The Kittani geniuses have developed a portable, multi-purpose laser cannon that can be used as a mounted weapon, with power annor, by borgs and bots, or as a self-contained, programmable, automatic, defense system. When used as a rifle or personnel operated mounted weapon, the K-1000 offers light and heavy laser capabilities, plus telescopic scope, nightvision scope, thermo-imager and laser targeting system. As an automatic defense system, the weapon is programmed to recognize either specific targets (memory can hold 1000 targets) or to defend an area from all intruders (kills indiscriminately). In addition, the "smart" weapon has four crab or spider-like robot legs and can take evasive action, reposition itself, climb inclines up to 90 degrees, and/or be suspended from ceilings or heavy branches of trees (in the latter case, the K-1000 must be physically attached - the legs hold on)
Attributes: Agility d8, Smarts d6, Spirit d4, Strength d4, Vigor d6; Pace: 6; Parry: 7; Toughness: 16 (6)
Fighting d8 (note, has no melee attacks strictly defensive use), Notice d8, Climbing d8, Shooting d8 +2
Special Abilities; Immune to poison, disease, and mind control but susceptible to hacking. Has standard power armor targeting and vision systems (+2 to hit with shooting, nightvision, and half range penalties)
Weapons; Light Vehicular Laser: Range 150/300/600, Damage 2d10, RoF 1, AP 5
Heavy Ion Blaster(pistol): Range 12/24/48, Damage 1–3d6+1, RoF 1
Build Notes: I thought making it like a critter would be both easy and true to form. One can easily slap some super science, tw, or tinker mods on it and really beef it up.
Kittani K-IOOO Spider Defense System for review
Collaborative efforts of the community go here.
Kittani K-IOOO Spider Defense System for review
Post by Seswarick » Wed Feb 06, 2019 11:27 pm
Active Effects:
- Time Twister belt:(when activated) -2 to ranged attacks against wearer, +2 to wearers parry, 4x pace
Stormheart: +4 to armor of Electric Aura power, +2 die type to vigor, and gain Dodge edge when active. Cost 2 ISP/hr
Seswarick
Seswarick
Pace: 4/12 flying, 16/48 w belt; Parry: 5/7 w belt Toughness: 5 regular 11(6) w aura 17(10) w aura & Stormheart
Combat-Relevant Edges & Abilities:
Bennies: 1/3 1 red bennie
Adventure Cards
Characters Seswarick (Main Acc), Barinthasheer, Antipas, Harris LaVode
Pace: 4/12 flying, 16/48 w belt; Parry: 5/7 w belt Toughness: 5 regular 11(6) w aura 17(10) w aura & Stormheart
Combat-Relevant Edges & Abilities:
- List of Abilities:
Elan: When you spend a Benny on a Trait roll (including Soak rolls), add +2 to the final total.
Time Twister belt:(when activated) -2 to ranged attacks against wearer, +2 to wearers parry, 4x pace
Stormheart: +4 to armor of Electric Aura power, +2 die type to vigor, and gain Dodge edge when active. Cost 2 ISP/hr
Bennies: 1/3 1 red bennie
Adventure Cards
- #: Card - Effect
10 Adrenaline Surge: Your hero gets an additional and immediate turn (including new movement).
Characters Seswarick (Main Acc), Barinthasheer, Antipas, Harris LaVode
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