.html

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Frozen Skies Episode 20: Two Pints of Cider and a SMG

Previously, the crew put their plan into action to restore Reginald to his family's good graces...or at least to gain unrestricted access to the Spitsworth family wealth. This week was the next stage of the plan, one that concerned Reginald's sister Elisa. The hope was to convince her to come along and stage a kidnapping and then rescue by Reginald.As it turned out, things really go to plan nor as expected.

http://www.utherwaldpress.com/2019/04/f ... ts-of.html

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Commonwealth Revisited: The Garda

Continuing the effort to take another look at the Commonwealth and make revisions where needed, we take a look at the Commonwealth’s national police force; the Garda.

We take a look at the Garda’s origins and how it became the force it is today. In addition, we’ll also take a look at the Garda’s current roles and some ideas for including the Garda in your games of Frozen Skies.

http://www.utherwaldpress.com/2019/04/c ... garda.html

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Frozen Skies Episode 21: Endgame

So after a lunchtime shoot-out in a country pub, the crew prepared themselves for an assault on Spitsworth Manor. Expecting a recreation of the Forlorn Hope or the Charge of the Light Brigade, almost nobody could've expected the explosive finale. It was a night to remember, one filled with ferocious battle, fiery destruction and the fall of many a great name.

http://www.utherwaldpress.com/2019/04/f ... dgame.html

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Frozen Skies: The Spitsworth Family

What started as a background detail for a character morphed into a plotline that ended up driving a campaign forward. This week, as part of a series of posts related to my now finished campaign, will focus on the Spitsworth family. Included will be a brief description of its members, plus some extra details that’ll flesh out the family even more.

http://www.utherwaldpress.com/2019/04/f ... amily.html

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Frozen Skies: The Broken Spires Conspiracy

There are a handful of plotlines I had planned for my Frozen Skies campaign, but never got the chance to do much with these. Big focus of some of these revolved around the sky pirate haven of Broken Spires; which got teased but no follow through. So this week we'll take a look at these and what could possibly had happened had the campaign continued.

http://www.utherwaldpress.com/2019/05/f ... iracy.html

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Frozen Skies: Post-Campaign Thoughts

Certainly a few things that I could've done differently or better with my Frozen Skies campaign, things I'm sure that my players can pitch in on. So this week I'm taking the chance to address the things that come to mind for me and what, if possible, could've been changed. Will also post about ideas I have forming for my next Frozen Skies campaign, no matter the format that takes.

http://www.utherwaldpress.com/2019/05/f ... ughts.html

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Update May 2019

So...its been a wee while since an update on things was posted.

The big thing most people are going to be interested in is what is currently happening with Frozen Skies, chiefly the update to SWADE. Also covered will be plans for the future, new products and potential events. There will also be a small announcement, so hang around for that.

http://www.utherwaldpress.com/2019/05/u ... -2019.html

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Weird Science Update!

A recent conversion has prompted a look and some ideas how Weird Science works in Frozen Skies under the SWADE rules. How Power Points and Devices work now warranted a rethink for Frozen Skies. Hoping to preserve the differences between Glim-Tech and Ancient Terran devices, if anything to reflect their own style and theme.

http://www.utherwaldpress.com/2019/05/w ... pdate.html

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Aerial HEXfight!

Organising a Play-By-Post game of Frozen Skies has prompted thought over how to handle aerial combat in this medium. Theatre of the mind's eye I feel wouldn't work as well as I feel things would get too confusing with positioning. So some sort of map seems the best option, but again that has it limitations. Fortunately I think I found a decent compromise for what I'm looking for.

http://www.utherwaldpress.com/2019/06/a ... fight.html

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Keep The Home Fires Burning: Setting Rules

Its been a while since I've posted anything for Keep The Home Fires Burning, though I've had a few ideas on how I want various Setting Rules to work. The Adventure Edition of Savage Worlds also provides a good excuse to look again at this setting idea. Once Frozen Skies has been updated for SWADE and an updated book released, I hope to come back to this setting in hopes of producing either a Jumpstart or Mini-Setting for it.

http://www.utherwaldpress.com/2019/06/k ... rules.html

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More Aircraft For SWADE

Getting a blog post done this week has proven to be a struggle, though still wanted to produce something. Ended up opting to update some other aircraft to SWADE, the aircraft in question were extra cargo planes written over a couple of years ago. Hoping next week to have something more substantial.

http://www.utherwaldpress.com/2019/06/m ... swade.html

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Rogue's Gallery: Andrei Dunlyfe

The world of Darmonica has a wide cast of characters who call it home, some are mere specks by the wayside whilst others exert influence far beyond the reckoning of most folk. Of the latter most are diplomats or heads of states, others work from the shadows to subtly nudge events in a particular direction. Andrei Dunlyfe is a man accustomed to working in the shadows, though currently a so-called 'Broker of Secrets' he was formerly a spymaster of the Kingdom of Tyland.

http://www.utherwaldpress.com/2019/06/r ... nlyfe.html

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The Wulftouched Revisited

Updating Frozen Skies to a new version of Savage Worlds has made me consider various things in the setting that need revising or expanded upon. One of those things that have recently crossed my mind was the Wulftouched; aside from a Hindrance they haven’t really been touched upon in the setting that much. So this week is a few ideas I’ve had to expand on the Wulftouched, hopefully to try and make it more appealing beyond just a Hindrance.

http://www.utherwaldpress.com/2019/07/t ... sited.html

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The Wulftouched Overhauled

So mentioned last week that I was taking another look at the Wulftouched, mainly because I wanted to change how they work in the rules. Had some feedback on my initial ideas and some time to think over it, certainly looking like basing the Wulftouched's mechanics on the Harrowed from Deadlands is something worth perusing. So this week is an attempt at getting some rules down for the Wulftouched and a few Edges.

http://www.utherwaldpress.com/2019/07/t ... auled.html

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The Gwentshire Chronicles: Setting Rules

As mentioned previously, the forthcoming new edition of Savage Worlds gives me an excuse to revisit some of my other setting ideas. This week is the turn of The Gwentshire Chronicles, a supernatural horror set in a fictional county in the West Country of England during different time periods. This post will have some setting rules and Edges, plus a side note on Gear.

PSA: Due to a family vacation, there will be no post next week.

http://www.utherwaldpress.com/2019/07/t ... rules.html

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The Gwentshire Chronicles: The Rolfe Sisters

Back after spending a week in the West Riding of Yorkshire, more accurately in Brontë Country. There was certainly plenty to see and do in the area, also plenty of inspiration for various settings that I am working on. In particular the Brontë Sisters provide a source of inspiration for the Gwentshire Chronicles, namely in the form of the Rolfe Sisters.

http://www.utherwaldpress.com/2019/07/t ... sters.html

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Frozen Skies: Mariners of the Air

Aaand we're back to Frozen Skies.

This is an idea that I've been considering for some time, mainly as an alternative way to managing NPC crewmen in the Frozen Skies campaign that I ran but struggle to come up with something at the time. Currently preparing to run a game in a different setting and system, one that involves spaceships and a degree of crew management. This other game prompted a train of thought and I've think I've come up with something that'll work for Frozen Skies.

http://www.utherwaldpress.com/2019/08/f ... f-air.html

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Frozen Skies: The Gardaí Aeir (Air Guard)

I've mentioned a few times already, part of the process of updating Frozen Skies to SWADE is making some revisions to the setting's lore. I've already revisited the Commonwealth with the intention of giving it a more Irish/Celtic flair, including having a national police force called the Garda. This week sees some changes to Alyeska, chiefly renaming the Royal Alyeskan Air Police to the Gardaí Aeir Alyeska.

http://www.utherwaldpress.com/2019/08/f ... guard.html

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Frozen Skies: The Phantom Skyship

OK, something a little different this week.

This is a piece of in-setting fluff, usable as an adventure hook or a red herring in a campaign. It may or may not be used to fuel the plot of the Frozen Skies setting. Depending on how well it is received, I may do more like it.

http://www.utherwaldpress.com/2019/08/f ... yship.html

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Frozen Skies: A Classified Report

Last week's post of some in-setting fluff proved to be a big hit, so here is a sequel of a sorts. If this proves to be as popular I'll certainly see about doing some more along similar lines. There is potential to do newspaper articles, letters, extracts from books and other pieces.

So if you want to see more of this, then please let me and in particular the sort of stuff you want to see.

http://www.utherwaldpress.com/2019/09/f ... eport.html

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The Man Who Would Be King

Already mentioned that part of the process of updating Frozen Skies to SWADE is making some changes and revisions to the setting, the intent to tighten up and make clearer the background lore. This has included giving the Commonwealth more of an Irish/Celtic feel by making some changes to how it is structured and providing Gaelic based names for different titles and organisations. This week we turn to Alyeska and a complete overhaul of the Lord-Governor.

http://www.utherwaldpress.com/2019/09/t ... -king.html

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Frozen Skies: A Proposal

In what seems to now be part of an ongoing series, I now present the latest instalment in the Phantom Skyskip Saga. This week's entry is a communique from the commander of the Aero-Fleet's Alyeska Command to the High Lord of Alyeska, whom we covered last week. Here the Royal Aero-Fleet approaches the viceroy of Alyeska with a proposal regarding the mysterious airship.

http://www.utherwaldpress.com/2019/09/f ... posal.html

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Alyeskan Gazetteer: The Wulf Coast

Been a while since I've done a Gazetteer post, but wished to return to this series and further explore the untamed wilds of Alyeska. Hopefully this end will provide plenty of fodder for people's games and perhaps even spawn an interesting campaign or two. Either way, tis an excellent opportunity to expand the 'map' as it were.

http://www.utherwaldpress.com/2019/09/a ... coast.html

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Rogue's Gallery: The Kenworth Street Runners

Oh hey, something else that hasn't been done in a while.

This week's post showcases potential allies or foes for the player characters when they've attracted the attention of the authorities. It is also a powerful group that's not to be trifled with, similar in some respects to the Agents and Rangers from Deadlands.

http://www.utherwaldpress.com/2019/09/r ... nners.html

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Landships!

Little bit of a short post this week, working overtime at the day-job and thus I have less free time. This is an idea that I've had brewing for a while and a question on the Unofficial Savage Worlds Discord prompted me to finally post it. Hopefully this will give people more options and ideas for their Frozen Skies whilst expanding the availability of land vehicles.

http://www.utherwaldpress.com/2019/10/landships.html

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Darkwatch: Savage Threats

In which we returnth to the war-ruined city of Ravenscroft and brave its darkened streets with the men and women of the Darkwatch. This week we take a look at some of the threats and foes that the Darkwatch faces and the ways and means that the Darkwatch has come up with to counter said threats.

http://www.utherwaldpress.com/2019/10/d ... reats.html

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Tyland Revisited

By now most folk should be aware that part of my efforts to get Frozen Skies updated to SWADE is going through and revisiting some of the lore of the world. This has included tightening things up a little or completely overhauling and revising others. This week is the turn of the Tyland Free State.

http://www.utherwaldpress.com/2019/10/t ... sited.html

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Frozen Skies Update

This week is an update on the current status of Frozen Skies and its update to SWADE. Been posting ideas about some changes to the setting, haven't haven't covered the mechanics side of things all that much. So taking the opportunity to bring everyone up to speed on how things currently sit.

http://www.utherwaldpress.com/2019/10/f ... pdate.html

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New Aircraft: The Trodaí Fighter

Bit of a short post and a minor treat this week, though little bit of a challenge for myself. So this week's post features a new aircraft, one that sits between the Hornet and Kestrel in terms of capability. This is deliberately intended to be an 'inferior' aircraft, a design long since chucked onto the scrap heap and thus more likely to be found in the hands of sky pirates than the Commonwealth's frontline fighters.

http://www.utherwaldpress.com/2019/11/n ... ghter.html

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New Aircraft: The Raven Fighter

Another week where I've found myself short on time to do a longer post, so instead its another new aircraft. This is suppose to be on the other end of the scale to the Trodaí Fighter that got featured last week, a new design in the setting that hasn't even reached the production stage. Hopefully it represents a more radical design that fits firmly in the Dieselpunk theme.

http://www.utherwaldpress.com/2019/11/n ... ghter.html

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The Airman's Gazetteer: Colony of Orduesh

Little bit of a chance of pace, a return to the Airman's Gazetteer series to expand the world of Darmonica. This week is a look at something that has been mentioned previously; the Commonwealth Colony of Orduesh. This desert outpost is surrounded by hostile lands and border skirmishes are a way of life, yet the Commonwealth still holds onto it.

http://www.utherwaldpress.com/2019/11/t ... duesh.html

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Keep The Home Fires Burning: Mortuary Troubles

This week we dip back into Keep The Home Fires Burning, a setting that we've only infrequently looked at. Trying my hand at an adventure in the KTHFB setting, something thats been kicking around in my head for a while. The basis overview is that the characters have been sent to a hospital where corpses have been stolen from the hospital's morgue, though the truth behind the thief is more horrible than the characters realise.

http://www.utherwaldpress.com/2019/11/k ... tuary.html

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New Aircraft: Iolar Light Bomber

Another new aircraft, though this week I set myself bit of a challenge to recreate the de Havilland Mosquito or get as close as possible. Though its ended up being a slightly faster version of the Argentine I.Ae.24 Calquin Light Bomber, apparently an aircraft patterned after and is a 'look-alike' for the Mosquito.

http://www.utherwaldpress.com/2019/12/n ... omber.html

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The Iron Collective Revisited

This week it is the turn of the Iron Collective to receive the 'Revisited' treatment. Again this is another nation that I'm largely happy with how it currently stands, save perhaps for tweaks and refinements here and there. Though I do have an idea for a possibly big addition to the lore of the Iron Collective.

http://www.utherwaldpress.com/2019/12/t ... sited.html

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Operation Thule: After Action Report

Recently got to run my Operation Thule adventure that I released for SWAG, a Weird Wars style adventure set in the early '80s. It was also my first proper adventure that I've run under SWADE, which despite the changes from SWD felt like coming back to an old friend. Certainly made a nice change from the Rogue Trader game I've been running for the past few months.

http://www.utherwaldpress.com/2019/12/o ... eport.html

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Frozen Skies: The Duskfall Run

So 2019 is drawing to a close and we head into the festive season, typically a time of giving. As this is going to be the final post of the year, heres a gift in the form of a new adventure that is also themed for this time of year. This adventure is set at the start of a period known as the Shrouded Days, a time of polar night in the far north of Alyeska marked by the Exodus as a large number of people head south.

Until the New Year, Happy Holidays!

http://www.utherwaldpress.com/2019/12/f ... l-run.html

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State of the Press 2020

Its the beginning of a new year, and decade, so time to reveal how things currently stand with Utherwald Press. There are some changes ahead, though I'm going to have to be a little personal here in order to give context and explain my decisions behind the changes. Though I will also be setting out my goals for what I want to achieve this year, something which I am hopeful I will achieve.

http://www.utherwaldpress.com/2020/01/s ... -2020.html

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stormwell
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State of the Press: February 2020

So here we are, now getting into February as the year marches onwards to spring. This also means a new post from Utherwald Press as part of the monthly schedule it's now operating on. This month I have a couple of things to talk about, so stay tuned.

Like this new monthly format? Got suggestions? Please comment!

http://www.utherwaldpress.com/2020/02/s ... -2020.html

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March 2020: Airborne Musings

New month, new post.

Stated last month that I was looking at the air combat system for Frozen Skies, part of the overall process of updating it for SWADE. This month is my thoughts I've had regarding this over the previous month. Also, stay tuned for news of the next event Utherwald is attending this year.

http://www.utherwaldpress.com/2020/03/m ... sings.html

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April 2020: Airships Ahoy!

With the release of the new Vehicle Guide from Pinnacle I was able to go through and adjust vehicle stats in Frozen Skies where needed. More interestingly, the Vehicle Guide had stats for airships which has enabled me to update airship and skyship stats for Frozen Skies. So this month features updated stats and some more thoughts regarding air combat.

http://www.utherwaldpress.com/2020/04/a ... -ahoy.html

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May 2020: Call Ye The Faithful

Kinda befitting that I'm writing this on Beltane (the Gaelic May Day festival), particularly since this month I'm writing about the Celtic inspirations for the Commonwealth's culture and society in Frozen Skies. Been thinking about religion with regards to the Commonwealth and I've had some ideas kicking around in my head. It draws on Celtic polyteism but it incorporates some ideas I've had about how it could've evolved.

http://www.utherwaldpress.com/2020/05/m ... thful.html

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