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Lost Jungle Reboot

Posted: Tue Feb 14, 2023 4:18 pm
by Technospawn
I am rebooting Lost Jungles for 2Q23 (April 1st). Current players have first dibs then open to all other players.

Currently the teams are in Mexico and heading south to find an ancient artifact that could help in the fight against the vamps.

There will only be 2 teams this time.

CS
1 Henry
2 Frida Bishop
3 Fyndahl
4 Corwin
5 Griffin
6 Ankle Biter
7 Bull Moose
8

Everyone Else
1 Persephone
2 Hero
3 John Carter
4 Timmy
5 Arn
6 Mike
7 Jose
8 Jade

Waiting for a spot
1
2

Re: Lost Jungle Reboot

Posted: Tue Feb 14, 2023 6:24 pm
by John Carter
John Carter reporting for duty.

EDIT: Got a question that I realized that other people than myself might be interested in knowing the answer to. For those of us who are insterested in returning, do we have to play the same version of the character we originally played or could we rejoin with a tweaked or even very different version.

I myself would be happy with Original Recipe John but I am very tempted by the Mega-Super version.

If it matters at all, looking at everything that John did and what happened to him in the game, nothing occurred that wouldn't be possible for either version.

Re: Lost Jungle Reboot

Posted: Tue Feb 14, 2023 6:53 pm
by Persephone
Your friendly Atlantean Stone Master is on board

Re: Lost Jungle Reboot

Posted: Tue Feb 14, 2023 11:11 pm
by Rex
I want to bring Charles Mason. He will be in Tomorrow Legion. So on the non CS team.
https://savagerifts.com/sr/viewtopic.php?p=82688#p82688

Re: Lost Jungle Reboot

Posted: Tue Feb 14, 2023 11:37 pm
by Hero
Hero's gonna stick around, and even if he's charming enough that CS types call him the 'good D-Bee', I think I'll stick with him being on Everyone Else.

Re: Lost Jungle Reboot

Posted: Wed Feb 15, 2023 12:05 pm
by Fyndhal
I will happily take the opportunity to sign up on the CS side with my Kill Cat "Lucky" :)

Re: Lost Jungle Reboot

Posted: Wed Feb 15, 2023 12:46 pm
by Henry


Military Report to the Coalition Joint Chiefs of Staff
Classified Audio Report from Operative Zero One Niner
Rated: Red One Priority
Date: 04-17-110 PA
Time: 00:12
Subject: Classified: Operation Rumble in the Jungle


“At approximately zero hundred hours on 04-17-110, the classified sub operation is intact. Unfortunately several good CS soldiers had to be eliminated in order to maintain the security of the sub operation. Top level, Lieutenant Bishop has conducted herself above and beyond expectations. I recommend promotion to rank Captain. This will have positive overall results for survivors of the original CS team. Sub level, as stated, there have been losses. I, operative Zero, remain in play and am highly confident in success of both level operations.

Current exact location and other details are withheld from this communication but note, we are close on both fronts. You choose me for a reason. Rest assured I will complete the objectives.

Nothing of importance has occurred other than a run in with a class 5 demon intelligence and a few low level encounters with the Federation and Legion, both of whom seem to be after the same upper objective, and do not appear aware of the sub level objective.

Further communication will be tight beamed as able.

Agent Zero One Niner



  • Staff Sergeant Henry Grimes reporting for duty.

Re: Lost Jungle Reboot

Posted: Wed Feb 15, 2023 6:22 pm
by Technospawn


Coded Communique to Agent Zero One Niner
Rated: Red One Priority
Date: 04-28-110 PA
Time: 09:32
Subject: Classified: Operation Rumble in the Jungle


“Agent you are hereby directed to confirm mission capable status of your team. If needed recruit members loyal to the cause and report to Captian Bishop when your squad is mission ready. Should you fail in this or fail the mission you know what will happen.

JP



@Henry and @Frida prepare your squad.

Re: Lost Jungle Reboot

Posted: Wed Feb 15, 2023 6:29 pm
by Technospawn
All characters will be:

Mars = 12 advances
IF = 8 advances

Re: Lost Jungle Reboot

Posted: Wed Feb 15, 2023 6:31 pm
by Technospawn
John Carter wrote: Tue Feb 14, 2023 6:24 pm John Carter reporting for duty.

EDIT: Got a question that I realized that other people than myself might be interested in knowing the answer to. For those of us who are insterested in returning, do we have to play the same version of the character we originally played or could we rejoin with a tweaked or even very different version.

I myself would be happy with Original Recipe John but I am very tempted by the Mega-Super version.

If it matters at all, looking at everything that John did and what happened to him in the game, nothing occurred that wouldn't be possible for either version.
Minor adjustments may be made provided they do not alter the main character concept and they do not retcon of the story so far.

Re: Lost Jungle Reboot

Posted: Wed Feb 15, 2023 8:01 pm
by John Carter
Technospawn wrote: Wed Feb 15, 2023 6:31 pm
John Carter wrote: Tue Feb 14, 2023 6:24 pm John Carter reporting for duty.

EDIT: Got a question that I realized that other people than myself might be interested in knowing the answer to. For those of us who are insterested in returning, do we have to play the same version of the character we originally played or could we rejoin with a tweaked or even very different version.

I myself would be happy with Original Recipe John but I am very tempted by the Mega-Super version.

If it matters at all, looking at everything that John did and what happened to him in the game, nothing occurred that wouldn't be possible for either version.
Minor adjustments may be made provided they do not alter the main character concept and they do not retcon of the story so far.
I think a case can be made that despite using different Iconic Frameworks (MARS Super Soldier and Mega-Super respectively), switching from one to the other would conform to the spirit of the above.

The character concept is a superhuman mutant from orbit stranded on Earth, who's competent at combat, stealth and technical skills. That basically stays exactly the same.

Attribute wise the only difference is Mega-Super John's Smarts is a die higher and his Spirit a die lower so that he can have the Jack-Of-All-Trades Edge without getting to roll the result that gives it to you without the Smarts d10 requirement.

Skill-wise, all the ones that are key to the concept are there, with three of those slightly lower but still within competent levels.

The only differences in Hinderances are the ones required by the two different Frameworks, none of which did or would have come into play during the scenes he's been in so far.

The same circumstances go for Edges. The ones Mega-Super John is missing weren't relevant to anything he's done or that has happened since he entered the game. The important one, Jack-Of-All-Trades, which enabled him to drive the ATV out of the lake, has been retained. As have Connections and Rich, key parts of John's portrayal because of the gear he has and the help from above he's gotten so far.

Power-wise Mega-Super John has all the powers that MARS John used on screen, Invisibility and Intangibility. No situations came up during the time he was in the game that would have made the other abilities Mega-Super John has relevant.

As far as gear goes, John has mostly the same stuff. His armor and his gun are a little less special (Armor doesn't give the +2 Stealth bonus and the gun doesn't have an extra +2 to its AP) but those details weren't important in the scenes he was in. Neither were the two new pieces of gear that Mega-Super John has that MARS John didn't (because I didn't have the book they're from when I made him), the Grapnel & Launcher and the Lock Pick Release Gun.

In short, despite using different IFs, most of the key parts of the character have remained the same. And anything that has changed would not have come up during the situations John has faced so far. Basically, if you switched one out for the other it wouldn't require any retcons of anything that's happened in the story so far.

Re: Lost Jungle Reboot

Posted: Thu Feb 16, 2023 12:05 pm
by Pursuit
I'd like to play. I'd prefer to retire Checkers and bring in a new character. Happy to join whichever team could use another member. If non-CS, I'd like to play either a Cyber-Knight or a certain gnome barbarian who fell through a rift from Golarion and is ready to rock Rifts Earth. If CS, I'd like to play a Wilderness Scout/Ranger or another Commando. If none of those options works with team makeups, I'm flexible and would be happy to adjust.

Re: Lost Jungle Reboot

Posted: Thu Feb 16, 2023 4:55 pm
by Technospawn
Pursuit wrote: Thu Feb 16, 2023 12:05 pm I'd like to play. I'd prefer to retire Checkers and bring in a new character. Happy to join whichever team could use another member. If non-CS, I'd like to play either a Cyber-Knight or a certain gnome barbarian who fell through a rift from Golarion and is ready to rock Rifts Earth. If CS, I'd like to play a Wilderness Scout/Ranger or another Commando. If none of those options works with team makeups, I'm flexible and would be happy to adjust.
I am good either way. Not sure how the teams will shake out. I want to try and keep evenish numbers on both teams.

Re: Lost Jungle Reboot

Posted: Fri Feb 17, 2023 9:02 am
by Daniel
New Forums set up.

Old teams and the characters are here https://savagerifts.com/sr/viewforum.php?f=357

If they are going to be used they can easily be moved (by GM) to new area here https://savagerifts.com/sr/viewforum.php?f=355 Jungle Fighters.

I did move

Persephone
Hero
John Carter

Already.

Re: Lost Jungle Reboot

Posted: Fri Feb 17, 2023 10:11 am
by Technospawn
We will start 1 month after we left off. You are lost in the thick jungles and have gotten no closer to the target.

Wealth
Existing characters have managed to find 2d4x10,000 in gear and loot in that time.

New characters will get starting gear plus 2d4x10,000 in gear and loot.
Starting gear can be sold for half value.
HJ and FG gear can not be sold.

Patron items and sig items are allowed

Re: Lost Jungle Reboot

Posted: Fri Feb 17, 2023 2:47 pm
by John Carter
Technospawn wrote: Fri Feb 17, 2023 10:11 am We will start 1 month after we left off. You are lost in the thick jungles and have gotten no closer to the target.

Wealth
Existing characters have managed to find 2d4x10,000 in gear and loot in that time.

New characters will get starting gear plus 2d4x10,000 in gear and loot.
Starting gear can be sold for half value.
HJ and FG gear can not be sold.

Patron items and sig items are allowed
Can we buy HJ upgrades for gear we already possess? The rationale could be we managed to find the appropriate parts or gear that could be cannibalized for the appropriate parts needed for whoever is the tech guy on the team to make the desired upgrades.

Re: Lost Jungle Reboot

Posted: Fri Feb 17, 2023 3:16 pm
by Technospawn
John Carter wrote: Fri Feb 17, 2023 2:47 pm
Can we buy HJ upgrades for gear we already possess? The rationale could be we managed to find the appropriate parts or gear that could be cannibalized for the appropriate parts needed for whoever is the tech guy on the team to make the desired upgrades.
Nope.

Re: Lost Jungle Reboot

Posted: Fri Feb 17, 2023 3:18 pm
by Technospawn
John Carter wrote: Fri Feb 17, 2023 2:47 pm
Can we buy HJ upgrades for gear we already possess? The rationale could be we managed to find the appropriate parts or gear that could be cannibalized for the appropriate parts needed for whoever is the tech guy on the team to make the desired upgrades.
Nope. You can find a TW or some to add some magic to them at double the cost listed in the book.

Re: Lost Jungle Reboot

Posted: Sun Feb 19, 2023 12:57 pm
by Stoic
I'd like to play a Psi-Stalker Psi-Warrior if there's a slot

Re: Lost Jungle Reboot

Posted: Mon Feb 20, 2023 6:41 pm
by Technospawn
Stoic wrote: Sun Feb 19, 2023 12:57 pm I'd like to play a Psi-Stalker Psi-Warrior if there's a slot
On which team?

Re: Lost Jungle Reboot

Posted: Mon Feb 20, 2023 6:54 pm
by Stoic
The Non-CS team but I've switched to a Necromancer

Re: Lost Jungle Reboot

Posted: Mon Feb 20, 2023 7:40 pm
by Corwin
I'd be interested in joining since Train to Kingsdale went on hiatus. I could bring either Cowrin Eaststrider (GB Pilot) or if you need people on the Coalition side more I could be a Power Armor Jock in PA-09A Super Samas (or if a GB is overkill).

Re: Lost Jungle Reboot

Posted: Mon Feb 20, 2023 9:15 pm
by Jose Kerske
Have old Werecat, Panther, I like to put up in the non-CS bunch. He is in the Recruitment Area.

Re: Lost Jungle Reboot

Posted: Tue Feb 21, 2023 2:51 pm
by Corwin
DSD Engineer Sergeant Corwin Northshadow, Juicer Division, reporting for duty.
https://savagerifts.com/sr/viewtopic.php?t=7308

Re: Lost Jungle Reboot

Posted: Tue Feb 21, 2023 3:43 pm
by Technospawn
Corwin wrote: Tue Feb 21, 2023 2:51 pm DSD Engineer Sergeant Corwin Northshadow, Juicer Division, reporting for duty.
https://savagerifts.com/sr/viewtopic.php?t=7308
You need to add your advances. You should be at 8 advances.

Re: Lost Jungle Reboot

Posted: Tue Feb 21, 2023 3:44 pm
by Technospawn
Please check the top post and make sure I have added you.

Re: Lost Jungle Reboot

Posted: Tue Feb 21, 2023 3:45 pm
by Technospawn
Jose Kerske wrote: Mon Feb 20, 2023 9:15 pm Have old Werecat, Panther, I like to put up in the non-CS bunch. He is in the Recruitment Area.
Yes you can join

Re: Lost Jungle Reboot

Posted: Tue Feb 21, 2023 4:47 pm
by Corwin
Technospawn wrote: Tue Feb 21, 2023 3:43 pm
Corwin wrote: Tue Feb 21, 2023 2:51 pm DSD Engineer Sergeant Corwin Northshadow, Juicer Division, reporting for duty.
https://savagerifts.com/sr/viewtopic.php?t=7308
You need to add your advances. You should be at 8 advances.
Done!

Re: Lost Jungle Reboot

Posted: Thu Feb 23, 2023 1:42 am
by Jade Grimhilde
I'd like to do my wandering combat mage Jade Grimhilde, late of the short Crush It mercenary Atlantis game, re-made for this game's setup.

https://savagerifts.com/sr/viewtopic.php?p=82794#p82794 has a rough cut, though I'm doing it on Savaged now.

Getting both the Gregarious & Resourceful and A Bard's Tale MARS results suggest she's a real hero of the people!

Re: Lost Jungle Reboot

Posted: Thu Feb 23, 2023 9:21 am
by Griffin
Combat Cyborg for the CS Crew almost done! Will link to it as soon as it's wrapped up.

Re: Lost Jungle Reboot

Posted: Thu Feb 23, 2023 1:04 pm
by Daniel
Griffin wrote: Thu Feb 23, 2023 9:21 am Combat Cyborg for the CS Crew almost done! Will link to it as soon as it's wrapped up.
Sweet. Let Technospawn and or I know when its ready to review. I'll be assigning a small secret info tidbit to you once you are set. PS I am assistant GM to Technospawn....and I play Henry (CS team).

Re: Lost Jungle Reboot

Posted: Thu Feb 23, 2023 6:02 pm
by Jade Grimhilde
Technospawn wrote: Fri Feb 17, 2023 3:18 pm
John Carter wrote: Fri Feb 17, 2023 2:47 pm
Can we buy HJ upgrades for gear we already possess? The rationale could be we managed to find the appropriate parts or gear that could be cannibalized for the appropriate parts needed for whoever is the tech guy on the team to make the desired upgrades.
Nope. You can find a TW or some to add some magic to them at double the cost listed in the book.
So I could install 2 minor TW upgrades in the standard starting TW combat mage armor at 10K each (and no more)?

Re: Lost Jungle Reboot

Posted: Fri Feb 24, 2023 1:49 pm
by Technospawn
Jade Grimhilde wrote: Thu Feb 23, 2023 6:02 pm
Technospawn wrote: Fri Feb 17, 2023 3:18 pm
John Carter wrote: Fri Feb 17, 2023 2:47 pm
Can we buy HJ upgrades for gear we already possess? The rationale could be we managed to find the appropriate parts or gear that could be cannibalized for the appropriate parts needed for whoever is the tech guy on the team to make the desired upgrades.
Nope. You can find a TW or some to add some magic to them at double the cost listed in the book.
So I could install 2 minor TW upgrades in the standard starting TW combat mage armor at 10K each (and no more)?
No the rules prohibit adding any TW upgrades to the book TW items.

Re: Lost Jungle Reboot

Posted: Thu Mar 02, 2023 1:10 pm
by Arn The Traveler
Arn the Traveler, True Atlantean Nomad sounding off