Samuel Franklin (WIP)

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MARC 2
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Samuel Franklin (WIP)

Post by MARC 2 » Sat Jan 12, 2019 9:16 pm

Character Sheet

Player Name: Alan
Google Handle: ADGunhouse


Character Name: Samuel Franklin

Rank: Novice Experience: 0 Advances Left: 0
Race: Human
Attributes: Agility d8, Smarts d8, Spirit d6, Strength d6, Vigor d6
Pace: Parry: Toughness:
Skills
  • Athletics d4
  • Common Knowledge d6 (1)
  • Notice d4 1d8 (2)
  • Persuasion d4
  • Stealth d4
  • Repair 1d8 (3)
  • Science 1d4 (1)
  • Thievery 1d4 (1)
  • Knowledge (Engineering) 1d6 (2)
  • Research 1d4 (1)
  • Melee 1d4 (1)

Hindrances
  • Curious (major)
  • Loyal (Minor)
  • Mild Mannered (minor)
  • Tongue Tied (major)

Edges
  • McGuyver
  • AB Superpowers

Powers

Gear

Money:

Contacts

Background

Advances
  • Initial Advances: (From Hindrances): +1 rank Strength (to 1d6), +1 rank Agility (to 1d8)
  • Free Edge (Human): McGuyver
  • Novice 1 Advance:
  • Novice 2 Advance:
  • Novice 3 Advance:
  • Seasoned 1 Advance:
  • Seasoned 2 Advance:
  • Seasoned 3 Advance:
  • Seasoned 4 Advance:
  • Veteran 1 Advance:
  • Veteran 2 Advance:
  • Veteran 3 Advance:
  • Veteran 4 Advance:
  • Heroic 1 Advance:
  • Heroic 2 Advance:
  • Heroic 3 Advance:
  • Heroic 4 Advance:
  • Legendary 1 Advance:
  • Legendary 2 Advance:
  • Legendary 3 Advance:
  • Legendary 4 Advance:
Last edited by MARC 2 on Sun Jan 13, 2019 8:42 am, edited 1 time in total.
In Effect:
Cyborg Frame: Strength 1d12, Agility 1d12, Vigor 1d12, Toughness 8, Speed 7 (Pace 48/120 mph), Jumping 1 (2" high or 4"long)
Cybernetic Senses: Danger Sense, Eagle Eyes, Low-light vision
Upgraded IRMSS: Regeneration 5, gets Healing rolls every round
Cybernetic Systems: Interface unit (Interface with Code Breaker, +4 on rolls involving computers and electronics, including lock picking rolls involving electronic locks and attempts to override electronic security), Cybernetic Lung Enhancement (Doesn't Breathe), Internal Radio (Broadcast)

Juicer Plate: Armor 6, Toughness 1, Minimum Strength d10, Weight 15
Juicer Monoblade: Damage Str+2d8, AP 2, Mega Damage, Weight 15

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MARC 2
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Re: Samuel Franklin (WIP)

Post by MARC 2 » Sun Jan 13, 2019 8:33 am

Primary power: Remote Creation
Description: This ability allows Samuel to separate part of his body mass and form it into almost anything he can accurately imagine. The remotes are able to be changed in form, and can be either animate or inanimate in form. He can use sight, hearing, or touch through a remote, but can not smell or taste through them. He can also speak through a remote (creating a working display screen may be possible, but is beyond his current abilities). Remotes are generally limited to strictly mechanical effects and are attached to his body by a thread of material about 4 times the thickness of a hair with a limited maximum range. Remotes must generally be created in a form he is familiar with, simple tools (even melee weapons) are no trouble but complex forms can require a Repair, Engineering, or Science roll to accurately reproduce. Since he is using his own mass to form his remotes, he is limited to how large they can be to roughly 10% of his body mass, anything larger would impair his physical abilities. If a remote's tether is broke or a remote destroyed (not just damaged...remotes can be reformed if damaged) then Samuel is hurt, taking damaged based on how much of his body mass is lost.

Power Stats: Cost 24 points
Matter Control 1, +12 Constructs *4 (+2 Switchable: Attack, Melee -up to- Heavy, AP 6, 4d6 damage) -2 Requires Material
Heightened Senses: "Spacial Sense: sight, hearing and touch" +6, Contingent: linked to constructs -2
Healing: Includes Restoration +7, Limitation: Self damaging if used on others -1

Heightened Senses: Perception, Low Light Vision (2 Points)
Uncanny Reflexes (4 Points)
In Effect:
Cyborg Frame: Strength 1d12, Agility 1d12, Vigor 1d12, Toughness 8, Speed 7 (Pace 48/120 mph), Jumping 1 (2" high or 4"long)
Cybernetic Senses: Danger Sense, Eagle Eyes, Low-light vision
Upgraded IRMSS: Regeneration 5, gets Healing rolls every round
Cybernetic Systems: Interface unit (Interface with Code Breaker, +4 on rolls involving computers and electronics, including lock picking rolls involving electronic locks and attempts to override electronic security), Cybernetic Lung Enhancement (Doesn't Breathe), Internal Radio (Broadcast)

Juicer Plate: Armor 6, Toughness 1, Minimum Strength d10, Weight 15
Juicer Monoblade: Damage Str+2d8, AP 2, Mega Damage, Weight 15

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